2020-08-09 07:17:00 +00:00
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using QSB.Messaging;
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namespace QSB.Events
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2020-08-07 23:08:44 +00:00
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{
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2020-08-10 16:17:54 +00:00
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public class PlayerFlashlightEvent : QSBEvent<ToggleMessage>
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2020-08-07 23:08:44 +00:00
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{
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2020-08-09 07:17:00 +00:00
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public override MessageType Type => MessageType.FlashlightActiveChange;
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2020-08-07 23:08:44 +00:00
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2020-08-08 11:23:23 +00:00
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public override void SetupListener()
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{
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2020-08-10 17:24:28 +00:00
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GlobalMessenger.AddListener(EventNames.TurnOnFlashlight, () => SendEvent(CreateMessage(true)));
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GlobalMessenger.AddListener(EventNames.TurnOffFlashlight, () => SendEvent(CreateMessage(false)));
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2020-08-08 11:23:23 +00:00
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}
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2020-08-10 16:17:54 +00:00
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private ToggleMessage CreateMessage(bool value) => new ToggleMessage
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{
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SenderId = LocalPlayerId,
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ToggleValue = value
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};
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2020-08-10 13:40:06 +00:00
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public override void OnReceiveRemote(ToggleMessage message)
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2020-08-07 23:08:44 +00:00
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{
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2020-08-09 11:19:51 +00:00
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var player = PlayerRegistry.GetPlayer(message.SenderId);
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2020-08-09 18:33:36 +00:00
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player.UpdateState(State.Flashlight, message.ToggleValue);
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2020-08-10 11:12:51 +00:00
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player.FlashLight?.UpdateState(message.ToggleValue);
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2020-08-07 23:08:44 +00:00
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}
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2020-08-09 07:37:32 +00:00
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public override void OnReceiveLocal(ToggleMessage message)
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2020-08-07 23:08:44 +00:00
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{
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2020-08-09 21:10:47 +00:00
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PlayerRegistry.LocalPlayer.UpdateState(State.Flashlight, message.ToggleValue);
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2020-08-07 23:08:44 +00:00
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}
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}
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}
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