101 Commits

Author SHA1 Message Date
Mister_Nebula
849b6d1e7e bruh 2022-08-26 20:31:49 +01:00
Mister_Nebula
b46a45e346 Update PlayerKickMessage.cs 2022-08-26 19:53:41 +01:00
Mister_Nebula
b832992ab5 add "kickEveryone" debug setting 2022-08-26 12:52:26 +01:00
JohnCorby
f9c24128da heartbeat sucks 2022-08-25 18:12:53 -07:00
JohnCorby
dbbb9b9879 you can still join if players are in the observatory 2022-08-24 21:13:29 -07:00
JohnCorby
1b7cd46049 gaboo 2022-08-24 18:28:42 -07:00
JohnCorby
00b5c4a4f2 revise heartbeat 2022-08-24 16:04:27 -07:00
Mister_Nebula
2197eaabb5 add heartbeat system 2022-08-24 09:32:31 +01:00
JohnCorby
182b4385e3 change namespace from Localisation -> Localization 2022-06-29 15:00:44 -07:00
JohnCorby
d07f228b62 change s to z cuz game spells it that way lol 2022-06-08 14:00:37 -07:00
Mister_Nebula
bf96c527ad format more strings 2022-06-08 21:30:56 +01:00
Mister_Nebula
feda78d405 add localization 2022-06-04 16:19:55 +01:00
JohnCorby
db69f220eb make sure detachable isnt recursive 2022-05-19 15:31:05 -07:00
Mister_Nebula
942535c162 sync detaching 2022-05-14 12:18:48 +01:00
Mister_Nebula
6596cab2b5 Merge branch 'dev' into more-ship-sync 2022-05-14 09:01:14 +01:00
Mister_Nebula
9b0791bc4a incompatible mods stuff 2022-05-11 00:04:53 +01:00
Mister_Nebula
47293bfb8d sync signalscope and probe launcher 2022-04-16 10:08:59 +01:00
JohnCorby
575dc3ecb4 i forgor 2022-03-29 19:17:26 -07:00
JohnCorby
e43cfb8804 check for addon mismatch 2022-03-29 17:57:34 -07:00
JohnCorby
8bedbfe3f4 player kicking: use string reason 2022-03-18 03:00:10 -07:00
JohnCorby
2ade7051fa PlayerJoinMessage: made a typo 2022-03-11 00:55:10 -08:00
JohnCorby
fea475fa44 messages: use base ctor call 2022-03-10 17:57:50 -08:00
JohnCorby
ae88766ee1 PlayerInfo: ToString 2022-03-06 01:01:58 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
20eaa8adfc QSBMessage: remove variants since tuples work now, rename Value -> Data 2022-03-02 19:36:38 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
140fefe475 more stuff 2022-02-16 23:54:01 -08:00
JohnCorby
45410c87e6 JoinLeaveSingularity: use async task instead of MonoBehaviour 2022-02-16 23:08:44 -08:00
JohnCorby
0f508e9d53 yeah this is going somewhere kinda 2022-02-15 01:29:25 -08:00
JohnCorby
99fa5c698b holy crap its sorta working 2022-02-15 00:28:24 -08:00
JohnCorby
e6194d624a simplify a whole bunch 2022-02-14 23:14:28 -08:00
JohnCorby
4680911cac join/leave singularity 2022-02-14 18:07:36 -08:00
JohnCorby
7d0ae8fcec GetNetworkConnection 2022-02-03 16:43:26 -08:00
Mister_Nebula
1991c681eb cleanup qsb 2022-01-31 14:23:50 +00:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
5c22a77758 switch parameter order 2022-01-29 01:27:00 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
7c3de18d41 rename, for fun 2022-01-29 01:25:40 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
JohnCorby
c0bc8e7c78 comment 2022-01-27 01:13:27 -08:00
JohnCorby
b7baaa7426 we can use generics for qsb message 2022-01-26 21:32:42 -08:00
JohnCorby
c4aeb14bea we can use generics for qsb message 2022-01-26 21:00:12 -08:00
JohnCorby
75ae6416f7 we can use generics for qsb message 2022-01-26 20:35:43 -08:00
JohnCorby
091d1f2988 Merge branch 'dev' into vendor-compatibility 2022-01-26 16:04:39 -08:00
JohnCorby
141ed5c13c request initial states EVERY time world objects are ready, goofus 2022-01-26 00:12:44 -08:00
JohnCorby
a2660d6a54 send initial states less often and not in RequestStateResyncMessage 2022-01-26 00:12:44 -08:00
JohnCorby
75ebd8f0e3 Merge branch 'dev' into vendor-compatibility 2022-01-24 12:16:04 -08:00
JohnCorby
c4cd2f3286 dont want about PlayerInformationEvent if we're the only player 2022-01-21 22:29:13 -08:00
JohnCorby
4918815e92 implement SendResyncInfo 2022-01-21 15:15:57 -08:00