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Update PlayerInfo.cs
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@ -71,21 +71,10 @@ public partial class PlayerInfo
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public void UpdateObjectsFromStates()
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{
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if (OWInput.GetInputMode() == InputMode.None)
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{
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// ? why is this here lmao
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return;
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}
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if (CameraBody == null)
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{
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return;
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}
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FlashLight?.UpdateState(FlashlightActive);
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Translator?.ChangeEquipState(TranslatorEquipped);
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ProbeLauncher?.ChangeEquipState(ProbeLauncherEquipped);
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Signalscope?.ChangeEquipState(SignalscopeEquipped);
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FlashLight.UpdateState(FlashlightActive);
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Translator.ChangeEquipState(TranslatorEquipped);
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ProbeLauncher.ChangeEquipState(ProbeLauncherEquipped);
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Signalscope.ChangeEquipState(SignalscopeEquipped);
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AnimationSync.SetSuitState(SuitedUp);
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}
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