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f239acd724
* * removed need for NetPlayer * split JoinPlayer into JoinPlayer and LeavePlayer * cleanup of player and ship in LeavePlayer * null checks in anim mirror * it kinda works * resetting some more stuff when DCing * cleaning up ship * removed some unused code * cleanup * cleaning up all client owned objects * resetting (mostly) anim stuff when leaving * setting local instance on player transform sync right away Co-authored-by: Ricardo Lopes <Raicuparta@users.noreply.github.com> |
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DeathMessage.cs | ||
JoinMessage.cs | ||
LeaveMessage.cs | ||
NameMessage.cs | ||
PlayerJoin.cs | ||
PlayerLeave.cs |