Commit Graph

7987 Commits

Author SHA1 Message Date
David Capello
6f09bde511 Allow backslash (\) in filenames on Linux and macOS (fix #3936)
We required a new app.os object to skip some tests on non-Windows
platforms when we check for backslashes in app.fs functions.
2024-05-08 14:46:16 -03:00
Gaspar Capello
805a8259a1 Fix wrong alignment between mouse and sensor threshold position (fix #4428) 2024-05-06 10:52:21 -03:00
David Capello
92edd5f700 Add Brush::clone() functions to fix/simplify some Brush-related code
This refactor includes:

- In Lua now we can clone a custom brush with Brush(Image) and the new
  brush doesn't share the image with the original one (added a new test
  for this).

- Avoid creating extra images when it's not needed using
  Brush::cloneWithExistingImages() (we can inject existing images in
  the brush itself).

- Delete Brush-copy contructor & assign operator to use
  Brush::clone() functions instead (which are more explicit).

- Some code from 12d8135264 (#4023)
  reverted to avoid recreating brushes on left-click or in the brush
  preview, i.e. moving the mouse (#4013 refers only to right-click, so
  only on right-click we have to adjust the custom brush).
2024-05-03 11:35:36 -03:00
Gaspar Capello
12d8135264 Fix secondary color with custom brush paints the FgColor instead the BgColor (fix #4013)
Before this fix to change the main color of the image brush,
it was necessary to choose a new color from the palette.
The secondary color can now also be used.

Also added some tests for image brushes.
2024-04-29 17:20:56 -03:00
David Capello
e48e71ba28 Update to tinyxml2 2024-04-22 18:28:03 -03:00
David Capello
4d18200b0c [lua] Fix bugs handling errors inside app.transaction()
This errors was reported in #4431: The Tx wasn't rolled back correctly
in case of a Lua error inside the transaction because Lua needs to be
compiled as C++ to avoid longjmps and support stack
unwinding (i.e. calling destructors).
2024-04-22 11:13:10 -03:00
David Capello
0b55dcdb3a [lua] Close stdin handle when we start running the GUI 2024-04-21 22:37:51 -03:00
David Capello
cd211ba0fd [lua] Ask permissions for io.lines/input/output functions 2024-04-21 14:31:17 -03:00
David Capello
7172de5007 [lua] Use internal variables to store ptrs to original unsecure functions
Instead of using Lua upvalues/closures.
2024-04-21 13:25:56 -03:00
David Capello
53bb6aceec [lua] Disable loadfile() without args in GUI mode
Waiting for stdin input will hang the program.
2024-04-21 13:14:09 -03:00
Gaspar Capello
99e6e7bd82 Fix nested tag with "Ping-Pong" repeat mode causes to skip the first frame of the parent tag (fix #4271) 2024-04-12 10:41:18 -03:00
David Capello
d886e20f6c [lua] Secure io.popen() access (and enable popen on Linux) 2024-04-10 12:01:29 -03:00
David Capello
6a12c7014d Select "English" if the current language is not found in Preferences
If the user preferences file (aseprite.ini) contained a non-existent
language, the first option of the languages combo box was selected,
which might lead to a confusing situation where just opening the
preferences dialog will change from English to other
language (non-English, the first language in the combobox).
2024-04-08 13:23:38 -03:00
David Capello
4d5bf53be8 Fix crash accessing empty list of sprites updating ContextBar fields (fix #4407)
Not sure if this will be the final solution for this crash, as a Doc
shouldn't have an empty list of sprites.
2024-04-08 10:44:44 -03:00
David Capello
e21859c4af Migrate clip module from aseprite to laf 2024-03-26 13:31:22 -03:00
David Capello
ec4e82bdc0 Fix crashes with SpriteJob(s) that weren't locking the doc correctly (fix #4315)
This was mainly found in SpriteSizeJob crash reports. In these reports
deleted image buffers were still used to paint the Editor canvas
because the doc was write-locked in the main thread (same thread where
the canvas is painted). This produced a re-entrant lock in the
Editor::onPaint() as we can still read-lock from the same thread where
we write-locked the doc.

