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use SaveEyeCompletion lol
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@ -12,8 +12,7 @@ public class DebugChangeSceneMessage : QSBMessage<bool>
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{
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if (Data)
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{
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PlayerData._currentGameSave.warpedToTheEye = false;
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PlayerData.SaveCurrentGame();
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PlayerData.SaveEyeCompletion();
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LoadManager.LoadSceneAsync(OWScene.SolarSystem, true, LoadManager.FadeType.ToBlack);
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}
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else
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