JohnCorby
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7f9cb3662f
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guh
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2022-01-21 19:32:11 -08:00 |
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JohnCorby
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56589609d4
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use IsValid to check if SyncBase is initialized but not updating
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2022-01-21 17:24:54 -08:00 |
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JohnCorby
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83ed2cea08
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replace _baseIsReady and IsReady with 1 CheckReady
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2022-01-21 17:12:24 -08:00 |
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JohnCorby
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cc4da03a9b
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Uninit for SectorSync, rename to QSBSectorDetector
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2022-01-21 16:38:59 -08:00 |
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JohnCorby
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d6bed7e2da
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Uninit for SyncBase
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2022-01-21 16:26:46 -08:00 |
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JohnCorby
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573ee72d86
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use OnStopClient instead of OnDestroy
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2022-01-18 15:06:45 -08:00 |
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JohnCorby
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10108ff871
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always set to not ready
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2022-01-18 13:14:58 -08:00 |
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JohnCorby
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10081ee8d1
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okay NOW IsReady should be fixed
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2022-01-18 12:54:41 -08:00 |
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JohnCorby
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dba1e3a0da
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use OnStartClient instead of Start
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2022-01-18 12:19:58 -08:00 |
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JohnCorby
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4604830ecf
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set LocalInstance in Start to attempt to alleviate some bs
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2022-01-18 10:30:34 -08:00 |
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JohnCorby
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7f1c6ea6c8
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split up UpdateTransform + refactor
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2022-01-16 06:53:45 -08:00 |
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JohnCorby
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1f4c06561b
|
zoinks
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2022-01-16 06:11:44 -08:00 |
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JohnCorby
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76147d91e5
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tweak SyncBase
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2022-01-16 04:34:52 -08:00 |
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JohnCorby
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287bc902fe
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qsb network transform child, update prefabs
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2022-01-15 01:54:02 -08:00 |
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JohnCorby
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85927c2e9d
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remove old syncbase and friends
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2022-01-14 22:39:41 -08:00 |
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JohnCorby
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08dc50ae5c
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the rest
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2022-01-14 22:34:13 -08:00 |
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JohnCorby
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4a2fedb805
|
these 3
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2022-01-14 21:34:09 -08:00 |
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JohnCorby
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3064838e06
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OnAddPlayer and OnRemovePlayer use PlayerInfo instead of PlayerId
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2022-01-11 23:12:04 -08:00 |
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JohnCorby
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e612ffac75
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include inactive renderers in remote player ditherer
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2022-01-11 16:51:48 -08:00 |
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JohnCorby
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b9c9f10cce
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Merge branch 'dev' into solanum-mask-sync
# Conflicts:
# QSB/Player/QSBPlayerManager.cs
# QSB/Utility/Extensions.cs
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2022-01-07 15:58:24 -08:00 |
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JohnCorby
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b79cea5254
|
remove SyncBase.PlayerId
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2022-01-07 15:36:31 -08:00 |
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JohnCorby
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4d1171ec7c
|
tweak
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2022-01-07 15:10:11 -08:00 |
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JohnCorby
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3271efe0c5
|
tightly couple player transform sync and player info
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2022-01-07 14:57:22 -08:00 |
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Mister_Nebula
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21a7bd4d97
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cleanup
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2022-01-01 00:40:31 +00:00 |
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Mister_Nebula
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1e4867379f
|
yes
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2021-12-31 21:26:06 +00:00 |
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JohnCorby
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292b49deb5
|
destroy debug actions/gui if we're not debugging
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2021-12-28 21:25:25 -08:00 |
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JohnCorby
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6dd20d4113
|
Merge branch 'dev' into message-conversion
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2021-12-27 13:41:51 -08:00 |
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Mister_Nebula
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4c8ad62728
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Update PlayerTransformSync.cs
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2021-12-27 21:36:00 +00:00 |
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JohnCorby
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402ca56000
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remove AnimControllerPatch.cs
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2021-12-26 21:42:16 -08:00 |
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JohnCorby
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bb0dc9e8eb
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optimize imports
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2021-12-26 21:05:07 -08:00 |
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JohnCorby
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248527d65b
|
remove GetValue usages
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2021-12-26 20:35:40 -08:00 |
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JohnCorby
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74a4775511
|
OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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0122b73a80
|
and rename folder
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2021-12-23 13:49:47 -08:00 |
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JohnCorby
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65b8186b3d
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RequestStateResyncMessage
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2021-12-22 18:20:53 -08:00 |
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JohnCorby
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6d7fc8ecbf
|
use constructors for everything
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2021-12-22 17:13:54 -08:00 |
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JohnCorby
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1f5144a007
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some player messages
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2021-12-22 16:46:38 -08:00 |
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JohnCorby
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83e6d26f44
|
revert sector sync, since there's a bug in dev
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2021-12-17 21:34:43 -08:00 |
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JohnCorby
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4741c976a9
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Merge branch 'dev' into orb-overhaul
# Conflicts:
# QSB/Syncs/SyncBase.cs
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2021-12-16 21:30:03 -08:00 |
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JohnCorby
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6a54f7bacb
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apparently the SectorDetector body and the actual body are not the same
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2021-12-15 03:17:45 -08:00 |
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Mister_Nebula
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fdf88e0cb3
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add sound sync
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2021-12-14 22:53:53 +00:00 |
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JohnCorby
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b5f12796af
|
make syncbase generic
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2021-12-13 13:05:49 -08:00 |
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JohnCorby
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7ad0c5ae15
|
player creation as separate method
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2021-12-11 22:53:42 -08:00 |
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Mister_Nebula
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72938b4c7c
|
removed logs
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2021-12-11 11:47:07 +00:00 |
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Mister_Nebula
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916056c605
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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2021-12-10 22:13:39 +00:00 |
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Mister_Nebula
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0bd60ddb68
|
rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
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JohnCorby
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914a05916d
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removed world object bools from qsbcore since they're duplicates
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2021-12-02 02:44:34 -08:00 |
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Mister_Nebula
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7054b239a1
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create DebugSettings
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2021-11-25 22:44:15 +00:00 |
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Mister_Nebula
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73e8f498a2
|
always have local flashlight casting shadows
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2021-11-25 11:28:13 +00:00 |
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Mister_Nebula
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d2e43827fa
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merge dev into some-cleanup
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2021-11-22 14:29:54 +00:00 |
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Mister_Nebula
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8a27aefb44
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remove PlayerState, add launch code event
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2021-11-20 11:48:46 +00:00 |
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