Commit Graph

7498 Commits

Author SHA1 Message Date
David Capello
8b1f887720 Show tile numbers when moving tilemaps 2020-10-13 18:12:29 -03:00
David Capello
40a56a6281 Fix expanded bounds when painting pixels (non-tiles) 2020-10-13 15:59:14 -03:00
David Capello
2dadd1839c Fix the origin position of a newly created cel after a ToolLoop in pixels mode 2020-10-13 12:27:40 -03:00
David Capello
84dbb5557e [lua] Fix functions to set/get user data with cmd::SetUserData + DocEvent 2020-10-13 11:53:30 -03:00
Gaspar Capello
13addb4336 UI user data window integration 2020-10-13 11:07:10 -03:00
David Capello
0bca1de5c1 Add support to fill with tiles 2020-10-09 17:22:57 -03:00
David Capello
0e84e8642e Fix Eraser tool (left/right click) in tiles mode 2020-10-06 10:40:08 -03:00
David Capello
8312db853e Fix issues creating the tilemap cels in Tiles mode
* Now old tiles don't appear (tiles painted in previously m_dstImage
  images)
* Fixed cel position: now the correct position (in canvas coordinate)
  is set
2020-10-05 18:21:22 -03:00
David Capello
ea75e22628 Switch to pixels mode when we change the tileset mode (which makes sense only in Pixels tilemap mode) 2020-10-05 14:45:20 -03:00
David Capello
120fb4dca4 Add support to copy/cut/paste/transform tilemaps 2020-10-02 19:03:53 -03:00
David Capello
edebb57f66 Refactor clipboard code
* Moved all clipboard:: functions inside app::Clipboard class
* Convert app:📋:ClipboardFormat enum to
  app::ClipboardFormat enum class
* Added app::Context::clipboard()
2020-09-25 11:14:52 -03:00
David Capello
44f65ad305 Minor change: use more "auto" before dynamic_cast() 2020-09-25 09:48:56 -03:00
David Capello
d843866746 Fix skew transformation from north/south handles when the bounds are flipped 2020-09-24 16:32:43 -03:00
David Capello
fe85d9d492 Fix comment in skew cases
In the initial impl of skew transformation the ABCD points were named
PQRS.
2020-09-24 16:31:46 -03:00
David Capello
6889c3e0d4 Remove unused var 2020-09-24 15:18:38 -03:00
David Capello
e2db76492b Avoid div by zero or extreme angles for skew transformation 2020-09-23 19:43:35 -03:00
David Capello
70a884d8ee Replace fixmath::fixed with double floating point in some cases 2020-09-22 18:34:35 -03:00
David Capello
8c916bf211 Minor fix to the angle used on each handle for mouse cursors 2020-09-22 17:12:22 -03:00
David Capello
3fbdd40f24 Add skew transformation (fix #71)
This is the first version of the feature, it still needs some
fixes (e.g. avoid skew transform when the pivot is in the same side of
the skew handle which can calculate a division by zero).
2020-09-18 19:29:43 -03:00
David Capello
98d06c31e3 Refactor KeyContext <-> string conversions 2020-09-02 18:09:19 -03:00
David Capello
676c582ede Minor change in gui.xml comments 2020-09-02 18:03:07 -03:00
David Capello
90dd05d57c Update visible region when editor scroll/zoom change 2020-09-01 13:02:25 -03:00
David Capello
c19ac7a45c Move the cancel flag from ToolLoop to ToolLoopManager 2020-09-01 12:13:24 -03:00
David Capello
5f45271779 Move some UI related things to ToolLoopBase() ctor to avoid querying the UI from the ToolLoopManager
There are plans to move the ToolLoopManager to a background thread, so
we cannot access the UI from that thread.
2020-09-01 10:28:21 -03:00
David Capello
291ebc6a38 Minor refactor from ui::MouseMessage -> tools::Pointer 2020-08-31 23:17:15 -03:00
David Capello
b1c0d80356 Add support to clear/fill/stroke selections in tiles mode 2020-08-27 20:32:22 -03:00
David Capello
4eeaad5a69 Fix preview with selection tools in tiles mode 2020-08-26 12:30:48 -03:00
David Capello
e5bfccbcd2 Simplify grid origin adjustment on ExpandCelCanvas::ExpandCelCanvas() 2020-08-25 16:09:32 -03:00
David Capello
580fe1b030 Minor change in ToolLoopImpl getInk() -> m_ink 2020-08-25 16:08:59 -03:00
David Capello
48d9e4c289 Fix compilation error in shrink_benchmark.cpp 2020-08-25 15:33:11 -03:00
David Capello
a4ba4c92fd Disable changing to TilemapMode::Tiles when we aren't in a tilemap 2020-08-25 15:04:39 -03:00
David Capello
162f6d802a Fix brush preview in tiles mode when the fg color is the mask color
The FG color shouldn't have relevance when we are in tiles mode (only
the fg tile should have it).
2020-08-24 15:37:08 -03:00
David Capello
0c351f6fcf Now SwitchColors command works in tiles mode 2020-08-24 12:25:35 -03:00
David Capello
18759b1198 Avoid crash when shift a tilemap pixels (still not working, but at doesn't crash) 2020-08-24 12:24:08 -03:00
David Capello
ab4accb60d Add support to read tags color/userdata from crash sessions from v1.2 and v1.3 2020-08-23 15:10:24 -03:00
David Capello
0ec8efd366 Fix auto and stack tileset modes when drawing on a tile_i_notile 2020-08-21 21:30:48 -03:00
David Capello
18454cf5fa Sync colors between the TagWindow color picker <-> user data color picker 2020-08-21 19:25:47 -03:00
David Capello
be7fa67b61 Fix typo in tags chunk 2020-08-21 19:16:24 -03:00
David Capello
9ad8f8bf73 Minor comments in code and .aseprite specs about user data for tags 2020-08-21 19:11:59 -03:00
Gaspar Capello
f630714547 Removed color functions from tag related code, fix backward compatibilty and added default color in tag constructor (before this, tests were failing) 2020-08-21 18:51:43 -03:00
Gaspar Capello
1cd584413d Fix ase format write/read for tags user data (backward compatible) 2020-08-21 18:51:40 -03:00
Gaspar Capello
55a37d0e6b Add tag userdata
Some code from https://github.com/aseprite/aseprite/pull/2265

