This commit is contained in:
Mister_Nebula 2020-12-24 16:34:24 +00:00
parent 804a1a826b
commit 34bb233cf5
8 changed files with 13 additions and 34 deletions

View File

@ -9,10 +9,7 @@ namespace QSB.TransformSync
{
public static PlayerTransformSync LocalInstance { get; private set; }
static PlayerTransformSync()
{
AnimControllerPatch.Init();
}
static PlayerTransformSync() => AnimControllerPatch.Init();
public override void OnStartLocalPlayer() => LocalInstance = this;

View File

@ -23,7 +23,7 @@ namespace QSB.Utility
public static GameObject CreateBox(Transform parent, float vertOffset, string text)
{
var newBox = UnityEngine.Object.Instantiate(_boxPrefab);
var newBox = Object.Instantiate(_boxPrefab);
newBox.SetActive(false);
newBox.transform.parent = parent;
newBox.transform.localPosition = new Vector3(0, vertOffset, 0);

View File

@ -6,10 +6,7 @@ namespace QuantumUNET.Messages
{
public string value;
public QStringMessage(string v)
{
value = v;
}
public QStringMessage(string v) => value = v;
public override void Serialize(QNetworkWriter writer) => writer.Write(value);

View File

@ -638,16 +638,16 @@ namespace QuantumUNET
goto IL_2C6;
}
}
Block_10:
Block_10:
GenerateConnectError(b);
return;
Block_11:
Block_11:
GenerateDataError(b);
return;
Block_17:
Block_17:
QLog.Log($"MaxEventsPerFrame hit ({500})");
Block_19:
IL_2C6:
Block_19:
IL_2C6:
if (m_Connection != null && m_AsyncConnect == ConnectState.Connected)
{
m_Connection.FlushChannels();

View File

@ -12,10 +12,7 @@ namespace QuantumUNET
{
public class QNetworkConnection : IDisposable
{
public QNetworkConnection()
{
m_Writer = new QNetworkWriter();
}
public QNetworkConnection() => m_Writer = new QNetworkWriter();
internal HashSet<QNetworkIdentity> VisList { get; } = new HashSet<QNetworkIdentity>();

View File

@ -1399,10 +1399,7 @@ namespace QuantumUNET
private class ServerSimpleWrapper : QNetworkServerSimple
{
public ServerSimpleWrapper(QNetworkServer server)
{
m_Server = server;
}
public ServerSimpleWrapper(QNetworkServer server) => m_Server = server;
public override void OnConnectError(int connectionId, byte error) => m_Server.GenerateConnectError(error);

View File

@ -12,10 +12,7 @@ namespace QuantumUNET
{
public class QNetworkServerSimple
{
public QNetworkServerSimple()
{
connections = new ReadOnlyCollection<QNetworkConnection>(m_Connections);
}
public QNetworkServerSimple() => connections = new ReadOnlyCollection<QNetworkConnection>(m_Connections);
public int listenPort { get; set; }

View File

@ -5,15 +5,9 @@ namespace QuantumUNET.Transport
{
internal class QNetBuffer
{
public QNetBuffer()
{
m_Buffer = new byte[64];
}
public QNetBuffer() => m_Buffer = new byte[64];
public QNetBuffer(byte[] buffer)
{
m_Buffer = buffer;
}
public QNetBuffer(byte[] buffer) => m_Buffer = buffer;
public uint Position { get; private set; }
public int Length => m_Buffer.Length;