JohnCorby
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533c7dae64
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remove Player == null checks
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2022-01-07 15:38:22 -08:00 |
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JohnCorby
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b79cea5254
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remove SyncBase.PlayerId
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2022-01-07 15:36:31 -08:00 |
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JohnCorby
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2d6133002b
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get localplayer using transform sync
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2022-01-07 15:28:33 -08:00 |
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JohnCorby
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b8fd43fda2
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tweak
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2022-01-07 15:23:46 -08:00 |
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JohnCorby
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6ecbfd7c63
|
remove rootidentity
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2022-01-07 15:16:23 -08:00 |
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JohnCorby
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f66e89e8cc
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store player in syncbase
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2022-01-07 15:08:20 -08:00 |
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JohnCorby
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8315bc3046
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buh
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2021-12-28 22:27:16 -08:00 |
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JohnCorby
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2222a8a286
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fix huge lag on move
GUI.Label does not need width/height = GUILayoutUtility not needed = we can ignore EventType.Layout events
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2021-12-28 22:24:52 -08:00 |
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JohnCorby
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292b49deb5
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destroy debug actions/gui if we're not debugging
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2021-12-28 21:25:25 -08:00 |
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JohnCorby
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742dea8c42
|
cleanup
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2021-12-28 16:21:25 -08:00 |
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Mister_Nebula
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2c903f079a
|
aaaaaaaaa
|
2021-12-28 18:06:34 +00:00 |
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JohnCorby
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6dd20d4113
|
Merge branch 'dev' into message-conversion
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2021-12-27 13:41:51 -08:00 |
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Mister_Nebula
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3a4f5d0a4c
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add label thingy to syncbase
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2021-12-27 21:32:00 +00:00 |
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JohnCorby
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e00aa13461
|
make getting world object from id or unity object an extension method (and rename)
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2021-12-25 22:45:25 -08:00 |
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JohnCorby
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4396edd227
|
put space before colon
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2021-12-25 16:58:41 -08:00 |
|
Will Corby
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9ce8463d57
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Update SyncBase.cs
remove the todo
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2021-12-18 17:47:45 -08:00 |
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JohnCorby
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fa13a40941
|
fix snap
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2021-12-18 15:14:02 -08:00 |
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JohnCorby
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801e56063c
|
SmoothPosition and SmoothRotation
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2021-12-18 14:42:15 -08:00 |
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JohnCorby
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93274af6e5
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remove reparenting transform sync
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2021-12-18 14:25:12 -08:00 |
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JohnCorby
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c9d2dfd733
|
fix
|
2021-12-18 12:47:37 -08:00 |
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JohnCorby
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07caf6129b
|
Merge branch 'dev' into orb-overhaul
# Conflicts:
# QSB/SectorSync/QSBSectorManager.cs
# QSB/Syncs/Sectored/BaseSectoredSync.cs
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2021-12-18 12:46:38 -08:00 |
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JohnCorby
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e8b219164f
|
more cleanup
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2021-12-18 12:08:26 -08:00 |
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Mister_Nebula
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82d5e1ee91
|
aaa
|
2021-12-18 10:33:18 +00:00 |
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JohnCorby
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83e6d26f44
|
revert sector sync, since there's a bug in dev
|
2021-12-17 21:34:43 -08:00 |
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Mister_Nebula
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d6e510ed88
|
Merge branch 'dev' into orb-overhaul
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2021-12-16 18:20:30 +00:00 |
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Mister_Nebula
|
23e4622410
|
more stuff
|
2021-12-14 16:04:59 +00:00 |
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JohnCorby
|
5664b24730
|
cleaned sector sync
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2021-12-13 21:00:53 -08:00 |
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JohnCorby
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4c535fd544
|
rename relative transform stuff
|
2021-12-13 16:02:31 -08:00 |
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JohnCorby
|
5b2559c4ce
|
correct lerping
|
2021-12-13 14:33:41 -08:00 |
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JohnCorby
|
0806ee23b0
|
check for null ReferenceTransform
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2021-12-13 14:28:08 -08:00 |
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JohnCorby
|
b0e15fb557
|
SmartSmoothDamp for rotation
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2021-12-13 13:33:18 -08:00 |
|
JohnCorby
|
adad302ba0
|
use proper pos/rot stuff
|
2021-12-13 13:26:54 -08:00 |
|
JohnCorby
|
b5f12796af
|
make syncbase generic
|
2021-12-13 13:05:49 -08:00 |
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Mister_Nebula
|
03df866af1
|
Update SyncBase.cs
|
2021-12-13 16:05:34 +00:00 |
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Mister_Nebula
|
0bb136a68c
|
stuffz
|
2021-12-12 10:03:33 +00:00 |
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Mister_Nebula
|
2935d77ef5
|
fix ship
|
2021-12-12 10:02:19 +00:00 |
|
JohnCorby
|
0988dc8f45
|
Merge branch 'dev' into tornadoes
# Conflicts:
# QSB/Events/EventNames.cs
|
2021-12-11 16:16:40 -08:00 |
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Mister_Nebula
|
7c1f9ac3a6
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me me stupid
|
2021-12-11 10:50:17 +00:00 |
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Mister_Nebula
|
916056c605
|
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
2021-12-10 22:13:39 +00:00 |
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Mister_Nebula
|
2ab553069e
|
idk what this breaks?????
|
2021-12-10 21:12:01 +00:00 |
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Mister_Nebula
|
554c2bb2dd
|
cleanup
|
2021-12-07 15:56:08 +00:00 |
|
JohnCorby
|
078ac3b863
|
SectoredRigidbodySync: set transform.position to Vector3.zero if ReferenceTransform is null, like in SectoredTransformSync
|
2021-12-05 02:26:58 -08:00 |
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JohnCorby
|
3d3ad0a22a
|
Vector3.zero check (for null ref trans) was sometimes wrong, and sometimes even happened after accessing the null ref trans XD
|
2021-12-04 03:30:01 -08:00 |
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Mister_Nebula
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0bd60ddb68
|
rename variables, fix QSBOWItem (again)
|
2021-12-04 09:51:27 +00:00 |
|
JohnCorby
|
e7db67a3a9
|
fix bug where _baseIsReady was always false in client 1 until client 2 joined
|
2021-12-03 01:07:43 -08:00 |
|
JohnCorby
|
914a05916d
|
removed world object bools from qsbcore since they're duplicates
|
2021-12-02 02:44:34 -08:00 |
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JohnCorby
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c760fe2c41
|
add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
|
2021-12-02 02:44:33 -08:00 |
|
JohnCorby
|
7b81e1b4e0
|
funny moments with kinematic simulation and alignment
|
2021-12-01 03:55:56 -08:00 |
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Mister_Nebula
|
7054b239a1
|
create DebugSettings
|
2021-11-25 22:44:15 +00:00 |
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Mister_Nebula
|
3860b2aacc
|
add newlines
|
2021-11-25 15:38:05 +00:00 |
|