change some warnings to infos

This commit is contained in:
Mister_Nebula 2021-08-12 14:18:35 +01:00
parent e5c984459f
commit bc9444a44e
3 changed files with 3 additions and 3 deletions

View File

@ -9,7 +9,7 @@ namespace QSB.ItemSync
{
protected override void RebuildWorldObjects(OWScene scene)
{
DebugLog.DebugWrite("Rebuilding OWItems...", MessageType.Warning);
DebugLog.DebugWrite("Rebuilding OWItems...", MessageType.Info);
QSBWorldSync.Init<QSBScrollSocket, ScrollSocket>();
QSBWorldSync.Init<QSBScrollItem, ScrollItem>();
QSBWorldSync.Init<QSBSharedStoneSocket, SharedStoneSocket>();

View File

@ -31,7 +31,7 @@ namespace QSB.QuantumSync
protected override void RebuildWorldObjects(OWScene scene)
{
DebugLog.DebugWrite("Rebuilding quantum objects...", MessageType.Warning);
DebugLog.DebugWrite("Rebuilding quantum objects...", MessageType.Info);
QSBWorldSync.Init<QSBQuantumState, QuantumState>();
QSBWorldSync.Init<QSBSocketedQuantumObject, SocketedQuantumObject>();
QSBWorldSync.Init<QSBMultiStateQuantumObject, MultiStateQuantumObject>();

View File

@ -68,7 +68,7 @@ namespace QSB.SectorSync
protected override void RebuildWorldObjects(OWScene scene)
{
DebugLog.DebugWrite("Rebuilding sectors...", MessageType.Warning);
DebugLog.DebugWrite("Rebuilding sectors...", MessageType.Info);
if (QSBSceneManager.CurrentScene == OWScene.SolarSystem)
{
var timeLoopRing = GameObject.Find("TimeLoopRing_Body");