Commit Graph

19 Commits

Author SHA1 Message Date
Aleksander Waage
a7a6b9b86d fixed the generic issue 2020-08-09 08:58:54 +02:00
Mister_Nebula
a3e3dff725 more stuff 2020-08-08 13:27:49 +01:00
Mister_Nebula
3e6adf984c added mor events 2020-08-08 12:23:23 +01:00
Mister_Nebula
1effae0bd3 event overhaul
i have no idea how i did this but it works
2020-08-08 00:08:44 +01:00
AmazingAlek
465074b176
Alek/transformsync errors (#126)
* fixed transformsync errors
2020-08-07 23:18:07 +02:00
Mister_Nebula
5dce7a8a03
Probe + Launcher (with associated events/transformsync changes) (#117)
* Added probe + probe launcher, with general event/transformsync/player refactors and improvements
2020-08-07 20:39:07 +01:00
AmazingAlek
3f02bd25dd
moved files (#110)
* moved tools stuff from Animation and Utility to new Tools folder
* moved debug stuff into Utility
2020-07-30 22:27:14 +02:00
AmazingAlek
c2763b186d
refactored PlayerRegistry and PlayerInfo (#108) 2020-07-30 21:57:39 +02:00
Mister_Nebula
11811283d4
Translator (#107)
* add translator

* Fix materials
2020-07-30 20:17:20 +01:00
Mister_Nebula
7304d249df
Player tools base (#102)
* add tools
2020-07-29 22:04:50 +01:00
AmazingAlek
18a520bc78
cleanup (#99)
* cleanup
2020-07-28 14:59:24 +01:00
Mister_Nebula
49fa4d1eeb
Nebula development (#96)
* oh my god so many things

* i came in and rewrote half the mod, sorry
2020-07-28 00:13:43 +01:00
AmazingAlek
485698e93b
Alek/simplify name messages (#88)
* Showing player markers

* Marker above head

* Use player name on marker

* Sync full state on init

* Sync game state on start

* removed name from death and leave message

Co-authored-by: Ricardo Lopes <raicuparta@gmail.com>
2020-05-19 20:05:15 +02:00
Ricardo Lopes
83e8112c0a
Sync game state on connect (#86)
* Sync full state on init

* Sync game state on start
2020-05-19 19:31:54 +02:00
AmazingAlek
31dd0b6a1f random death messages (#65)
* random death messages

* .

Co-authored-by: Ricardo Lopes <Raicuparta@users.noreply.github.com>
2020-03-07 16:47:47 +01:00
AmazingAlek
f239acd724
cleanup after disconnected players (#62)
* * removed need for NetPlayer
* split JoinPlayer into JoinPlayer and LeavePlayer
* cleanup of player and ship in LeavePlayer

* null checks in anim mirror

* it kinda works

* resetting some more stuff when DCing

* cleaning up ship

* removed some unused code

* cleanup

* cleaning up all client owned objects

* resetting (mostly) anim stuff when leaving

* setting local instance on player transform sync right away

Co-authored-by: Ricardo Lopes <Raicuparta@users.noreply.github.com>
2020-03-07 16:42:43 +01:00
AmazingAlek
9e0567358d
broadcast message when player leaves 2020-03-06 19:03:35 +01:00
AmazingAlek
26a435ac61
Alek/death message (#56)
* storing names
* death messages
2020-03-06 05:16:41 +01:00
AmazingAlek
bcf3e3c8bd
join message (#52) 2020-03-04 21:46:16 +01:00