174 Commits

Author SHA1 Message Date
David Capello
a7f64a17f3 Merge branch 'main' into beta 2021-09-10 08:11:53 -03:00
David Capello
2c950360e8 Revert "Test crash saving palette to .jpg file"
This reverts commit 36ee80aaca585fc00baf63c58612e1d64f4df60b.

Saving the .jpg palette will make the script fail anyway.
2021-09-02 18:12:33 -03:00
David Capello
0ac10ee18d Add some tests for issues with indexes out of the valid range
Related to: https://github.com/aseprite/aseprite/pull/2934
2021-09-02 17:48:58 -03:00
David Capello
997501e6be Remove print() which was used for debugging purposes 2021-09-02 17:48:39 -03:00
David Capello
36ee80aaca Test crash saving palette to .jpg file
Test for the following patch:
341408e902
2021-09-02 17:48:06 -03:00
David Capello
691ea0b5f8 Test undoing sprite.gridBounds changes
Test for https://github.com/aseprite/aseprite/issues/2872
2021-08-30 10:54:01 -03:00
Martín Capello
d73ba86f73 Add pixel perfect tests 2021-06-01 08:56:13 -03:00
David Capello
1dce35245c New changes to ColorQuantization() to select the correct algorithm 2021-06-01 08:55:30 -03:00
David Capello
66e09857ac Add some tests for ColorQuantization and ChangePixelFormat 2021-05-09 17:22:07 -03:00
David Capello
dba0ddac85 Add test to avoid removing used tiles in Auto mode 2021-04-28 17:21:31 -03:00
David Capello
8b104313fa Test magic wand in a fully opaque transparent layer 2021-04-22 13:42:57 -03:00
David Capello
16a11e1fcc Merge branch 'main' into beta 2021-04-19 16:53:23 -03:00
David Capello
f588477f4f Add test case to avoid duplicated tiles when A=0 and RGB is different 2021-04-19 16:52:51 -03:00
David Capello
3d07526618 Now app.command.ImportSpriteSheet() can be used from CLI 2021-04-09 17:25:49 -03:00
David Capello
691bc0ace1 Test new Sprite.pixelRatio property 2021-04-09 16:19:58 -03:00
David Capello
5920c09c85 Merge branch 'main' into beta 2021-04-07 14:44:30 -03:00
David Capello
3a63ec4cf0 Add tests for paint_bucket tool 2021-04-07 13:02:27 -03:00
David Capello
ffb4397238 Reset tool preferences just once when running from CLI 2021-04-07 12:57:24 -03:00
David Capello
4bd7d8eb21 Update branch name of aseprite/aseprite repo 2021-04-07 11:29:31 -03:00
David Capello
5018d156bd Fix syntax error in save-as.sh 2021-03-09 16:38:40 -03:00
David Capello
eb8e12c94a Ignore failing test from save-as.sh on Windows 2021-03-09 09:59:02 -03:00
David Capello
cb674e0bf2 Try to fix passing * as an argument in MINGW64 bash
It looks like '*' is being converted as a wildcard to list files in
the current dir, which doesn't happen in other platforms (?).
2021-03-09 09:20:28 -03:00
David Capello
58235ac14d Try to fix comparing text lines on Windows 2021-03-08 19:27:07 -03:00
David Capello
293f9170b6 Ignore MINGW64 uname 2021-03-08 16:28:55 -03:00
David Capello
513d57a6b4 Include uname output in run-tests.sh 2021-03-08 16:07:35 -03:00
David Capello
b7b4fd1f97 Update json.lua submodule 2021-03-08 16:06:35 -03:00
David Capello
d1ebec4006 Update tilemap tests to check the manual mode a little more 2020-11-04 16:57:33 -03:00
David Capello
e3a2403501 Update tilemap tests with recent changes in the impl 2020-10-30 16:36:49 -03:00
David Capello
c4252301bf New tests for functions to manipulate directories 2020-10-22 11:38:51 -03:00
David Capello
475b81b78c Add some tests for app.command.Fill() 2020-10-13 16:55:44 -03:00
David Capello
6f65211803 Minor change in tilemap.lua to identify empty tiles 2020-10-13 16:52:53 -03:00
David Capello
32b1348a97 Some extra tests for user data text 2020-10-13 11:52:35 -03:00
David Capello
72a10c6ca1 Some adjustments to tilemap tests 2020-08-21 21:33:45 -03:00
David Capello
e08f4f5827 Merge stdout/stderr in the same output
In this way we can print() lines from Lua + debug use TRACE() lines
from code to test/debug.
2020-08-07 13:12:08 -03:00
David Capello
8adc0b8832 Merge branch 'master' into beta 2020-08-07 13:09:58 -03:00
David Capello
34789673a4 Test new Sprite{ fromFile="...", oneFrame=true } API 2020-07-28 17:44:43 -03:00
David Capello
233c56a880 Check ColorSpace{} constructor 2020-07-28 17:44:31 -03:00
David Capello
9e22d25136 Test crash undoing Sprite:newCel() in background layers 2020-07-22 14:17:46 -03:00
David Capello
e4e8568dae New tests for app.command.CopyTiles() 2020-07-16 19:00:02 -03:00
David Capello
59592bea2e Test TilemapMode.TILES mode 2020-07-14 18:03:58 -03:00
David Capello
52c28bb77b Add tilemap tests 2020-06-30 18:52:23 -03:00
David Capello
764bfab41c Add test for https://github.com/aseprite/aseprite/issues/2432 2020-06-10 12:58:26 -03:00
David Capello
e73a30057b Add test for https://github.com/aseprite/aseprite/issues/2380 2020-06-10 12:03:53 -03:00
David Capello
2df9614ac6 [lua] Test crash undoing removed layers/groups 2020-05-28 12:25:28 -03:00
David Capello
86841217b2 Add more tests for simple and alpha compositing inks w/brushes 2020-05-25 17:34:41 -03:00
David Capello
b81c615211 Test transparent/background layer in special indexed case for alpha compositing ink 2020-05-21 20:52:16 -03:00
David Capello
76c2fff045 Test that alpha compositing ink w/opacity=255 behaves like simple ink 2020-05-21 18:33:02 -03:00
David Capello
6497147845 Add some tests for Simple and Alpha Compositing inks 2020-05-20 18:17:17 -03:00
David Capello
f358262ad5 Test app.command.Flip() 2020-04-17 12:26:29 -03:00
David Capello
52a3fe55ae Check that app.range:clear() reset the selected colors 2020-04-16 21:36:50 -03:00