Commit Graph

7584 Commits

Author SHA1 Message Date
David Capello
289a6ab864 Merge branch 'master' into beta 2021-01-29 12:19:43 -03:00
Gaspar Capello
30a1f33ef6 Fix tilemap layer cels don’t move through frames movement action
Before this fix, tilemap layer cels don’t move when the user drag a column of cels through a frames movement action.
2021-01-21 16:08:59 -03:00
Gaspar Capello
3035a5713d Fix crash deleting a group layer at the top level
The crash could be achieved by having just one group layer at the top
level (with some children) and trying to delete it using Layer >
Delete Layer menu option (without using the timeline range).

Report: https://igarastudio.zendesk.com/agent/tickets/1719
2021-01-15 17:02:10 -03:00
David Capello
32106512dc Update about/status bar copyright info 2021-01-15 14:46:45 -03:00
David Capello
b1b201a22c Minor change in ui::Widget to check current manager 2021-01-15 13:16:40 -03:00
Gaspar Capello
61e469d126 Fix tag/slice properties: focus name by default instead of user data 2021-01-15 13:02:17 -03:00
David Capello
045e3ad473 Restore location of ColorQuantization option in the palette menu
Just to avoid confusion right now and to avoid deprecating
documentation in a minor release.
2021-01-15 12:23:10 -03:00
Gaspar Capello
980454eac0 Fix brush symmetry
Prior to this fix, asymmetric brushes weren't reflected, instead the brush was simply moved to a mirrored position.
2021-01-15 12:15:16 -03:00
David Capello
2be11cf2f5 Fix ASSERT deleting a backup session on start when there is no UI
This can happen if the session folder cannto be deleted e.g. when the
folder is not empty (for example if we've copied/created a file in the
session folder manually).
2021-01-15 11:43:07 -03:00
David Capello
a3072fba41 Revert change in Console::showException() from d0b39ebade 2021-01-15 11:33:40 -03:00
David Capello
ffbe4863ca Minor fix in coding style guide 2021-01-14 12:45:32 -03:00
David Capello
d0b39ebade Redraw window immediately on "live resizing" 2021-01-12 21:39:12 -03:00
David Capello
090743155b Merge branch 'css-export' 2021-01-05 15:03:09 -03:00
David Capello
ee07df6a26 CSS output without vars by default 2021-01-05 15:02:12 -03:00
David Capello
b1016a419f Minor formatting changes 2021-01-05 14:43:43 -03:00
David Capello
e813773445 Merge branch 'feature-css-export' into css-export 2021-01-05 12:23:57 -03:00
David Capello
d4072fac94 Merge branch 'save-palette-as-preset' 2021-01-05 11:48:57 -03:00
David Capello
d3f3858859 Minor change "save_as_preset" -> "saveAsPreset"
This new camelCase style is prefered since the introduction of the Lua
scripting API.
2021-01-05 11:41:26 -03:00
David Capello
de22d69678 Add FinishLoading signal to ResourcesListBox to detect when the resources were loaded
In this way we avoid using ui::ListBox::Change signal as a
workaround (which is a signal that should be fired only from
ui::ListBox::onChange()).
2021-01-05 11:03:29 -03:00
mezz
78fc63c3f8
Organize the palette load/save menu 2021-01-04 09:53:20 -10:00
mezz
3211831da3
Create and use new signal: PalettePresetsChange 2021-01-04 09:53:20 -10:00
David Capello
4b1e4c67c5 Merge branch 'fix-2564' 2021-01-04 15:55:50 -03:00
David Capello
23559a9b44 Don't generate new slice keyframes when duplicating the sprite (duplicate only the slice keyframes)
Related to #2568
2021-01-04 15:52:56 -03:00
Gaspar Capello
a7419c7813 Fix pen pressure size + symmetry
This fix improves the symmetry drawing when symmetry and the pen pressure size are on.
2020-12-30 16:35:36 -03:00
David Capello
4ae6d12fe0 Regenerate tag bands after resizing a tag 2020-12-30 10:58:16 -03:00
David Capello
96a1c98dfe Add missing #include to use Strings 2020-12-30 10:58:05 -03:00
David Capello
ed8ef5dbd7 Add support to resize tags with drag & drop
This idea was originally planned but never implemented. Requested
several times after tags were introduced:

