quantum-space-buddies/QSB/TransformSync/PlayerTransformSync.cs

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using QSB.Animation;
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using QSB.Instruments;
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using QSB.Player;
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using UnityEngine;
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namespace QSB.TransformSync
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{
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public class PlayerTransformSync : TransformSync
{
public static PlayerTransformSync LocalInstance { get; private set; }
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static PlayerTransformSync() => AnimControllerPatch.Init();
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public override void OnStartLocalPlayer() => LocalInstance = this;
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protected override void OnDestroy()
{
base.OnDestroy();
Player.HudMarker?.Remove();
QSBPlayerManager.RemovePlayer(PlayerId);
}
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private Transform GetPlayerModel() =>
Locator.GetPlayerTransform().Find("Traveller_HEA_Player_v2");
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protected override Transform InitLocalTransform()
{
var body = GetPlayerModel();
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GetComponent<AnimationSync>().InitLocal(body);
GetComponent<InstrumentsManager>().InitLocal(body);
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Player.Body = body.gameObject;
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return body;
}
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protected override Transform InitRemoteTransform()
{
var body = Instantiate(GetPlayerModel());
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GetComponent<AnimationSync>().InitRemote(body);
GetComponent<InstrumentsManager>().InitRemote(body);
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var marker = body.gameObject.AddComponent<PlayerHUDMarker>();
marker.Init(Player);
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body.gameObject.AddComponent<PlayerMapMarker>().PlayerName = Player.Name;
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Player.Body = body.gameObject;
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return body;
}
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private void OnRenderObject()
{
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if (!QSBCore.HasWokenUp || !Player.IsReady)
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{
return;
}
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Popcron.Gizmos.Cube(Player.Body.transform.position, Player.Body.transform.rotation, new Vector3(1, 2, 1));
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Popcron.Gizmos.Line(ReferenceSector.Position, Player.Body.transform.position, Color.blue, true);
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Popcron.Gizmos.Sphere(ReferenceSector.Position, 5f, Color.cyan);
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}
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public override bool IsReady => Locator.GetPlayerTransform() != null
&& Player != null
&& QSBPlayerManager.PlayerExists(Player.PlayerId)
&& Player.IsReady
&& NetId.Value != uint.MaxValue
&& NetId.Value != 0U;
}
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}