Mister_Nebula
8c0e177296
fixed "serverstatemanager.instance is null"
2021-11-27 11:34:26 +00:00
Mister_Nebula
3b5115d534
Update QSB.csproj
2021-11-27 10:16:39 +00:00
Mister_Nebula
7efe3ecec8
merge from dev
2021-11-27 10:15:44 +00:00
Chris Yeninas
3b8022c9b2
cleanup
...
remove unneeded files
2021-11-26 23:07:49 -05:00
Chris Yeninas
3dac139513
Delete app.config
...
this is no longer needed
2021-11-26 23:03:24 -05:00
Chris Yeninas
4de835914c
cleanup
...
- merge common properties into Directory.Build.props
- set output directory to `$(OwmlDir)\Mods\QSB` if `$(OwmlDir)` exists to avoid using post build events to achieve the same thing
2021-11-26 22:17:03 -05:00
Chris Yeninas
4f1c65c7d6
QSB\QSBCore.cs: expect assets from AssetBundles folder
...
alternatively the AssetBundles folder in the repo can be renamed
2021-11-26 21:54:36 -05:00
Chris Yeninas
621b97fdd0
get all required game assemblies from nuget
2021-11-26 21:43:28 -05:00
Chris Yeninas
c9a7e2dfcc
switch to sdk format
2021-11-26 20:28:22 -05:00
Mister_Nebula
4b886951db
merge dev into fixes
2021-11-26 22:53:14 +00:00
Mister_Nebula
d79a716d4e
i dont even know anymore
2021-11-26 22:31:52 +00:00
Mister_Nebula
47968d71e8
Update BaseVariableSyncer.cs
2021-11-26 20:05:45 +00:00
Mister_Nebula
686a65e31a
fix placeholder read/writes
2021-11-26 19:44:20 +00:00
Mister_Nebula
666e4585d7
add syncers
2021-11-26 19:33:56 +00:00
Mister_Nebula
9fc72cbdff
stuffz
2021-11-26 17:36:14 +00:00
Mister_Nebula
cebd3234f1
add functionality for avoidtimesync
2021-11-25 23:52:46 +00:00
Mister_Nebula
7054b239a1
create DebugSettings
2021-11-25 22:44:15 +00:00
Mister_Nebula
a700a1d83d
yes
2021-11-25 18:55:22 +00:00
Mister_Nebula
b23cb8a547
more cleanup aa
2021-11-25 15:43:30 +00:00
Mister_Nebula
f7d0aebc2a
more cleanup
2021-11-25 15:40:40 +00:00
Mister_Nebula
3860b2aacc
add newlines
2021-11-25 15:38:05 +00:00
Mister_Nebula
eb79e32491
remove excess newlines
2021-11-25 15:37:38 +00:00
Mister_Nebula
03f615525b
cleanup
2021-11-25 15:32:34 +00:00
Mister_Nebula
a2ba6be329
whoops i moved signalscope stuff in last commit too, change namespace now
2021-11-25 15:27:45 +00:00
Mister_Nebula
4cf5b32b30
move translation sync
2021-11-25 15:25:17 +00:00
Mister_Nebula
73e8f498a2
always have local flashlight casting shadows
2021-11-25 11:28:13 +00:00
Mister_Nebula
225f0254f6
add shadows to tools
2021-11-25 11:27:58 +00:00
Mister_Nebula
39e1669315
Update QSB.csproj
2021-11-25 11:27:43 +00:00
Mister_Nebula
b5320e110a
update dialogue boxes
2021-11-25 11:27:32 +00:00
Mister_Nebula
c505c01390
use new bundles
2021-11-24 22:16:56 +00:00
Mister_Nebula
7d8ce99ddd
Update QSB.csproj
2021-11-24 22:16:39 +00:00
JohnCorby
f47ab62b4e
consistency
2021-11-23 03:04:33 -08:00
JohnCorby
8aecd0ced1
remove debug logs
2021-11-23 03:01:53 -08:00
JohnCorby
748281cefb
play and stop specific signals
2021-11-23 02:56:45 -08:00
JohnCorby
9e893c8c5c
account for derived methods
2021-11-23 02:06:56 -08:00
Mister_Nebula
f35613e23e
aaa
2021-11-23 08:41:05 +00:00
Mister_Nebula
d2e43827fa
merge dev into some-cleanup
2021-11-22 14:29:54 +00:00
JohnCorby
d8bfdaee2e
Merge branch 'dev' into some-cleanup
2021-11-22 02:07:03 -08:00
Mister_Nebula
f59664fc0f
change a DebugWrite to ToConsole
2021-11-21 15:46:10 +00:00
Mister_Nebula
894e7d462c
remove lots of debug logs
2021-11-21 15:38:11 +00:00
Mister_Nebula
935726c861
more fixes
2021-11-21 13:52:29 +00:00
JohnCorby
44ce17fda9
swap EventType for PlayerInformationEvent.cs and LaunchCodesEvent.cs lol
2021-11-20 17:40:41 -08:00
Mister_Nebula
125a0527dc
add check for not ready player
2021-11-20 22:28:08 +00:00
Mister_Nebula
13069d6088
Update DebugGUI.cs
2021-11-20 22:26:32 +00:00
Mister_Nebula
badacec3c6
merge from dev
2021-11-20 21:32:56 +00:00
Mister_Nebula
e6fae06816
??
2021-11-20 19:57:04 +00:00
Mister_Nebula
ae8bf9a8b2
aaaaaaaaaa
2021-11-20 19:49:50 +00:00
Mister_Nebula
0c78faff03
fix launch code event + add check for duplicate eventtypes
2021-11-20 17:38:00 +00:00
Mister_Nebula
8a27aefb44
remove PlayerState, add launch code event
2021-11-20 11:48:46 +00:00
JohnCorby
b74d90baac
oops
2021-11-19 01:50:52 -08:00