quantum-space-buddies/QSB/TornadoSync/TornadoManager.cs

50 lines
1.4 KiB
C#
Raw Normal View History

using QSB.TornadoSync.TransformSync;
2021-12-04 14:21:11 +00:00
using QSB.TornadoSync.WorldObjects;
using QSB.Utility;
using QSB.WorldSync;
using QuantumUNET;
2021-12-04 14:21:11 +00:00
namespace QSB.TornadoSync
{
public class TornadoManager : WorldObjectManager
{
protected override void RebuildWorldObjects(OWScene scene)
{
2021-12-04 14:21:11 +00:00
QSBWorldSync.Init<QSBTornado, TornadoController>();
if (!QSBCore.IsHost)
{
return;
}
foreach (var transformSync in QSBWorldSync.GetUnityObjects<OccasionalTransformSync>())
{
QNetworkServer.Destroy(transformSync.gameObject);
}
2021-12-04 14:21:11 +00:00
var gdBody = Locator._giantsDeep.GetOWRigidbody();
2021-12-06 05:30:04 +00:00
// cannon
var cannon = Locator._orbitalProbeCannon.GetRequiredComponent<OrbitalProbeLaunchController>();
SpawnOccasional(cannon.GetAttachedOWRigidbody(), gdBody);
foreach (var proxy in cannon._realDebrisSectorProxies)
2021-12-04 14:21:11 +00:00
{
SpawnOccasional(proxy.transform.root.GetAttachedOWRigidbody(), gdBody);
}
SpawnOccasional(cannon._probeBody, gdBody);
// islands
2021-12-06 05:30:04 +00:00
foreach (var island in QSBWorldSync.GetUnityObjects<IslandController>())
{
SpawnOccasional(island._islandBody, gdBody);
2021-12-04 14:21:11 +00:00
}
}
private static void SpawnOccasional(OWRigidbody body, OWRigidbody refBody)
{
var transformSync = Instantiate(QSBNetworkManager.Instance.OccasionalPrefab).GetRequiredComponent<OccasionalTransformSync>();
transformSync.InitBodyIndexes(body, refBody);
transformSync.gameObject.SpawnWithServerAuthority();
}
2021-12-04 14:21:11 +00:00
}
}