Commit Graph

36 Commits

Author SHA1 Message Date
Mister_Nebula
96052cba46 added head rotation sync to pools 2022-08-24 19:24:21 +01:00
Mister_Nebula
2889cf304b remove need for PlayerAnimationPatches 2022-08-14 12:33:04 +01:00
JohnCorby
ae88766ee1 PlayerInfo: ToString 2022-03-06 01:01:58 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
9b94f54a45 WorldObjectType -> WorldObjectScene 2022-02-25 23:18:47 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
148d83780f pool sync: sort deterministic. whoops 2022-02-21 13:02:58 -08:00
JohnCorby
edf469d3e4 rename 2022-01-28 20:50:34 -08:00
JohnCorby
2f99dec87f make BuildWorldObjects async 2022-01-28 20:49:07 -08:00
JohnCorby
c7dc811533 PlayerInfo.IsLocalPlayer 2022-01-21 22:14:32 -08:00
JohnCorby
7e1f62666a seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
3064838e06 OnAddPlayer and OnRemovePlayer use PlayerInfo instead of PlayerId 2022-01-11 23:12:04 -08:00
JohnCorby
2d5cceee07 move _remoteCameraPlatform caching to Start 2021-12-29 00:14:50 -08:00
JohnCorby
a0a1c21a66 redundant arguments with default value 2021-12-26 21:08:40 -08:00
JohnCorby
748397fa29 cahce CustomNomaiRemoteCameraStreaming._remoteCameraPlatform since it's used in FixedUpdate 2021-12-26 21:06:46 -08:00
JohnCorby
bb0dc9e8eb optimize imports 2021-12-26 21:05:07 -08:00
JohnCorby
232f71b66a remove SetValue usages 2021-12-26 20:57:51 -08:00
JohnCorby
248527d65b remove GetValue usages 2021-12-26 20:35:40 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
0122b73a80 and rename folder 2021-12-23 13:49:47 -08:00
JohnCorby
b3776d2b7b enter leave event 2021-12-23 13:49:04 -08:00
JohnCorby
3ef26a6da7 implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
JohnCorby
96c8bb6d1d Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66.
2021-11-14 03:55:11 -08:00
Mister_Nebula
565f0b7f8e update patches, use publicized assembly 2021-10-15 21:06:51 +01:00
Mister_Nebula
d16b061078 fixed player holograms floating above pools 2021-09-04 13:15:48 +01:00
Mister_Nebula
0d46a7e07d change some VS tasks 2021-08-22 16:40:50 +01:00
Mister_Nebula
a0286c3c74 fix ones in QSB 2021-06-18 22:38:32 +01:00
Mister_Nebula
5c7abe164a rework patches 2021-06-18 21:54:32 +01:00
Mister_Nebula
3523f3b806 AAA 2021-04-26 14:30:21 +01:00
Mister_Nebula
67f278aa87 cleanup 2021-03-29 23:37:36 +01:00
Mister_Nebula
285163f5f6 fix it yeah 2021-03-29 00:01:26 +01:00
Mister_Nebula
86fa334020 fix _poolT on slave not updating smoothly and fix holograms not appearing 2021-03-28 19:08:18 +01:00
Mister_Nebula
cac24fcc34 split pool code into seperate namespace 2021-03-28 17:53:05 +01:00