Co-authored-by: Clarence "Sparr" Risher <sparr0@gmail.com>
2020-08-21 18:51:05 -03:00
David Capello
5ee3ebdd71 Add fg/bg tiles selectors in ColorBar
Now fg/bg colors and fg/bg tiles are different widgets, and the
StatusBar can show tiles when the eyedropper is picking tiles.
2020-08-21 18:28:31 -03:00
David Capello
fa46aff072 Minor changes in modify_tilemap_cel_region() 2020-08-20 14:22:28 -03:00
David Capello
8ff438c365 Fix crash copying from a tilemap with notiles 2020-08-20 14:22:05 -03:00
David Capello
9f56977666 Improve CopyRegion::CopyRegion() performance
We can avoid calling gfx::Region::createUnion() multiple times and
using just on intersection to clip the input region.
2020-08-20 11:41:16 -03:00
David Capello
e8dc717b08 Fix brush preview and drawing in tiles mode 2020-08-19 20:17:50 -03:00
David Capello
319eb3fd62 Use tilemap grid (instead of sprite grid)
Re-apply d862f9f94 which was deleted in 74c1f6af6 and it's needed when
we double-click tiles to select then.
2020-08-18 16:41:26 -03:00
David Capello
3623720dd4 Merge branch 'master' into beta 2020-08-18 11:05:37 -03:00
David Capello
f44aad06db [lua] Fix Dialog:file{ save=true } so 'save' field must be =true
Before this change if we used Dialog:file{ save=false } it would show
the save version of the dialog, which didn't make sense.
2020-08-18 08:55:04 -03:00