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https://github.com/misternebula/quantum-space-buddies.git
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PlayerInfo: dont Reset the UnityEngine.Objects since they already become null
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@ -46,7 +46,6 @@ public partial class PlayerInfo
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/// </summary>
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public void Reset()
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{
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HudMarker = default;
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EyeState = default;
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IsDead = default;
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IsReady = default;
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@ -54,26 +53,12 @@ public partial class PlayerInfo
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IsInShrine = default;
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IsInEyeShuttle = default;
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EntangledObject = default;
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AudioController = default;
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ThrusterLightTracker = default;
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JetpackAcceleration = default;
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_ditheringAnimator = default;
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_camera = default;
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CameraBody = default;
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_body = default;
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CurrentCharacterDialogueTreeId = -1;
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CurrentDialogueBox = default;
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InDreamWorld = default;
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AssignedSimulationLantern = default;
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ProbeBody = default;
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Probe = default;
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_handPivot = default;
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Marshmallow = default;
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Campfire = default;
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HeldItem = default;
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FlashlightActive = default;
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@ -82,7 +67,6 @@ public partial class PlayerInfo
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SignalscopeEquipped = default;
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TranslatorEquipped = default;
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ProbeActive = default;
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RoastingStick = default;
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}
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public void UpdateObjectsFromStates()
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