Commit Graph

1084 Commits

Author SHA1 Message Date
David Capello
8b1f887720 Show tile numbers when moving tilemaps 2020-10-13 18:12:29 -03:00
Gaspar Capello
13addb4336 UI user data window integration 2020-10-13 11:07:10 -03:00
David Capello
3fbdd40f24 Add skew transformation (fix #71)
This is the first version of the feature, it still needs some
fixes (e.g. avoid skew transform when the pivot is in the same side of
the skew handle which can calculate a division by zero).
2020-09-18 19:29:43 -03:00
David Capello
676c582ede Minor change in gui.xml comments 2020-09-02 18:03:07 -03:00
Gaspar Capello
55a37d0e6b Add tag userdata
Some code from https://github.com/aseprite/aseprite/pull/2265

Co-authored-by: Clarence "Sparr" Risher <sparr0@gmail.com>
2020-08-21 18:51:05 -03:00
David Capello
5ee3ebdd71 Add fg/bg tiles selectors in ColorBar
Now fg/bg colors and fg/bg tiles are different widgets, and the
StatusBar can show tiles when the eyedropper is picking tiles.
2020-08-21 18:28:31 -03:00
David Capello
2ffac6803c Merge branch 'beta' into tilemap-editor 2020-08-06 10:47:06 -03:00
David Capello
4e08d12f28 Merge branch 'master' into beta 2020-08-06 10:46:32 -03:00
David Capello
5edf30687b Add File > Scripts > Rescan option to rescan the available scripts
https://community.aseprite.org/t/6170/6
2020-08-03 13:51:40 -03:00
David Capello
8b6116911d Add extra options to show brush preview with Eraser/Blur/etc. tools
Feature request: https://community.aseprite.org/t/6427
2020-08-03 12:12:52 -03:00
David Capello
515dace441 Merge branch 'beta' into tilemap-editor 2020-07-13 17:32:42 -03:00
David Capello
ae02600a63 Add FullscreenMode command (fix #464) 2020-06-24 21:34:55 -03:00
David Capello
4e896b8a65 Merge branch 'fix-gif' into beta 2020-06-17 23:52:49 -03:00
David Capello
bcf53fa54a Merge branch 'octree' into beta 2020-06-17 23:33:41 -03:00
David Capello
bd1723313a Merge branch 'master' into tilemap-editor 2020-06-12 11:33:55 -03:00
David Capello
34af054118 Add missing palette files from eb5c7ee0e5 2020-06-11 21:19:44 -03:00
David Capello
2f472f0760 [steam] Add possibility to take screenshots and add them to the Steam library
Requests:
https://community.aseprite.org/t/6067
https://steamcommunity.com/app/431730/discussions/0/1482109512300945388/
https://steamcommunity.com/app/431730/discussions/0/1495615865218665223/
https://steamcommunity.com/app/431730/discussions/0/1708438376933048578/
2020-06-11 14:18:13 -03:00
David Capello
9b86d30d61 [osx] Add osx_async_view option to disable the drawsAsynchronously of the NSView layer 2020-06-10 10:57:49 -03:00
Gaspar Capello
9c37ea41ed Fix locked layer not completely locked (fix #2181) 2020-06-09 18:03:09 -03:00
David Capello
eb5c7ee0e5 Add MSX1/MSX2 color palettes 2020-06-05 10:51:25 -03:00
David Capello
24ddad4795 Merge branch 'm13253/master' 2020-06-05 10:10:03 -03:00
David Capello
e4b224a0bd Merge branch 'swap-bg-colors' (fix #1812) 2020-06-04 16:59:41 -03:00
David Capello
a10efb187b Merge branch 'master' into tilemap-editor 2020-06-01 16:21:32 -03:00
David Capello
445e0abb0b [win] Add Tablet section on Edit > Preferences and restore old wintab behavior
Now on Windows it's more clear the different APIs to use (Windows
Pointer vs Wintab), the Wintab API works as before (generates mouse
events on WM_MOUSE message instead for each packet), and there is a
new Wintab mode to create events directly from packets (still a little
buggy with some tablets, but might be useful in other tablets to get
more precision for fast strokes).
2020-05-30 16:54:35 -03:00
MorganDavid
39a2045a43 Added swap checkerboard colors command 2020-05-28 23:11:26 +01:00
Star Brilliant
992d2e002e Add the Minecraft palette 2020-05-26 19:12:33 +08:00
David Capello
847f176f0d Add new palette hept32 by ENDESGA
https://twitter.com/ENDESGA/status/1263381772173062144
2020-05-21 12:08:09 -03:00
David Capello
a80af2b304 Merge branch 'master' into tilemap-editor 2020-05-18 20:24:22 -03:00
David Capello
4123e98d16 Add option to switch dynamic gradient between BG>FG and FG>BG 2020-05-07 16:08:32 -03:00
