JohnCorby
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4ce58220b1
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QSBSectorManager: update reference sector only when attached object is active
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2022-02-25 23:18:48 -08:00 |
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JohnCorby
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9b94f54a45
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WorldObjectType -> WorldObjectScene
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2022-02-25 23:18:47 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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edf469d3e4
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rename
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2022-01-28 20:50:34 -08:00 |
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JohnCorby
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2f99dec87f
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make BuildWorldObjects async
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2022-01-28 20:49:07 -08:00 |
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JohnCorby
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65f71678a6
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remove unneeded check
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2022-01-27 02:15:42 -08:00 |
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JohnCorby
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56589609d4
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use IsValid to check if SyncBase is initialized but not updating
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2022-01-21 17:24:54 -08:00 |
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JohnCorby
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0eeaba4eb0
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more simplifying
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2022-01-21 16:52:30 -08:00 |
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JohnCorby
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cc4da03a9b
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Uninit for SectorSync, rename to QSBSectorDetector
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2022-01-21 16:38:59 -08:00 |
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JohnCorby
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7e1f62666a
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seperate building and unbuilding of world objects
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2022-01-18 00:46:27 -08:00 |
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JohnCorby
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2743c8ffa9
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
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JohnCorby
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5b8f51afdd
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major simplify BaseSectoredSync
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2022-01-16 05:45:47 -08:00 |
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JohnCorby
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85927c2e9d
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remove old syncbase and friends
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2022-01-14 22:39:41 -08:00 |
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JohnCorby
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3ef26a6da7
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implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
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2021-12-20 18:41:12 -08:00 |
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JohnCorby
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90866b8bc8
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remove IRepeating, meant to do this earlier, whoops
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2021-12-19 21:17:50 -08:00 |
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JohnCorby
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c9d2dfd733
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fix
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2021-12-18 12:47:37 -08:00 |
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JohnCorby
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07caf6129b
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Merge branch 'dev' into orb-overhaul
# Conflicts:
# QSB/SectorSync/QSBSectorManager.cs
# QSB/Syncs/Sectored/BaseSectoredSync.cs
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2021-12-18 12:46:38 -08:00 |
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JohnCorby
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44afd241ef
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make a da read only
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2021-12-18 12:26:02 -08:00 |
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JohnCorby
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828caa9630
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remove RepeatingManager
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2021-12-18 12:25:16 -08:00 |
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JohnCorby
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a5dadf76bb
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remove unused var oops
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2021-12-18 12:13:07 -08:00 |
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JohnCorby
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e8b219164f
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more cleanup
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2021-12-18 12:08:26 -08:00 |
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JohnCorby
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83e6d26f44
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revert sector sync, since there's a bug in dev
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2021-12-17 21:34:43 -08:00 |
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JohnCorby
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2f3a46dea6
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use new init method
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2021-12-17 16:26:44 -08:00 |
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JohnCorby
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5664b24730
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cleaned sector sync
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2021-12-13 21:00:53 -08:00 |
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JohnCorby
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b5f12796af
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make syncbase generic
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2021-12-13 13:05:49 -08:00 |
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Mister_Nebula
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0bd60ddb68
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rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
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Mister_Nebula
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ae8bf9a8b2
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aaaaaaaaaa
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2021-11-20 19:49:50 +00:00 |
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Mister_Nebula
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576c14b6c6
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add back in menu support
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2021-10-16 16:57:01 +01:00 |
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Mister_Nebula
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ab23ed826b
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CLEANUP - remove unnecessary usings
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2021-08-22 16:57:09 +01:00 |
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Mister_Nebula
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120b430cd1
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add new transform syncs
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2021-08-14 15:03:01 +01:00 |
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Mister_Nebula
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bc9444a44e
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change some warnings to infos
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2021-08-12 14:18:35 +01:00 |
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Mister_Nebula
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44e1729c85
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Check worldobjectmanager is ready before doing stuff
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2021-07-17 09:53:13 +01:00 |
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Mister_Nebula
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a8a72c18db
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remove logs
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2021-07-14 17:06:20 +01:00 |
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Mister_Nebula
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85a3f4770e
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cleanup
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2021-07-12 22:02:50 +01:00 |
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Mister_Nebula
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3af11df2ff
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make syncbase not generic :(
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2021-07-07 23:54:09 +01:00 |
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Mister_Nebula
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d27ac9bba8
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Create SyncBase, move lots of code into that
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2021-07-07 22:12:41 +01:00 |
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Mister_Nebula
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0194c6522d
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shit idk
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2021-07-06 16:28:12 +01:00 |
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Mister_Nebula
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cd3a029c5c
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Code Cleanup
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2021-06-19 11:26:05 +01:00 |
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Mister_Nebula
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a0286c3c74
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fix ones in QSB
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2021-06-18 22:38:32 +01:00 |
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Mister_Nebula
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a35d4790aa
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cleanup
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2021-05-19 11:52:39 +01:00 |
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Mister_Nebula
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26ad61afd1
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Fixed suit not appearing in ship after dying.
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2021-05-18 15:10:38 +01:00 |
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Mister_Nebula
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6c9e39a6bb
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stuff
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2021-05-18 14:33:17 +01:00 |
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Mister_Nebula
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5791c9fd0c
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ship stuff idk im tired and aaaaaaaaaaaaaaaaaaaaaaa
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2021-05-15 11:25:47 +01:00 |
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Mister_Nebula
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bd111f941b
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move namespaces
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2021-05-02 13:59:39 +01:00 |
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Mister_Nebula
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0eb8ac89af
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split out sector stuff
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2021-04-28 00:22:08 +01:00 |
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Mister_Nebula
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0fb1992f0a
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fix sector stuff
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2021-04-23 16:55:57 +01:00 |
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Mister_Nebula
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8c38fe46ac
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fixed some stuff
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2021-04-22 20:42:38 +01:00 |
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Mister_Nebula
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bc64d9f64b
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cleanup
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2021-04-21 19:06:00 +01:00 |
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Mister_Nebula
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702b637cf5
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redo *everything*
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2021-04-21 11:02:17 +01:00 |
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Mister_Nebula
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4f1b2c31c1
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move things around
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2021-04-11 17:05:02 +01:00 |
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