https://github.com/aseprite/aseprite/issues/1275
https://github.com/aseprite/aseprite/issues/1875
https://community.aseprite.org/t/drag-to-resize-tag/3619
2020-12-30 10:25:37 -03:00
mezz
be48c40dc5
Reload palette popup and refresh search results when saving a new preset 2020-12-29 20:45:37 -10:00
mezz
98a0bcb2d7
Add palette option to save as preset
This works the same as saving a palette normally, but opens the file dialogue to the default palette preset directory.
2020-12-29 19:56:02 -10:00
David Capello
91628daa9d Merge branch 'master' into beta 2020-12-22 15:48:15 -03:00
Gaspar Capello
5d70ba46a3 Add documentation about Sprite User Data 2020-12-17 10:42:32 -03:00
Gaspar Capello
31ae8383fb Fix data recovery about sprite user data 2020-12-17 09:02:51 -03:00
David Capello
569ff7ed7c Add comment why doc::Sprite::sprite() member function was added 2020-12-16 12:40:24 -03:00
Gaspar Capello
54ae195159 [lua] Add support to sprite user data 2020-12-16 12:40:21 -03:00
Gaspar Capello
116201d8a1 Add custom data to Sprite Properties Window (fix #1306) 2020-12-16 12:40:05 -03:00
David Capello
21e893162d Add possibility to hold tool modifiers when we start drawing on kMouseDownMessage (fix #2537)
E.g. In this way we can press the Shift modifier, then press the mouse
button to start drawing successive straight lines with the angle
snapped (so there is no need to release/press the Shift modifier again
and again).
2020-12-14 14:49:16 -03:00
David Capello
81d9e8afec Fix bug with Console when the UI Screen Scaling is changed 2020-12-11 15:52:14 -03:00
David Capello
c0ac9208ff Fix layer name for new sprites to match the translation in new layer (fix #2549) 2020-11-27 19:27:13 -03:00
David Capello
85e51abcaa Minor changes about old "layer set" -> "layer group" 2020-11-27 19:26:18 -03:00
sumibi-yakitori
25ca9e4a13 Add duplicate slices 2020-11-23 16:41:14 +09:00
David Capello
6f9f6006cc Update laf to compile with ENABLE_UI=off 2020-11-13 12:05:07 -03:00
David Capello
76f3b96603 Don't select separators in comboboxes (recent folders separator, etc.) 2020-11-13 11:13:33 -03:00
David Capello
26b75bdb57 Add option to specify/modify the tileset name 2020-11-10 17:48:09 -03:00
David Capello
0cf28840b5 Don't show tileset button in Layer Properties when it's open for a regular layer 2020-11-09 19:45:04 -03:00
David Capello
5d77b885a1 Minor fix to tiles button 2020-11-09 19:29:35 -03:00
David Capello
eb60ebb2a1 Show color palette/tileset at the same time 2020-11-09 19:29:14 -03:00
Gaspar Capello
08f63f1b02 Fix cel and layer user data text input do not update when a fast layer change happen. 2020-11-05 18:42:32 -03:00
David Capello
db80c2a07e Real-time preview when editing tilemaps in Manual mode
In this way we can see the changes to all instances of the same tile
in the tilemap in real-time. The preview is done through a new
"preview tileset" that is used in the render concept (instead of the
preview image, a preview tileset is used as a temporal tileset to be
used for preview purposes only).
2020-11-04 16:54:12 -03:00
David Capello
4d6f4434cd Remove unused flag ExpandCelCanvas::UseModifiedRegionAsUndoInfo 2020-11-03 20:47:13 -03:00
David Capello
d73a67dde7 Revert "Swap "auto" mode to first place (Space+1) and "manual" to Space+2"
This reverts commit 2d0227e8b2.
2020-11-03 19:02:44 -03:00