Commit Graph

183 Commits

Author SHA1 Message Date
David Capello
69a7faefa2 New default RgbMapAlgorithm to select what could works better at a given time 2021-05-09 20:53:09 -03:00
David Capello
a012dac020 Merge branch 'main' into beta 2021-04-12 17:11:28 -03:00
David Capello
8b4746e813 Add option to disable the "open sequence of files" dialog 2021-04-12 16:57:02 -03:00
David Capello
8d6f889e0e Add option to keep the timeline selection when we draw on the canvas 2021-04-12 14:47:47 -03:00
David Capello
8034b0cbcc Add support for multiple native windows (#139, #250, #962, etc.)
Each ui::Window now can have a related native os::Window. This
connection is done through the ui::Display class added recently in
c3d52f0bbe.
2021-03-02 13:50:49 -03:00
David Capello
44437e0d1f Add new ConvertLayer command ("Layer > Convert To" menu item)
Now we have an easy way to convert between:
  Background <-> Layers <-> Tilemaps

Deprecated (they are kept only for backward compatibility):
  BackgroundFromLayer
  LayerFromBackground
2021-02-23 11:32:08 -03:00
David Capello
b6987a0262 New "Layer > Convert" submenu
This will be a place to put new options to convert images to tilemaps
and viceversa.
2021-02-22 16:50:31 -03:00
David Capello
289a6ab864 Merge branch 'master' into beta 2021-01-29 12:19:43 -03:00
David Capello
e813773445 Merge branch 'feature-css-export' into css-export 2021-01-05 12:23:57 -03:00
mezz
78fc63c3f8
Organize the palette load/save menu 2021-01-04 09:53:20 -10:00
mezz
98a0bcb2d7
Add palette option to save as preset
This works the same as saving a palette normally, but opens the file dialogue to the default palette preset directory.
2020-12-29 19:56:02 -10:00
David Capello
91628daa9d Merge branch 'master' into beta 2020-12-22 15:48:15 -03:00
David Capello
c0ac9208ff Fix layer name for new sprites to match the translation in new layer (fix #2549) 2020-11-27 19:27:13 -03:00
David Capello
26b75bdb57 Add option to specify/modify the tileset name 2020-11-10 17:48:09 -03:00
David Capello
eb60ebb2a1 Show color palette/tileset at the same time 2020-11-09 19:29:14 -03:00
David Capello
505aa6119a Add option to change the "base index" from the layer properties 2020-10-30 21:11:58 -03:00
David Capello
a3286fc20a Minor refactor "first visible index" -> "base index" 2020-10-30 20:58:45 -03:00
David Capello
c2e5e69882 Simplify tilesets impl using tile index 0 = an empty tile
In this way we always have an empty tile available in the drawing
process. We've also added the Tileset::firstVisibleIndex field to
change the visible index of the tile 1 so we can offset the visible
number by the user (just as a visual aid / simulate old tilesets with
index=0=non-empty tile).
2020-10-30 16:33:34 -03:00
David Capello
8b1f887720 Show tile numbers when moving tilemaps 2020-10-13 18:12:29 -03:00
David Capello
2ffac6803c Merge branch 'beta' into tilemap-editor 2020-08-06 10:47:06 -03:00
David Capello
4e08d12f28 Merge branch 'master' into beta 2020-08-06 10:46:32 -03:00
David Capello
5edf30687b Add File > Scripts > Rescan option to rescan the available scripts
https://community.aseprite.org/t/6170/6
2020-08-03 13:51:40 -03:00
David Capello
8b6116911d Add extra options to show brush preview with Eraser/Blur/etc. tools
Feature request: https://community.aseprite.org/t/6427
2020-08-03 12:12:52 -03:00
David Capello
515dace441 Merge branch 'beta' into tilemap-editor 2020-07-13 17:32:42 -03:00
David Capello
ae02600a63 Add FullscreenMode command (fix #464) 2020-06-24 21:34:55 -03:00
David Capello
4e896b8a65 Merge branch 'fix-gif' into beta 2020-06-17 23:52:49 -03:00
David Capello
bcf53fa54a Merge branch 'octree' into beta 2020-06-17 23:33:41 -03:00
David Capello
bd1723313a Merge branch 'master' into tilemap-editor 2020-06-12 11:33:55 -03:00
David Capello
