622 Commits

Author SHA1 Message Date
Mister_Nebula
e687eac608 only kick for incompatible mods in release build 2022-05-22 13:03:46 +01:00
JohnCorby
db69f220eb make sure detachable isnt recursive 2022-05-19 15:31:05 -07:00
Mister_Nebula
adf1945b75 sync flames 2022-05-19 14:34:49 +01:00
Mister_Nebula
1ee72ef973 buh 2022-05-17 22:28:49 +01:00
Mister_Nebula
942535c162 sync detaching 2022-05-14 12:18:48 +01:00
Mister_Nebula
6596cab2b5 Merge branch 'dev' into more-ship-sync 2022-05-14 09:01:14 +01:00
Mister_Nebula
514d7f8435 im doney with the funny 2022-05-13 22:38:06 +01:00
JohnCorby
b56a3376e1 JoinLeaveSingularity - cancel if PlayerTransformSync is destroyed, and also check for player.Body before running leave singularity for if they leave while still on the title screen 2022-05-11 09:53:48 -07:00
JohnCorby
e28d9ea7ad Revert "fix singularity NRE when player connection blocked"
This reverts commit 159dc2c1624d04f26626e80e3a05e3a29864f775.
2022-05-11 09:48:10 -07:00
Mister_Nebula
159dc2c162 fix singularity NRE when player connection blocked 2022-05-11 13:19:26 +01:00
Mister_Nebula
9b0791bc4a incompatible mods stuff 2022-05-11 00:04:53 +01:00
Mister_Nebula
473724c274 finish off stuff 2022-05-04 10:18:58 +01:00
Mister_Nebula
47293bfb8d sync signalscope and probe launcher 2022-04-16 10:08:59 +01:00
JohnCorby
4e445568e9 ignore player light sensors 2022-04-10 15:16:44 -07:00
Mister_Nebula
4a05e2d553 use remote player velocity and light sensor 2022-04-10 21:19:21 +01:00
JohnCorby
67f390a7ef Revert "JoinLeaveSingularity: also cancel task if transform sync or player body gets destroyed"
This reverts commit e125258fdeb7da74eaa92917871b2ee2cfc99dcd.
2022-04-03 22:00:35 -07:00
JohnCorby
e125258fde JoinLeaveSingularity: also cancel task if transform sync or player body gets destroyed 2022-04-02 14:32:01 -07:00
JohnCorby
575dc3ecb4 i forgor 2022-03-29 19:17:26 -07:00
JohnCorby
e43cfb8804 check for addon mismatch 2022-03-29 17:57:34 -07:00
Mister_Nebula
490ba06fa4 Update PlayerInfo.cs 2022-03-29 23:20:38 +01:00
JohnCorby
ce6916635f Revert "TEST ME: remove PlayerCrushedController_CrushPlayer patch"
This reverts commit e9251498cc0690e1b55f13b4b602fae763ed915c.
2022-03-29 14:10:51 -07:00
JohnCorby
e9251498cc TEST ME: remove PlayerCrushedController_CrushPlayer patch 2022-03-29 13:36:03 -07:00
JohnCorby
cbc84950aa PlayerInfo: dont Reset the UnityEngine.Objects since they already become null 2022-03-28 21:39:30 -07:00
Mister_Nebula
6770b44d0f Merge branch 'dev' into eote-dreamworld-entry-exit 2022-03-28 21:05:03 +01:00
JohnCorby
3610b1d1bc comment 2022-03-28 13:03:21 -07:00
JohnCorby
5627d5b388 bruh 2022-03-28 12:57:59 -07:00
JohnCorby
332ed840d7 PlayerInfo: reset on transform sync unint 2022-03-28 12:54:20 -07:00
Mister_Nebula
c96052911a Merge branch 'dev' into eote-dreamworld-entry-exit 2022-03-28 18:03:00 +01:00
JohnCorby
74254a3e5e remove usings bruhhh 2022-03-27 22:07:37 -07:00
Mister_Nebula
4c03f8c9fc do the funny spawn effect 2022-03-26 14:17:40 +00:00
Mister_Nebula
f5b252d58c Update Tools.cs 2022-03-24 20:36:13 +00:00
Mister_Nebula
4028e43d01 sync lighting of dream lanterns (and enterdreamworld message) 2022-03-24 20:35:49 +00:00
Mister_Nebula
24f557a452 split into partial classes 2022-03-24 15:02:31 +00:00
JohnCorby
8bedbfe3f4 player kicking: use string reason 2022-03-18 03:00:10 -07:00
JohnCorby
e8defd38df make PlayerAttachWatcher a QSBPatch 2022-03-11 02:26:58 -08:00
JohnCorby
ad2c84acb2 Revert "use GetType() instead of GetType().Name in strings, since they return the same thing"
This reverts commit c3e77d24
2022-03-11 00:58:14 -08:00
JohnCorby
2ade7051fa PlayerJoinMessage: made a typo 2022-03-11 00:55:10 -08:00
JohnCorby
fea475fa44 messages: use base ctor call 2022-03-10 17:57:50 -08:00
JohnCorby
39cdc960da make da thrusters work 2022-03-07 13:25:41 -08:00
JohnCorby
350fc7e2ed use tuple for QSBPlayerManager.GetPlayerProbes() 2022-03-07 13:04:54 -08:00
JohnCorby
09885437b9 Merge branch 'quantum-objects-fixes' into dev
# Conflicts:
#	QSB/QuantumSync/QuantumManager.cs
2022-03-07 13:00:07 -08:00
Mister_Nebula
9356a4f704 stuffz 2022-03-07 20:34:35 +00:00
JohnCorby
45396eb819 use cool value tuples instead of boring regular class tuples 2022-03-06 22:36:52 -08:00
JohnCorby
c3e77d2449 use GetType() instead of GetType().Name in strings, since they return the same thing 2022-03-06 01:37:30 -08:00
JohnCorby
ae88766ee1 PlayerInfo: ToString 2022-03-06 01:01:58 -08:00
JohnCorby
33364cd71d PlayerTransformSync: remove log lol 2022-03-04 03:00:44 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
20eaa8adfc QSBMessage: remove variants since tuples work now, rename Value -> Data 2022-03-02 19:36:38 -08:00
JohnCorby
e6946128ce custom attach / attach watcher: improve 2022-02-27 07:19:57 -08:00
JohnCorby
2154a22624 make the child thing actually work 2022-02-27 06:52:09 -08:00