With this change we write-lock the doc from the SpriteJob background
thread (not the main thread) only if it's necessary (i.e. when the doc
is not already locked in the main thread, e.g. when running a script).
This makes that the main thread (Editor::onPaint) cannot read the doc
until we finish the whole SpriteJob transaction/Tx.
2024-03-25 18:53:12 -03:00
David Capello
427ee6f5b5 Use target_sources() instead of variables to list app-lib sources
target_sources() was added on cmake 3.1, long time ago, although we
started with the 2.6 versions, so now we can modernize the cmake file
a little.
2024-03-19 16:04:50 -03:00
Charles Bradley
571a3965e9 Fix copy+move cursor icon bug (fix #3887)
Add logic to show the correct curson icon when holding the
  copy key (alt) while hovering over a selected layer.
2024-03-15 11:47:04 -03:00
David Capello
e129fefb2e Hide "Play subtags" option in File > Export if there are no tags (fix #4308) 2024-03-12 15:54:05 -03:00
David Capello
30f55d196b Show "Apply pixel ratio" option in File > Export only when needed (#4308)
If the sprite doesn't have a custom pixel aspect ratio configured
there is no need to show this option.
2024-03-12 15:14:45 -03:00
David Capello
a0e469624a Use make_shader() helper function to create ColorSelector shaders 2024-03-11 17:48:11 -03:00
David Capello
7905acf38a Handle some extra CannotWriteDocException cases when ContextWriter is used (#4367)
One fix that this patch includes for #4367 (crash by unhandled
CannotWriteDocException exception) is when we drag-and-drop a tag
border to resize its limits. This is a fix for that case but we don't
know if this include all cases of #4367 crashes (so we cannot close
the issue).

Anyway we have added some try { } catch in cases where it's better to
avoid propagating the exception, e.g. in
MovingSelectionState::onLeaveState() to avoid throwing exceptions in
Editor::backToPreviousState() which might be problematic in several
cases. (Maybe related to #2829?)
2024-03-11 17:15:13 -03:00
David Capello
7f659d2f86 Handle exceptions that DocDestroyer can throw (probably #4367) 2024-03-11 11:06:57 -03:00
David Capello
b8514ad1c6 Add helper functions make_shader(), make_skimage/skcanvas_for_docimage()
These functions can be used to create a new Skia shader from SkSL
code, and a new SkImage/SkCanvas to modify a doc::Image*
2024-03-11 10:34:05 -03:00
David Capello
50d4f9d802 Don't try to clone strings repo if Git isn't available (fix #4357)
This can happen when the source code is downloaded as a .zip and the
Git command is not available to clone the strings repo.
2024-03-06 09:59:20 -03:00
David Capello
4584d67b69 Update modules 2024-03-05 19:39:50 -03:00
David Capello
cfb663f820 Some fixes to readability-else-after-return 2024-02-29 10:26:47 -03:00
David Capello
32bdb3a695 Minor rename of header guard
In this way we avoid problems with clang-tidy and defined identifiers
that starts with __
2024-02-28 21:10:07 -03:00
David Capello
4ea0390623 Add [[nodiscard]] to Tx as we have to create an instance of Tx when we use it 2024-02-28 21:09:23 -03:00
David Capello
83d83cd8c6 Add const to lock_guards 2024-02-28 12:32:08 -03:00
David Capello
32a1b327a6 Fix typo 2024-02-28 10:16:36 -03:00
David Capello
edc248d418 Removing some unnecessary #includes 2024-02-28 10:16:11 -03:00
David Capello
7aca017a58 Fix use-after free in ase_ungroup_all()
Anyway this code is not used anymore, it was for v1.1 when v1.1 and
v1.2 branches were developed at the same time (layer groups feature
was added in v1.2, so v1.1 just moved groups children to the root).
2024-02-27 13:20:13 -03:00
David Capello
b813c1ad5f Fix regression introduced in 9e2728992d
Some info here:
https://github.com/aseprite/aseprite/pull/4299#discussion_r1503955328
2024-02-27 10:45:26 -03:00
Gaspar Capello
9e2728992d Fix slice tool doesn't work correctly in a tilemap layer when we are in Manual mode (fix #4290) 2024-02-27 10:43:44 -03:00
Martín Capello
7b9594f4e0 Avoid moving the playback cue when decrementing a ping-pong tag's repeat field that has only one frame (fix #4336) 2024-02-26 22:07:31 -03:00
David Capello
e949a5401d Drop selection when we hide a layer that is being transformed (fix #4179, fix #3254)
This fixes several problems in MovingPixelsState where hidden layers
were transformed anyway when we switched the visibility of a layer in
this state.

