quantum-space-buddies/QSB/Events
AmazingAlek f239acd724
cleanup after disconnected players (#62)
* * removed need for NetPlayer
* split JoinPlayer into JoinPlayer and LeavePlayer
* cleanup of player and ship in LeavePlayer

* null checks in anim mirror

* it kinda works

* resetting some more stuff when DCing

* cleaning up ship

* removed some unused code

* cleanup

* cleaning up all client owned objects

* resetting (mostly) anim stuff when leaving

* setting local instance on player transform sync right away

Co-authored-by: Ricardo Lopes <Raicuparta@users.noreply.github.com>
2020-03-07 16:42:43 +01:00
..
DeathMessage.cs broadcast message when player leaves 2020-03-06 19:03:35 +01:00
JoinMessage.cs broadcast message when player leaves 2020-03-06 19:03:35 +01:00
LeaveMessage.cs cleanup after disconnected players (#62) 2020-03-07 16:42:43 +01:00
NameMessage.cs broadcast message when player leaves 2020-03-06 19:03:35 +01:00
PlayerJoin.cs cleanup after disconnected players (#62) 2020-03-07 16:42:43 +01:00
PlayerLeave.cs cleanup after disconnected players (#62) 2020-03-07 16:42:43 +01:00