you can still join if players are in the observatory

This commit is contained in:
JohnCorby 2022-08-24 21:13:29 -07:00
parent 1b7cd46049
commit dbbb9b9879

View File

@ -92,7 +92,7 @@ public class PlayerJoinMessage : QSBMessage
return;
}
if (QSBPlayerManager.PlayerList.Any(x => x.EyeState >= EyeState.Observatory))
if (QSBPlayerManager.PlayerList.Any(x => x.EyeState > EyeState.Observatory))
{
DebugLog.ToConsole($"Error - Client {PlayerName} connecting too late into eye scene.", MessageType.Error);
new PlayerKickMessage(From, QSBLocalization.Current.GameProgressLimit).Send();