Other fix was tried before in #3254 but we needed the onBefore/After
layer visibility change notifications to make this work properly
(i.e. drop pixels when the visiblity of a layer is changed).

The only drawback at this moment is that changing the visibility of
the non-active layer when we are transforming multiple cels/timeline
range can be confused because we don't have #2144/#2865 implemented
yet.

This bug was originally reported here: https://community.aseprite.org/t/20621
2024-02-26 17:36:57 -03:00
David Capello
a2b294b0fe Add final modifier to ToolLoopImpl to avoid clang-tidy warning
The warning is about using a virtual member function in the destructor
where it can be overridden by a derived class so in this case the
derived version wouldn't be called.

Just testing clang-tidy to see if we can add something in the CI.
2024-02-26 15:32:40 -03:00
David Capello
5dbaa295c5 Revert "Drop selection if we hide the layer (fix #4179)"
This reverts commit 078dac28d7.
2024-02-26 10:13:07 -03:00
Gaspar Capello
f22603caea Fix crash when trying to access a property of a Style which is nullptr (fix #4015)
Before this fix, an incomplete custom theme or an outdated official
theme could cause a crash during Aseprite startup.

This fix does not alert the artist the problem of the theme.
Simply avoid the crash.
2024-02-26 10:07:44 -03:00
Gaspar Capello
078dac28d7 Drop selection if we hide the layer (fix #4179) 2024-02-26 09:51:36 -03:00
David Capello
6ab2731fad Remove verbosity in .exe file description on Windows (fix #4333) 2024-02-23 20:00:01 -03:00
David Capello
10dda30a15 Don't write color2 chunk for files with more than 256 colors (fix #4322)
We were incorrectly saving a wrong number of entries for palettes with
more than 256 colors in color2 chunk, anyway it doesn't make sense to
use this chunks as it doesn't support more than 256 colors. So we
removed it for this case.

We've also removed the palette chunk for cases where it's not required
at all, e.g. when we have less than 256 colors and doesn't have alpha
channel, it makes sense to use the color2 chunk as it's smaller in the
output file.
2024-02-22 19:46:34 -03:00
David Capello
0d5075ff93 Add -noinapp option to disable Steam "in game" visibility (fix #4314)
Some minor changes in this commit includes the usage of
std::unique_ptr for the Pimpl-idiom in steam::SteamAPI class and
renaming the SteamAPI::initialized() to SteamAPI::isInitialized() to
avoid confusion reading the code.