2f472f0760 [steam] Add possibility to take screenshots and add them to the Steam library
Requests:
https://community.aseprite.org/t/6067
https://steamcommunity.com/app/431730/discussions/0/1482109512300945388/
https://steamcommunity.com/app/431730/discussions/0/1495615865218665223/
https://steamcommunity.com/app/431730/discussions/0/1708438376933048578/
2020-06-11 14:18:13 -03:00
Gaspar Capello
9c37ea41ed Fix locked layer not completely locked (fix #2181) 2020-06-09 18:03:09 -03:00
David Capello
e4b224a0bd Merge branch 'swap-bg-colors' (fix #1812) 2020-06-04 16:59:41 -03:00
David Capello
a10efb187b Merge branch 'master' into tilemap-editor 2020-06-01 16:21:32 -03:00
David Capello
445e0abb0b [win] Add Tablet section on Edit > Preferences and restore old wintab behavior
Now on Windows it's more clear the different APIs to use (Windows
Pointer vs Wintab), the Wintab API works as before (generates mouse
events on WM_MOUSE message instead for each packet), and there is a
new Wintab mode to create events directly from packets (still a little
buggy with some tablets, but might be useful in other tablets to get
more precision for fast strokes).
2020-05-30 16:54:35 -03:00
MorganDavid
39a2045a43 Added swap checkerboard colors command 2020-05-28 23:11:26 +01:00
David Capello
a80af2b304 Merge branch 'master' into tilemap-editor 2020-05-18 20:24:22 -03:00
David Capello
263236deb3 Several fixed for Dynamics
* Now the max value in dynamics is equal to the brush size, so changing
  the brush size (e.g. switching between pencil/eraser tools) will
  change the max brush size (which is the most common parameter to
  change)
* Added mini_slider style for min/max brush/angle values
* Fixed some issues clicking outside the dynamics popup
2020-05-02 11:59:34 -03:00
David Capello
1d15bacdcd Add sensor tweaks to specify min/max thresholds of the sensor input
In this way we can translate the sensor input to a better output range
for our specific device (mouse, stylus, etc.).
2020-04-23 18:03:34 -03:00
David Capello
79f9e28ce8 Added pen pressure sensitivity (fix #710)
- Added support to detect eraser tip on Linux (#610)
- Related to #139
- Still needs works for gradients and better brush interpolations
  between stroke points
- Requested several times, e.g. https://community.aseprite.org/t/1077
  https://community.aseprite.org/t/1881, steam forum, etc.
2020-04-21 22:27:49 -03:00
David Capello
5affdbbae1 Shox extensions in different categories in the Preferences dialog 2020-04-20 14:20:07 -03:00
Gaspar Capello
966daf5e34 Add RgbMap algorithm option in RGB -> Indexed color mode conversion dialog 2020-04-15 15:36:50 -03:00
Gaspar Capello
80cbb2caf5 Add combobox to select RGB5A5/Octree algorithms in ColorQuantization dialog 2020-04-15 11:07:13 -03:00
Gaspar Capello
886fdf8b3f Add OctreeMap as an alternative RgbMap implementation to RgbMapRGB53A
There is a new experimental option to switch between both RgbMap
implementations.
2020-04-10 15:47:24 -03:00
Gaspar Capello
7ed83c10cc Fix gif format encoding 2020-04-09 10:23:36 -03:00
David Capello
ba51812c89 Fix typo with auto-fit preferences 2020-03-30 11:02:28 -03:00
David Capello
d358e6055f Add auto-fit screen option (fix #789, fix #2267) 2020-03-30 09:16:14 -03:00
Hamed Zaghaghi
123fa7d106 add css export 2020-03-24 05:51:02 +04:30
David Capello
c230e8f0ab Add options to save TGA files with 16/24/32bpp & uncompressed/compressed 2020-03-20 19:18:03 -03:00
David Capello
776b7862d3 Add Space+N/Tab/1,2,3 to handle tilemap modes
* Space+N to create new tilemaps
* Space+Tab to switch the tileset visibility
* Space+1,2,3 to change to manual/auto/stack tileset modes
2020-02-17 16:36:18 -03:00
David Capello
e792d4e078 Add possibility to move tiles w/drag and drop + remap tiles 2020-02-17 09:06:02 -03:00
David Capello
05fc4b2cc9 Move color bar tooltips to en.ini file 2020-02-17 09:06:02 -03:00