David Capello
263236deb3 Several fixed for Dynamics
* Now the max value in dynamics is equal to the brush size, so changing
  the brush size (e.g. switching between pencil/eraser tools) will
  change the max brush size (which is the most common parameter to
  change)
* Added mini_slider style for min/max brush/angle values
* Fixed some issues clicking outside the dynamics popup
2020-05-02 11:59:34 -03:00
David Capello
cc7bdbcec4 Add a slider style in theme
We've added some code to handle backward compatibility with themes. In
this way we can still load old themes in the latest version but should
look as in previous versions (this will not be done with previous
properties or parts migrated to styles, so we start from now on).
2020-05-01 23:31:10 -03:00
David Capello
1d15bacdcd Add sensor tweaks to specify min/max thresholds of the sensor input
In this way we can translate the sensor input to a better output range
for our specific device (mouse, stylus, etc.).
2020-04-23 18:03:34 -03:00
David Capello
4cfa5e743e Add addition mode back for Hue/Saturation filter (fix #1848) 2020-04-23 12:05:09 -03:00
David Capello
79f9e28ce8 Added pen pressure sensitivity (fix #710)
- Added support to detect eraser tip on Linux (#610)
- Related to #139
- Still needs works for gradients and better brush interpolations
  between stroke points
- Requested several times, e.g. https://community.aseprite.org/t/1077
  https://community.aseprite.org/t/1881, steam forum, etc.
2020-04-21 22:27:49 -03:00
David Capello
5affdbbae1 Shox extensions in different categories in the Preferences dialog 2020-04-20 14:20:07 -03:00
David Capello
1f34d0e46e Add different formulas to convert RGB to Grayscale 2020-04-20 10:22:41 -03:00
David Capello
07f1510ebd User can configure "auto select layer" in quick mode independently
Now we have one "auto select layer" option for the quick mode of Move
tool (Ctrl/Cmd key, true by default) an other option for the regular
Move tool mode (false by default).
2020-04-18 21:21:14 -03:00
Gaspar Capello
966daf5e34 Add RgbMap algorithm option in RGB -> Indexed color mode conversion dialog 2020-04-15 15:36:50 -03:00
Gaspar Capello
80cbb2caf5 Add combobox to select RGB5A5/Octree algorithms in ColorQuantization dialog 2020-04-15 11:07:13 -03:00
Gaspar Capello
886fdf8b3f Add OctreeMap as an alternative RgbMap implementation to RgbMapRGB53A
There is a new experimental option to switch between both RgbMap
implementations.
2020-04-10 15:47:24 -03:00
Gaspar Capello
7ed83c10cc Fix gif format encoding 2020-04-09 10:23:36 -03:00
David Capello
2af6a0493e Fix recent list of files menu
This is a problem introduced with the plugin groups, but now we use a
group to store the list of recent files. With this commit we fixed
some bugs in the impl of menu groups.
2020-04-08 17:50:17 -03:00
David Capello
c73d745245 Don't show warning for untranslated text that start with '!' on widgets 2020-04-04 17:33:23 -03:00
David Capello
298c2e24e8 Add possibility to put plugin:newCommand{} in specific menu locations identified as "groups" (#1949) 2020-04-02 23:18:08 -03:00
David Capello
ba51812c89 Fix typo with auto-fit preferences 2020-03-30 11:02:28 -03:00
David Capello
d358e6055f Add auto-fit screen option (fix #789, fix #2267) 2020-03-30 09:16:14 -03:00
David Capello
72b5f0e701 Add missing files for the new TGA options 2020-03-20 20:15:29 -03:00
David Capello
c230e8f0ab Add options to save TGA files with 16/24/32bpp & uncompressed/compressed 2020-03-20 19:18:03 -03:00
David Capello
7319309630 Merge branch 'master' into tilemap-editor 2020-03-17 00:25:24 -03:00
David Capello
a0882ba443 Move PACKAGE/VERSION, etc. to new ver-lib
* As we moved the VERSION macro to a .c file, we don't have to
  recompile the whole project when we change the version number.
* Removed the version number from gui.xml
* Removed the invalid first menu item that might appear in the root
  menu when the gui.xml version is outdated in debug mode.
2020-03-16 10:31:32 -03:00