Forum post:
https://steamcommunity.com/app/431730/discussions/2/7260435303111061192/
2024-02-21 12:47:27 -03:00
David Capello
5337a728be Fix platform version for Windows 10/11
Now we include the 10.0 + the build number in the version.
2024-02-20 18:08:46 -03:00
David Capello
d70801e88b Throw a bad_alloc when there is not enough memory for ImageBuffer (fix #4316)
Fix regression introduced in aeeef8e255
when we replaced the std::vector with aligned memory allocations (or
just malloc/free).
2024-02-19 11:21:53 -03:00
David Capello
0134c74926 Fix gcc error: expected primary-expression before ‘unsigned’ 2024-02-16 14:49:41 -03:00
David Capello
644b0021fb Replace ’ unicode char with ' for news description 2024-02-16 14:10:16 -03:00
David Capello
9be7c66376 Add possibility to paste as new file from clipboard on Home tab
Feature request:
https://community.aseprite.org/t/pasting-on-home-screen/21476
2024-02-16 12:40:00 -03:00
Gaspar Capello
243982ab78 Fix identify running Aseprite processes correctly to recover crashed sessions (related to #4130)
Prior to this fix, Aseprite was hiding some sessions to recover,
resulting in additional support for users.
To display available recovery sessions, Aseprite only checked if
the session belonged to any running process on the OS via the
'pid' number.
2024-02-15 12:10:09 -03:00
David Capello
14696de980 [lua] Update API version 2024-02-12 18:53:15 -03:00
David Capello
12623176bb Fix copying our en.ini file to strings.git clone 2024-02-12 16:55:31 -03:00
David Capello
749ea49185 Add link in About dialog to show the list of translators 2024-02-12 11:59:26 -03:00
Martín Capello
a7d4c23af9 Fix exporting one tag without "play subtags/repeats" and changing its anidir (fix #4297) 2024-02-09 17:31:25 -03:00
Gaspar Capello
45e74c7338 Fix HSV/HSL values on ColorSliders
Before this fix, the HSV and HSV values displayed in the ColorSliders were truncated rather than rounded to the nearest integer.
2024-02-08 19:16:08 -03:00
David Capello
916b3bf26a Fix Steam screenshots (fix #4300)
Steam API/DLL now contains a SteamAPI_InitSafe() function for backward
compatibility similar to the old SteamAPI_Init(). The official
"steam_api.h" header file contains inline-defined functions for
SteamAPI_Init() and SteamAPI_InitEx() but both use the published
SteamInternal_SteamAPI_Init() function (we don't need it, I guess, so
SteamAPI_InitSafe() is enough for us).
2024-02-08 18:43:38 -03:00
David Capello
434c262489 Merge branch 'intuitive-opacity-values' (#1544, #4262) 2024-02-08 15:22:58 -03:00
Martín Capello
f7f2c56abf [lua] Fix tabs ID handling (fix #4268) 2024-02-08 10:55:46 -03:00
Martín Capello
9ef6c4848d Avoid exposing doc::frames types to the global namespace 2024-02-07 14:04:35 -03:00
Martín Capello
fdafc585c2 Adjust alpha color slider to make it work as percentage or value as specified by the preference settings 2024-02-07 13:33:09 -03:00
Martín Capello
b10390625f Introduce AlphaEntry class and make InkOpacityField extend from it (fix #1544) 2024-02-07 13:33:09 -03:00
Martín Capello
04cf5eaa15 Introduce "alphaslider" and "opacityslider" controls. Use "opacityslider" in cel properties (fix #1544)
They work like a regular slider but use 0%-100% or 0-255 ranges depending on configuration settings.
2024-02-07 13:33:04 -03:00
David Capello
9318ce4941 Merge branch 'export-with-play-subtags' (#4173, #4211) 2024-02-07 11:58:28 -03:00
Gaspar Capello
e9706f106f Fix wrong edges on Brush Preview on Tilemap Mode (fix #4176) 2024-02-06 16:58:43 -03:00
Martín Capello
0c7759acf1 [lua] Fix how separators are added into dialog's tabs (fix #4288) 2024-02-06 16:27:24 -03:00
Gaspar Capello
024c266231 Fix deleting the "Pixel-perfect" checkbox from the "Spray Tool" (fix #4220) 2024-02-06 13:13:43 -03:00
Martín Capello
921504937c Fix Aseprite built-in file selector's file list layout to avoid horizontal scrolling (fix #4183) 2024-02-06 13:00:43 -03:00
David Capello
62599ad8b4 Fix assert in Widget::setMnemonic() for mnemonics like 'Ú'
This fixes the ASSERT((mnemonic & kMnemonicModifiersMask) == 0) in
Widget::setMnemonic() function, but as a future task we should try to
process/convert unicode chars like 'Ú' as a simplified form,
i.e. pressing 'u' should match 'ú' for mnemonics.
2024-02-06 09:38:14 -03:00
David Capello
af73adeab0 [i18n] Clone and add "strings" repo in "data/strings.git" to get updated translations
As we've moved all the translations to the strings
repo (06a852d1d4), to facilitate the
i18n work now we load translations from "data/strings" and from
"data/strings.git" folders, where "strings.git" is a clone of the
strings repo (https://github.com/aseprite/strings.git) in
"build/bin/data/strings.git".

