David Capello
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a7f64a17f3
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Merge branch 'main' into beta
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2021-09-10 08:11:53 -03:00 |
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David Capello
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2c950360e8
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Revert "Test crash saving palette to .jpg file"
This reverts commit 36ee80aaca585fc00baf63c58612e1d64f4df60b.
Saving the .jpg palette will make the script fail anyway.
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2021-09-02 18:12:33 -03:00 |
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David Capello
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0ac10ee18d
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Add some tests for issues with indexes out of the valid range
Related to: https://github.com/aseprite/aseprite/pull/2934
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2021-09-02 17:48:58 -03:00 |
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David Capello
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997501e6be
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Remove print() which was used for debugging purposes
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2021-09-02 17:48:39 -03:00 |
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David Capello
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36ee80aaca
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Test crash saving palette to .jpg file
Test for the following patch:
341408e902
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2021-09-02 17:48:06 -03:00 |
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David Capello
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691ea0b5f8
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Test undoing sprite.gridBounds changes
Test for https://github.com/aseprite/aseprite/issues/2872
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2021-08-30 10:54:01 -03:00 |
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Martín Capello
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d73ba86f73
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Add pixel perfect tests
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2021-06-01 08:56:13 -03:00 |
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David Capello
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1dce35245c
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New changes to ColorQuantization() to select the correct algorithm
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2021-06-01 08:55:30 -03:00 |
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David Capello
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66e09857ac
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Add some tests for ColorQuantization and ChangePixelFormat
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2021-05-09 17:22:07 -03:00 |
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David Capello
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dba0ddac85
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Add test to avoid removing used tiles in Auto mode
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2021-04-28 17:21:31 -03:00 |
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David Capello
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8b104313fa
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Test magic wand in a fully opaque transparent layer
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2021-04-22 13:42:57 -03:00 |
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David Capello
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16a11e1fcc
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Merge branch 'main' into beta
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2021-04-19 16:53:23 -03:00 |
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David Capello
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f588477f4f
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Add test case to avoid duplicated tiles when A=0 and RGB is different
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2021-04-19 16:52:51 -03:00 |
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David Capello
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3d07526618
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Now app.command.ImportSpriteSheet() can be used from CLI
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2021-04-09 17:25:49 -03:00 |
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David Capello
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691bc0ace1
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Test new Sprite.pixelRatio property
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2021-04-09 16:19:58 -03:00 |
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David Capello
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5920c09c85
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Merge branch 'main' into beta
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2021-04-07 14:44:30 -03:00 |
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David Capello
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3a63ec4cf0
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Add tests for paint_bucket tool
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2021-04-07 13:02:27 -03:00 |
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David Capello
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ffb4397238
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Reset tool preferences just once when running from CLI
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2021-04-07 12:57:24 -03:00 |
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David Capello
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4bd7d8eb21
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Update branch name of aseprite/aseprite repo
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2021-04-07 11:29:31 -03:00 |
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David Capello
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5018d156bd
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Fix syntax error in save-as.sh
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2021-03-09 16:38:40 -03:00 |
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David Capello
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eb8e12c94a
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Ignore failing test from save-as.sh on Windows
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2021-03-09 09:59:02 -03:00 |
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David Capello
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cb674e0bf2
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Try to fix passing * as an argument in MINGW64 bash
It looks like '*' is being converted as a wildcard to list files in
the current dir, which doesn't happen in other platforms (?).
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2021-03-09 09:20:28 -03:00 |
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David Capello
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58235ac14d
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Try to fix comparing text lines on Windows
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2021-03-08 19:27:07 -03:00 |
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David Capello
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293f9170b6
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Ignore MINGW64 uname
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2021-03-08 16:28:55 -03:00 |
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David Capello
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513d57a6b4
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Include uname output in run-tests.sh
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2021-03-08 16:07:35 -03:00 |
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David Capello
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b7b4fd1f97
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Update json.lua submodule
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2021-03-08 16:06:35 -03:00 |
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David Capello
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d1ebec4006
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Update tilemap tests to check the manual mode a little more
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2020-11-04 16:57:33 -03:00 |
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David Capello
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e3a2403501
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Update tilemap tests with recent changes in the impl
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2020-10-30 16:36:49 -03:00 |
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David Capello
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c4252301bf
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New tests for functions to manipulate directories
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2020-10-22 11:38:51 -03:00 |
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David Capello
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475b81b78c
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Add some tests for app.command.Fill()
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2020-10-13 16:55:44 -03:00 |
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David Capello
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6f65211803
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Minor change in tilemap.lua to identify empty tiles
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2020-10-13 16:52:53 -03:00 |
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David Capello
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32b1348a97
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Some extra tests for user data text
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2020-10-13 11:52:35 -03:00 |
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David Capello
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72a10c6ca1
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Some adjustments to tilemap tests
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2020-08-21 21:33:45 -03:00 |
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David Capello
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e08f4f5827
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Merge stdout/stderr in the same output
In this way we can print() lines from Lua + debug use TRACE() lines
from code to test/debug.
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2020-08-07 13:12:08 -03:00 |
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David Capello
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8adc0b8832
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Merge branch 'master' into beta
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2020-08-07 13:09:58 -03:00 |
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David Capello
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34789673a4
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Test new Sprite{ fromFile="...", oneFrame=true } API
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2020-07-28 17:44:43 -03:00 |
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David Capello
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233c56a880
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Check ColorSpace{} constructor
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2020-07-28 17:44:31 -03:00 |
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David Capello
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9e22d25136
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Test crash undoing Sprite:newCel() in background layers
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2020-07-22 14:17:46 -03:00 |
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David Capello
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e4e8568dae
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New tests for app.command.CopyTiles()
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2020-07-16 19:00:02 -03:00 |
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David Capello
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59592bea2e
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Test TilemapMode.TILES mode
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2020-07-14 18:03:58 -03:00 |
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David Capello
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52c28bb77b
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Add tilemap tests
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2020-06-30 18:52:23 -03:00 |
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David Capello
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764bfab41c
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Add test for https://github.com/aseprite/aseprite/issues/2432
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2020-06-10 12:58:26 -03:00 |
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David Capello
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e73a30057b
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Add test for https://github.com/aseprite/aseprite/issues/2380
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2020-06-10 12:03:53 -03:00 |
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David Capello
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2df9614ac6
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[lua] Test crash undoing removed layers/groups
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2020-05-28 12:25:28 -03:00 |
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David Capello
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86841217b2
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Add more tests for simple and alpha compositing inks w/brushes
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2020-05-25 17:34:41 -03:00 |
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David Capello
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b81c615211
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Test transparent/background layer in special indexed case for alpha compositing ink
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2020-05-21 20:52:16 -03:00 |
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David Capello
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76c2fff045
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Test that alpha compositing ink w/opacity=255 behaves like simple ink
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2020-05-21 18:33:02 -03:00 |
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David Capello
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6497147845
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Add some tests for Simple and Alpha Compositing inks
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2020-05-20 18:17:17 -03:00 |
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David Capello
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f358262ad5
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Test app.command.Flip()
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2020-04-17 12:26:29 -03:00 |
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David Capello
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52a3fe55ae
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Check that app.range:clear() reset the selected colors
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2020-04-16 21:36:50 -03:00 |
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