Aleksander Waage
a8181605ab
cleanup of main proj
2020-12-14 21:41:56 +01:00
Mister_Nebula
c2b348ba3a
fixes
2020-12-14 17:18:51 +00:00
Mister_Nebula
0be12afd9c
messages -> messaging
2020-12-14 16:28:03 +00:00
Mister_Nebula
45d459d389
cleanup
2020-11-03 21:42:14 +00:00
Mister_Nebula
3249ce33af
cleanup...
2020-11-03 21:33:48 +00:00
Mister_Nebula
c6621f715b
fix
2020-11-01 15:56:48 +00:00
Mister_Nebula
25e442ddba
more stability and IK code
2020-10-24 15:31:20 +01:00
Mister_Nebula
c85f30b198
more stuff
2020-09-22 21:39:53 +01:00
Mister_Nebula
37323f6f58
stuff
2020-09-22 21:11:29 +01:00
Mister_Nebula
ef915b6a6c
fixing fixing fixing IT WORKS
2020-09-05 13:24:51 +01:00
Mister_Nebula
fbc919c662
fixes
2020-09-04 20:57:35 +01:00
Mister_Nebula
adfcca8934
revert back to using uints
2020-09-04 20:09:25 +01:00
Mister_Nebula
4294b10bf0
moved to NetworkInstanceId
2020-09-02 11:17:04 +01:00
Mister_Nebula
37e7a64c9c
this is broken but its getting there???
2020-08-29 22:49:29 +01:00
Mister_Nebula
19e1615a57
stuff
2020-08-28 11:08:40 +01:00
Mister_Nebula
d8d1bc8395
stuff idk
2020-08-26 20:50:30 +01:00
Aleksander Waage
01c8eabce7
.
2020-08-23 13:56:58 +02:00
Aleksander Waage
cb088289fb
hack
2020-08-23 13:11:17 +02:00
Mister_Nebula
c1e55d84e9
Renamed messagetype to eventtype
2020-08-22 18:08:25 +01:00
Mister_Nebula
274cf180c6
cleanup
2020-08-20 19:31:10 +01:00
AmazingAlek
2492cc5533
network manager cleanup ( #187 )
2020-08-18 22:37:27 +02:00
AmazingAlek
78f89a342e
player id stuff ( #181 )
...
* player id stuff
2020-08-17 19:19:41 +02:00
Mister_Nebula
61b3efe619
fixing fixing fixing
2020-08-17 16:51:56 +01:00
Mister_Nebula
4fc6d55537
test
2020-08-15 20:32:58 +01:00
Mister_Nebula
f54cc69501
fixes
2020-08-14 19:31:33 +01:00
AmazingAlek
7cc033ec8a
feature folders ( #166 )
2020-08-13 21:46:16 +02:00
Aleksander Waage
6359235d7b
improved world registry
2020-08-13 19:25:12 +02:00
Mister_Nebula
5283982ff8
added it
2020-08-13 14:32:58 +01:00
AmazingAlek
904b40504b
elevator sync ( #159 )
2020-08-12 21:58:29 +02:00
AmazingAlek
22b028ce26
Alek/overhaul thing ( #153 )
...
* probe.SetState
* sectormessage enum
2020-08-10 19:44:04 +02:00
Mister_Nebula
185fa01f67
Cleanup, changed animtrigger to use playermessage
2020-08-10 17:22:57 +01:00
AmazingAlek
4723e67d03
cleanup ( #151 )
2020-08-10 18:17:54 +02:00
Mister_Nebula
f7224c2382
fix crouching????
2020-08-10 17:11:14 +01:00
Mister_Nebula
c5efc60571
moved AnimTriggerMessage to messaging
2020-08-10 16:36:55 +01:00
Mister_Nebula
5c0debd2d4
Remove qsbmessage
2020-08-10 14:48:40 +01:00
Mister_Nebula
a5c4b3480b
added in request event, cleanup
2020-08-10 14:40:06 +01:00
Mister_Nebula
b8067adbeb
cleanup
2020-08-10 12:16:07 +01:00
Mister_Nebula
ff6f771098
help
2020-08-10 11:45:24 +01:00
Mister_Nebula
503e08cb57
i don't even know anymore
2020-08-09 21:46:51 +01:00
Mister_Nebula
37ffecdd06
finished wake up
2020-08-09 20:46:02 +01:00
Mister_Nebula
b60e421b04
more stuff and cleanup
2020-08-09 19:33:36 +01:00
Mister_Nebula
48ef6ec360
Merge branch 'dev' into nebula/event-overhaul
2020-08-09 12:42:17 +01:00
Mister_Nebula
1a67ab69c0
fixes
2020-08-09 12:40:35 +01:00
Mister_Nebula
90e7a662b0
more stuff
2020-08-09 12:38:35 +01:00
Mister_Nebula
9b98a2fff5
Refactor
2020-08-09 12:19:51 +01:00
Aleksander Waage
b60d79cb39
one step closer to generic
2020-08-09 09:17:00 +02:00
Aleksander Waage
a7a6b9b86d
fixed the generic issue
2020-08-09 08:58:54 +02:00
Mister_Nebula
49fa4d1eeb
Nebula development ( #96 )
...
* oh my god so many things
* i came in and rewrote half the mod, sorry
2020-07-28 00:13:43 +01:00
Ricardo Lopes
83e8112c0a
Sync game state on connect ( #86 )
...
* Sync full state on init
* Sync game state on start
2020-05-19 19:31:54 +02:00
Ricardo Lopes
49227bf5c9
Remove dependency on "wake up" events ( #68 )
...
* Remove wake up dependency from transform sync
* Remove wake up dependency for all synced transforms
* Remove comments
* Remove obsolete QSBBehaviour component
* Remove wakeup dependency in RespawnOnDeath
* Prevent errors on MessageHandler and RespawnOnDeath when network not initialized
* Add RespawnOnDeath only after network is initialized
* wip
* Prevent trying to add animator components multiple times
* Reset sectors on scene load
* Reset transform sync on scene change
* Remove comment
* Remove wakeup event dependency from WakeUpSync
* Sync loop count
2020-03-13 20:44:32 +01:00