This clone is executed automatically in the cmake configuration stage
so it's transparent for the developer and the result is like having
the translations available in the same "aseprite" repo.
2024-02-06 09:37:29 -03:00
Martín Capello
012da4da1b Add SelectedFrames.displace() tests 2024-02-02 17:53:09 -03:00
Martín Capello
982df4db1c Add FramesSequence tests 2024-02-02 17:53:09 -03:00
Martín Capello
eb45c4adf5 Add support to "play subtags & repetitions" when exporting an animation (fix #4173) 2024-02-02 17:52:58 -03:00
Martín Capello
a6556bb4f2 Fix exit frame handling for "PlayAll" playback mode
Without this when the playback cue is on the highest frame in "PlayAll"
mode it doesn't take into account the direction of the current tag that
is being played and assumes the end of the animation was reached
2024-02-02 17:52:58 -03:00
Martín Capello
0ae3a23066 Fix "ping-pong reverse" ordering of frames when exporting 2024-02-02 17:52:58 -03:00
Martín Capello
4d8fc12351 Adjust export dialog UI to support "Play Subtags & Repetitions" checkbox (fix #4173) 2024-02-02 17:52:42 -03:00
David Capello
5900605549 Fix "Too much data to uncompress" error recovering sessions (fix #4291)
This is due zlib returning Z_OK (instead of Z_STREAM_END) after
inflate() when all the output buffer was filled (avail_out = 0) but it
reports like there is still available uncompressed data (avail_in > 0).
It makes no sense but an extra inflate() call with avail_out=0
consumes the whole avail_in and the expected Z_STREAM_END is finally
reported.
2024-02-02 14:01:07 -03:00
David Capello
e0a677545e Show errors in UI when we cannot recover a specific file (related to #4291)
Internal:
Visible in: https://igarastudio.zendesk.com/agent/tickets/5772
With files from: https://igarastudio.zendesk.com/agent/tickets/5773
2024-02-02 12:49:55 -03:00
Martín Capello
799b3e1918 Add the user directory as the first path to search for the tags palette (fix #4182) 2024-02-01 10:27:11 -03:00
David Capello
40863a3a5e Copy hex text to native clipboard when copy colors from the palette (fix #4289) 2024-01-31 11:45:12 -03:00
Charlie-83
e47448ca24 Fix numerical errors in gradient tool (#4131) 2024-01-26 11:49:04 -03:00
Martín Capello
d331195c4c Add "Alpha & Opacity" section to Preferences > Color (fix #1544) 2024-01-12 14:38:04 -03:00
Martín Capello
d10f0cc054 Prevent setting slider ranges with min > max (fix #4191) 2024-01-12 12:11:59 -03:00
David Capello
da7f51ee43 Revert part of Sentry::areThereCrashesToReport() impl for macOS mainly
Revert 00894101e0 as it was suggested in
this comment:

