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https://github.com/misternebula/quantum-space-buddies.git
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59 lines
1.9 KiB
C#
59 lines
1.9 KiB
C#
using OWML.Utils;
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using QSB.Events;
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using QSB.Patches;
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using System.Linq;
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using UnityEngine;
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namespace QSB.ShipSync.Patches
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{
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class ShipPatches : QSBPatch
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{
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public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
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public override void DoPatches()
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{
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QSBCore.HarmonyHelper.AddPrefix<HatchController>("OnPressInteract", typeof(ShipPatches), nameof(HatchController_OnPressInteract));
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QSBCore.HarmonyHelper.AddPrefix<HatchController>("OnEntry", typeof(ShipPatches), nameof(HatchController_OnEntry));
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QSBCore.HarmonyHelper.AddPrefix<ShipTractorBeamSwitch>("OnTriggerExit", typeof(ShipPatches), nameof(ShipTractorBeamSwitch_OnTriggerExit));
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}
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public override void DoUnpatches()
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{
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QSBCore.HarmonyHelper.Unpatch<HatchController>("OnPressInteract");
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QSBCore.HarmonyHelper.Unpatch<HatchController>("OnEntry");
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QSBCore.HarmonyHelper.Unpatch<ShipTractorBeamSwitch>("OnTriggerExit");
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}
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public static bool HatchController_OnPressInteract()
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{
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if (!PlayerState.IsInsideShip())
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{
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Resources.FindObjectsOfTypeAll<ShipTractorBeamSwitch>().First().ActivateTractorBeam();
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}
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QSBEventManager.FireEvent(EventNames.QSBHatchState, true);
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return true;
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}
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public static bool HatchController_OnEntry(GameObject hitObj)
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{
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if (hitObj.CompareTag("PlayerDetector"))
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{
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QSBEventManager.FireEvent(EventNames.QSBHatchState, false);
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}
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return true;
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}
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public static bool ShipTractorBeamSwitch_OnTriggerExit(Collider hitCollider, bool ____isPlayerInShip, bool ____functional)
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{
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var shipTransform = Locator.GetShipTransform();
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var hatchController = shipTransform.GetComponentInChildren<HatchController>();
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if (!____isPlayerInShip && ____functional && hitCollider.CompareTag("PlayerDetector") && !hatchController.GetValue<GameObject>("_hatchObject").activeSelf)
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{
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hatchController.Invoke("CloseHatch");
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QSBEventManager.FireEvent(EventNames.QSBHatchState, false);
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}
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return false;
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}
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}
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}
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