Aleksander Waage
a7a6b9b86d
fixed the generic issue
2020-08-09 08:58:54 +02:00
Mister_Nebula
a3e3dff725
more stuff
2020-08-08 13:27:49 +01:00
Mister_Nebula
3e6adf984c
added mor events
2020-08-08 12:23:23 +01:00
Mister_Nebula
1effae0bd3
event overhaul
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i have no idea how i did this but it works
2020-08-08 00:08:44 +01:00
AmazingAlek
465074b176
Alek/transformsync errors ( #126 )
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* fixed transformsync errors
2020-08-07 23:18:07 +02:00
Mister_Nebula
5dce7a8a03
Probe + Launcher (with associated events/transformsync changes) ( #117 )
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* Added probe + probe launcher, with general event/transformsync/player refactors and improvements
2020-08-07 20:39:07 +01:00
AmazingAlek
3f02bd25dd
moved files ( #110 )
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* moved tools stuff from Animation and Utility to new Tools folder
* moved debug stuff into Utility
2020-07-30 22:27:14 +02:00
AmazingAlek
c2763b186d
refactored PlayerRegistry and PlayerInfo ( #108 )
2020-07-30 21:57:39 +02:00
Mister_Nebula
11811283d4
Translator ( #107 )
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* add translator
* Fix materials
2020-07-30 20:17:20 +01:00
Mister_Nebula
7304d249df
Player tools base ( #102 )
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* add tools
2020-07-29 22:04:50 +01:00
AmazingAlek
18a520bc78
cleanup ( #99 )
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* cleanup
2020-07-28 14:59:24 +01:00
Mister_Nebula
49fa4d1eeb
Nebula development ( #96 )
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* oh my god so many things
* i came in and rewrote half the mod, sorry
2020-07-28 00:13:43 +01:00
AmazingAlek
485698e93b
Alek/simplify name messages ( #88 )
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* Showing player markers
* Marker above head
* Use player name on marker
* Sync full state on init
* Sync game state on start
* removed name from death and leave message
Co-authored-by: Ricardo Lopes <raicuparta@gmail.com>
2020-05-19 20:05:15 +02:00
Ricardo Lopes
83e8112c0a
Sync game state on connect ( #86 )
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* Sync full state on init
* Sync game state on start
2020-05-19 19:31:54 +02:00
AmazingAlek
31dd0b6a1f
random death messages ( #65 )
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* random death messages
* .
Co-authored-by: Ricardo Lopes <Raicuparta@users.noreply.github.com>
2020-03-07 16:47:47 +01:00
AmazingAlek
f239acd724
cleanup after disconnected players ( #62 )
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* * removed need for NetPlayer
* split JoinPlayer into JoinPlayer and LeavePlayer
* cleanup of player and ship in LeavePlayer
* null checks in anim mirror
* it kinda works
* resetting some more stuff when DCing
* cleaning up ship
* removed some unused code
* cleanup
* cleaning up all client owned objects
* resetting (mostly) anim stuff when leaving
* setting local instance on player transform sync right away
Co-authored-by: Ricardo Lopes <Raicuparta@users.noreply.github.com>
2020-03-07 16:42:43 +01:00
AmazingAlek
9e0567358d
broadcast message when player leaves
2020-03-06 19:03:35 +01:00
AmazingAlek
26a435ac61
Alek/death message ( #56 )
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* storing names
* death messages
2020-03-06 05:16:41 +01:00
AmazingAlek
bcf3e3c8bd
join message ( #52 )
2020-03-04 21:46:16 +01:00