2021-04-13 17:25:00 +01:00
|
|
|
|
using OWML.Utils;
|
|
|
|
|
using QSB.Events;
|
2021-04-12 11:31:21 +01:00
|
|
|
|
using QSB.Patches;
|
2021-04-13 17:25:00 +01:00
|
|
|
|
using System.Linq;
|
2021-04-12 12:02:08 +01:00
|
|
|
|
using UnityEngine;
|
2021-04-12 11:31:21 +01:00
|
|
|
|
|
|
|
|
|
namespace QSB.ShipSync.Patches
|
|
|
|
|
{
|
|
|
|
|
class ShipPatches : QSBPatch
|
|
|
|
|
{
|
|
|
|
|
public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
|
|
|
|
|
|
2021-04-12 11:43:22 +01:00
|
|
|
|
public override void DoPatches()
|
|
|
|
|
{
|
|
|
|
|
QSBCore.HarmonyHelper.AddPrefix<HatchController>("OnPressInteract", typeof(ShipPatches), nameof(HatchController_OnPressInteract));
|
|
|
|
|
QSBCore.HarmonyHelper.AddPrefix<HatchController>("OnEntry", typeof(ShipPatches), nameof(HatchController_OnEntry));
|
2021-04-13 17:25:00 +01:00
|
|
|
|
QSBCore.HarmonyHelper.AddPrefix<ShipTractorBeamSwitch>("OnTriggerExit", typeof(ShipPatches), nameof(ShipTractorBeamSwitch_OnTriggerExit));
|
2021-04-12 11:43:22 +01:00
|
|
|
|
}
|
2021-04-12 11:31:21 +01:00
|
|
|
|
|
2021-04-12 11:43:22 +01:00
|
|
|
|
public override void DoUnpatches()
|
|
|
|
|
{
|
|
|
|
|
QSBCore.HarmonyHelper.Unpatch<HatchController>("OnPressInteract");
|
|
|
|
|
QSBCore.HarmonyHelper.Unpatch<HatchController>("OnEntry");
|
2021-04-13 17:25:00 +01:00
|
|
|
|
QSBCore.HarmonyHelper.Unpatch<ShipTractorBeamSwitch>("OnTriggerExit");
|
2021-04-12 11:43:22 +01:00
|
|
|
|
}
|
2021-04-12 11:31:21 +01:00
|
|
|
|
|
|
|
|
|
public static bool HatchController_OnPressInteract()
|
|
|
|
|
{
|
2021-04-13 17:25:00 +01:00
|
|
|
|
if (!PlayerState.IsInsideShip())
|
|
|
|
|
{
|
|
|
|
|
Resources.FindObjectsOfTypeAll<ShipTractorBeamSwitch>().First().ActivateTractorBeam();
|
|
|
|
|
}
|
2021-04-12 11:43:22 +01:00
|
|
|
|
QSBEventManager.FireEvent(EventNames.QSBHatchState, true);
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
2021-04-12 12:02:08 +01:00
|
|
|
|
public static bool HatchController_OnEntry(GameObject hitObj)
|
2021-04-12 11:43:22 +01:00
|
|
|
|
{
|
|
|
|
|
if (hitObj.CompareTag("PlayerDetector"))
|
|
|
|
|
{
|
|
|
|
|
QSBEventManager.FireEvent(EventNames.QSBHatchState, false);
|
|
|
|
|
}
|
2021-04-12 11:31:21 +01:00
|
|
|
|
return true;
|
|
|
|
|
}
|
2021-04-13 17:25:00 +01:00
|
|
|
|
|
|
|
|
|
public static bool ShipTractorBeamSwitch_OnTriggerExit(Collider hitCollider, bool ____isPlayerInShip, bool ____functional)
|
|
|
|
|
{
|
2021-04-13 17:40:11 +01:00
|
|
|
|
var shipTransform = Locator.GetShipTransform();
|
|
|
|
|
var hatchController = shipTransform.GetComponentInChildren<HatchController>();
|
|
|
|
|
if (!____isPlayerInShip && ____functional && hitCollider.CompareTag("PlayerDetector") && !hatchController.GetValue<GameObject>("_hatchObject").activeSelf)
|
2021-04-13 17:25:00 +01:00
|
|
|
|
{
|
|
|
|
|
hatchController.Invoke("CloseHatch");
|
|
|
|
|
QSBEventManager.FireEvent(EventNames.QSBHatchState, false);
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
}
|
2021-04-12 11:31:21 +01:00
|
|
|
|
}
|
|
|
|
|
}
|