  https://github.com/getsentry/sentry-native/issues/930#issuecomment-1883739150

Only needed for macOS, but we can still use this on Windows just in
case (and use sentry_get_crashed_last_run() as a fast path if it
works).
2024-01-10 14:50:28 -03:00
David Capello
9d69cb8dfe Possible fix for crash in Window::limitPosition() when parent is nullptr (fix #4261)
We cannot reproduce this but just adding a check here to avoid using a
nullptr parent pointer.
2024-01-08 15:07:36 -03:00
David Capello
00894101e0 Simplify Sentry::areThereCrashesToReport() using sentry_get_crashed_last_run()
Thanks for the Sentry team for the help in:
https://github.com/getsentry/sentry-native/issues/930
2024-01-08 14:08:25 -03:00
David Capello
78f5560b33 Update copyright year to 2024 2024-01-04 14:10:07 -03:00
David Capello
d6587fbf78 Add button to refresh/reload the list of palettes (fix #4258) 2024-01-04 13:51:18 -03:00
David Capello
88e89b6c38 Don't catch unhandled exceptions so Sentry can report them
If we catch all exceptions and { do nothing }, we are probably missing
some crashes from being reported.
2024-01-03 12:04:55 -03:00
David Capello
318a2c60ea Fix crash in BackupObserver::saveDocData() using destroyed docs when app is being closed due to an exception (fix #3818) 2024-01-03 12:04:14 -03:00
David Capello
d8ed4d3995 Fix crash if an exception happens in DelayedMouseMove::commitMouseMove()
Without this an exception in DelayedMouseMove::commitMouseMove() could
produce (e.g.) the crash in #3818. This same error handling was
already done for Editor::onProcessMessage() in
DocView::onProcessMessage() to avoid crashing due unhandled exceptions
in Editor message processing.
2023-12-29 17:22:10 -03:00
David Capello
f178941f2c Fix crash copying, pasting, and transforming selection (fix #4249)
Regression introduced with 8722c8ec16
and d3562b140c.

Our re-entrant RWLock implementation is tricky because it doesn't
support to unlock in different order than it was locked.

E.g. If we create a DocWriter (e.g. paste command), and try to create
a DocReader (e.g. PixelsMovement) inside the DocWriter scope, the
reader will return a LockResult::Reentrant, but if we unlock the
write, then the reader cannot be used to upgradeToWrite() because the
lock will have just 0 locks (the re-entrant one didn't modify the
count of the RWLock). This is because it was thought that the
DocReader was going to be unlocked before the writer lock (in the
exact inverse order).

Basically these re-entrant RWLocks will not work fine if we mix up the
order of locks/unlocks in the same thread.
2023-12-29 17:22:10 -03:00
Gaspar Capello
ba9ede873c Fix Alt+T -> Alt+V instantly crashes Aseprite without warning (fix #4221) 2023-12-27 16:58:37 -03:00
Martín Capello
3f00b3e593 Avoid div by zero by preventing returning a grid bounds with zero width or height (fix #4146) 2023-12-27 15:19:22 -03:00
David Capello
d3562b140c A Tx now will always try to lock the document if possible (#2430)
With re-entrant RWLocks we can try to lock the document on each
transaction/command/modification. This fixes several problems running
scripts that weren't locking the sprite in an app.transaction() call.
2023-12-27 11:05:15 -03:00
David Capello
8722c8ec16 Lock document in Tx() ctor (part of #2430)
This already fixes a lot of possible problems that can happen when a
script is running and modifying some part of a sprite that is being
backed up in a background thread.

We still need some work to being able to lock a sprite two or more
times in the same thread to write it. E.g. an app.transaction() should
lock the sprite for write access, but the script transaction function
could call a command, and that command could use a ContextWriter to
lock the sprite again. At the moment this is not possible because we
need a re-entrant RWLock implementation.
2023-12-27 11:05:15 -03:00
David Capello
e87fdbb3af [i18n] Add some hardcoded strings to en.ini (fix #4237) 2023-12-22 15:03:07 -03:00
David Capello
e2d8db92d2 [i18n] Add support to escape more chars, like \s (fix #4236) 2023-12-22 11:37:04 -03:00
David Capello
96ef977311 Add new "shade_empty" style to paint the empty shades label (fix #4225) 2023-12-14 14:26:34 -03:00
David Capello
84187ad1ec Simplify strings for PaletteEditor command removing leading blanks
This issue was brought up here:
https://github.com/aseprite/aseprite/pull/4207#issuecomment-1845334373
2023-12-07 12:11:00 -03:00
David Capello
a118eea3cd Check strings only from en.ini file 2023-12-06 14:57:17 -03:00