JohnCorby
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834d0c38c6
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put this back
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2022-08-15 15:05:11 -07:00 |
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JohnCorby
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ff3ca4b3d0
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use SaveEyeCompletion lol
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2022-08-15 14:36:13 -07:00 |
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JohnCorby
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41013b62ed
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fix cellevator
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2022-08-15 14:24:48 -07:00 |
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JohnCorby
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3705ea45cc
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doc comment
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2022-08-15 12:22:05 -07:00 |
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JohnCorby
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40c22c2e03
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move it to Awake cuz why not
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2022-08-15 12:21:09 -07:00 |
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JohnCorby
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327e17edab
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AnimationSync: simplify send initial state
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2022-08-15 12:14:10 -07:00 |
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Mister_Nebula
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763b4177ab
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initial state for animationsync
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2022-08-15 11:14:23 +01:00 |
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Mister_Nebula
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47a3ac3aab
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Update README.md
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2022-08-15 09:52:19 +01:00 |
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JohnCorby
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bec2431003
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and here
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2022-08-14 17:11:05 -07:00 |
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JohnCorby
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c55bc591a4
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remote call here too
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2022-08-14 17:10:18 -07:00 |
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JohnCorby
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ae3a9d5617
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Revert "SetSecondsRemaining: we dont need RemoteCall since only non host patches and its always sent to host"
This reverts commit d4ff6f59fd0874868395e42caf5c678454585d30.
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2022-08-14 17:09:41 -07:00 |
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JohnCorby
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d4ff6f59fd
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SetSecondsRemaining: we dont need RemoteCall since only non host patches and its always sent to host
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2022-08-14 17:08:13 -07:00 |
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JohnCorby
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026f36b081
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sync seconds remaining
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2022-08-14 16:35:19 -07:00 |
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JohnCorby
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a07bdff2c0
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rename meteor patches :PPP
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2022-08-14 16:12:24 -07:00 |
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JohnCorby
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33cf712ce0
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just delete that
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2022-08-14 16:11:28 -07:00 |
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JohnCorby
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f0e3c4f596
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Revert "WakeUpSync.GetSecondsElapsed"
This reverts commit b8afa3b292ca85c752b1bb5067b38228df83e1c3.
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2022-08-14 16:01:28 -07:00 |
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JohnCorby
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b789748e78
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Revert "use WakeUpSync.GetSecondsElapsed"
This reverts commit 70ec7f9276c9c0f020dcce5ee84845d9c9f80670.
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2022-08-14 16:01:27 -07:00 |
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JohnCorby
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70ec7f9276
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use WakeUpSync.GetSecondsElapsed
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2022-08-14 14:11:14 -07:00 |
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JohnCorby
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b8afa3b292
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WakeUpSync.GetSecondsElapsed
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2022-08-14 14:08:16 -07:00 |
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JohnCorby
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ab8429e543
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use name instead of gameObject.name
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2022-08-14 14:02:23 -07:00 |
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Mister_Nebula
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6b011d8acd
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check for players with the current transformsync
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2022-08-14 20:38:34 +01:00 |
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Mister_Nebula
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056ad56b18
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goof
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2022-08-14 20:26:46 +01:00 |
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Mister_Nebula
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4d7a2e9e28
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Update QSBPlayerManager.cs
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2022-08-14 20:23:02 +01:00 |
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Mister_Nebula
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3af82705ff
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extra checks in PlayerTransformSync
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2022-08-14 20:22:14 +01:00 |
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Mister_Nebula
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7dab6f2a3e
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Revert "Revert "quick validation of playerlist""
This reverts commit 0c15fef5503ee914f0f71dc29499d17885145607.
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2022-08-14 18:36:15 +01:00 |
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Mister_Nebula
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0c15fef550
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Revert "quick validation of playerlist"
This reverts commit c9a9e69cf1ed7748cb8ef058b06da664973905a1.
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2022-08-14 18:32:42 +01:00 |
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Mister_Nebula
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c9a9e69cf1
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quick validation of playerlist
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2022-08-14 18:30:29 +01:00 |
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Mister_Nebula
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c61a5c68a4
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add ShouldBeVisible for player map marker
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2022-08-14 12:41:50 +01:00 |
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Mister_Nebula
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2889cf304b
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remove need for PlayerAnimationPatches
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2022-08-14 12:33:04 +01:00 |
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Mister_Nebula
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84f2a6f999
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remove need for CrouchSync
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2022-08-14 12:05:55 +01:00 |
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JohnCorby
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6c690da7e9
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order lol
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2022-08-13 12:31:29 -07:00 |
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JohnCorby
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53ce5a175a
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do one for ResetTrigger too
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2022-08-13 12:31:08 -07:00 |
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Mister_Nebula
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5c56b12639
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gorbo
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2022-08-13 20:24:48 +01:00 |
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Mister_Nebula
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4ac662b6ae
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whoops im treating bools as triggers
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2022-08-13 20:11:48 +01:00 |
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Mister_Nebula
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568c5baeae
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remove need for AnimationTriggerMessage
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2022-08-13 20:07:13 +01:00 |
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Mister_Nebula
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afd3f0edcb
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comment
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2022-08-13 20:06:57 +01:00 |
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Mister_Nebula
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1b790045d6
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update incompatible mods
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2022-08-13 12:18:53 +01:00 |
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Mister_Nebula
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f3b86383a8
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fixed MissingMethodException from save patches
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2022-08-13 12:11:35 +01:00 |
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Mister_Nebula
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7b66713d99
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Update TRANSLATING.md
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2022-08-13 11:53:02 +01:00 |
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Mister_Nebula
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13865192af
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comment out log message
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2022-08-13 11:52:26 +01:00 |
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Mister_Nebula
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243e709e89
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fix hud marker persisting after death
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2022-08-13 11:52:11 +01:00 |
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Mister_Nebula
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63518fd5f6
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remove slide projector log
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2022-08-13 11:42:04 +01:00 |
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Mister_Nebula
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45328c1082
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reworked respawn stuff
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2022-08-13 11:29:25 +01:00 |
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Mister_Nebula
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ea6c625a08
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Fix RespawnTime not being unpatched
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2022-08-13 11:28:36 +01:00 |
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JohnCorby
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13865485d9
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QSBCharacterDialogueTree initial state sync (enough)
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2022-08-12 20:36:27 -07:00 |
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JohnCorby
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ec5e6e9eb8
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Portuguese translation credit
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2022-08-12 16:55:24 -07:00 |
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Will Corby
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c61fd62107
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Merge pull request #555 from ShoosGun/patch-1
PORTUGUESE_BR Translation
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2022-08-12 16:52:45 -07:00 |
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Locochoco
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ac3e0143f7
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PORTUGUESE_BR Translation
I hope it now works this time and doesn't try to add commits from other branches
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2022-08-12 20:28:05 -03:00 |
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JohnCorby
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84675a6c71
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the
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2022-08-12 16:17:38 -07:00 |
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JohnCorby
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9241614f03
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if not in ship, set pos/rot every interval ( + use AttachedTransform instead of AttachedRigidbody.transform)
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2022-08-12 16:15:35 -07:00 |
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