quantum-space-buddies/QSB/TornadoSync/TornadoManager.cs

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using Cysharp.Threading.Tasks;
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using QSB.TornadoSync.WorldObjects;
using QSB.WorldSync;
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using System.Threading;
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namespace QSB.TornadoSync
{
public class TornadoManager : WorldObjectManager
{
public override WorldObjectType WorldObjectType => WorldObjectType.SolarSystem;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct)
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=> QSBWorldSync.Init<QSBTornado, TornadoController>();
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}
}