Commit Graph

159 Commits

Author SHA1 Message Date
David Capello
212e9fbe6c New initial Lua debugger version (#1967)
Incomplete version of the Lua debugger.
Some available features:

* Break in next executed instruction
* Step in, over, out
* See & navigate stacktrace
* See local variables

Some missing features:

* Breakpoints
* Eval user expressions with local variables

The UX needs some improvement yet.
2021-10-12 16:52:14 -03:00
David Capello
6e84bb5443 [lua] Ask for permission to open a WebSocket from scripts 2021-10-07 19:37:10 -03:00
David Capello
18bebeaba8 Minor fix in share crash data tooltip 2021-09-23 19:41:40 -03:00
David Capello
f6322a1373 Don't show "Aseprite is up to date" when there is no new version 2021-09-23 15:27:09 -03:00
David Capello
0c604ca4ba Ask for consent to share crash data 2021-09-23 15:22:26 -03:00
David Capello
341408e902 Don't crash when saving palettes to .jpg format (fix #2654)
Now .jpg is not even show in the list of available format to save
palettes (same for other file format that don't support indexed color
mode).
2021-08-18 13:03:38 -03:00
David Capello
8f838ba36d Backport FullscreenMode command (#464)
Original from ae02600a63
2021-07-05 20:11:46 -03:00
David Capello
8b4746e813 Add option to disable the "open sequence of files" dialog 2021-04-12 16:57:02 -03:00
David Capello
8d6f889e0e Add option to keep the timeline selection when we draw on the canvas 2021-04-12 14:47:47 -03:00
David Capello
e813773445 Merge branch 'feature-css-export' into css-export 2021-01-05 12:23:57 -03:00
mezz
78fc63c3f8
Organize the palette load/save menu 2021-01-04 09:53:20 -10:00
mezz
98a0bcb2d7
Add palette option to save as preset
This works the same as saving a palette normally, but opens the file dialogue to the default palette preset directory.
2020-12-29 19:56:02 -10:00
David Capello
c0ac9208ff Fix layer name for new sprites to match the translation in new layer (fix #2549) 2020-11-27 19:27:13 -03:00
David Capello
5edf30687b Add File > Scripts > Rescan option to rescan the available scripts
https://community.aseprite.org/t/6170/6
2020-08-03 13:51:40 -03:00
David Capello
8b6116911d Add extra options to show brush preview with Eraser/Blur/etc. tools
Feature request: https://community.aseprite.org/t/6427
2020-08-03 12:12:52 -03:00
David Capello
2f472f0760 [steam] Add possibility to take screenshots and add them to the Steam library
Requests:
https://community.aseprite.org/t/6067
https://steamcommunity.com/app/431730/discussions/0/1482109512300945388/
https://steamcommunity.com/app/431730/discussions/0/1495615865218665223/
https://steamcommunity.com/app/431730/discussions/0/1708438376933048578/
2020-06-11 14:18:13 -03:00
Gaspar Capello
9c37ea41ed Fix locked layer not completely locked (fix #2181) 2020-06-09 18:03:09 -03:00
David Capello
e4b224a0bd Merge branch 'swap-bg-colors' (fix #1812) 2020-06-04 16:59:41 -03:00
David Capello
445e0abb0b [win] Add Tablet section on Edit > Preferences and restore old wintab behavior
Now on Windows it's more clear the different APIs to use (Windows
Pointer vs Wintab), the Wintab API works as before (generates mouse
events on WM_MOUSE message instead for each packet), and there is a
new Wintab mode to create events directly from packets (still a little
buggy with some tablets, but might be useful in other tablets to get
more precision for fast strokes).
2020-05-30 16:54:35 -03:00
MorganDavid
39a2045a43 Added swap checkerboard colors command 2020-05-28 23:11:26 +01:00
David Capello
263236deb3 Several fixed for Dynamics
* Now the max value in dynamics is equal to the brush size, so changing
  the brush size (e.g. switching between pencil/eraser tools) will
  change the max brush size (which is the most common parameter to
  change)
* Added mini_slider style for min/max brush/angle values
* Fixed some issues clicking outside the dynamics popup
2020-05-02 11:59:34 -03:00
David Capello
1d15bacdcd Add sensor tweaks to specify min/max thresholds of the sensor input
In this way we can translate the sensor input to a better output range
for our specific device (mouse, stylus, etc.).
2020-04-23 18:03:34 -03:00
David Capello
79f9e28ce8 Added pen pressure sensitivity (fix #710)
- Added support to detect eraser tip on Linux (#610)
- Related to #139
- Still needs works for gradients and better brush interpolations
  between stroke points
- Requested several times, e.g. https://community.aseprite.org/t/1077
  https://community.aseprite.org/t/1881, steam forum, etc.
2020-04-21 22:27:49 -03:00
David Capello
5affdbbae1 Shox extensions in different categories in the Preferences dialog 2020-04-20 14:20:07 -03:00
David Capello
ba51812c89 Fix typo with auto-fit preferences 2020-03-30 11:02:28 -03:00
David Capello
d358e6055f Add auto-fit screen option (fix #789, fix #2267) 2020-03-30 09:16:14 -03:00
Hamed Zaghaghi
123fa7d106 add css export 2020-03-24 05:51:02 +04:30
David Capello
c230e8f0ab Add options to save TGA files with 16/24/32bpp & uncompressed/compressed 2020-03-20 19:18:03 -03:00
David Capello
b7f41b811a Add Screenshot command 2019-12-05 12:05:18 -03:00
David Capello
8c2a99f952 Add option to reset symmetry to the center (fix #2195) 2019-11-11 15:47:21 -03:00
David Capello
c2acc973ee Add support to show multiple sections in Export Sprite Sheet 2019-10-29 16:37:06 -03:00
David Capello
c0dfd76114 Change Export Sprite Sheet dialog with a tab-like UI 2019-10-26 13:24:27 -03:00
David Capello
13d042f346 Add options to merge duplicates/ignore empty cels in Export Sprite Sheet 2019-10-23 21:09:56 -03:00
David Capello
536a4c5d3a Simplify Export Sprite Sheet with preview + changes to the UI
These changes include an option to split layers and tags
by rows (fix #1118)
2019-10-18 17:00:35 -03:00
David Capello
d99e642c55 Add split layers option in ExportSpriteSheet 2019-10-03 15:52:19 -03:00
David Capello
1c8b8051a8 Rename FrameTag -> Tag 2019-10-01 14:55:08 -03:00
David Capello
75636afd64 Preserve cel links when we copy/move a range of cels/frames
This is a common solution in the DocApi wrapper that takes cares of
the duplicated cels that we're copying with copyCel() and that are
linked in the source, so then it maps the links into the destination.
Solving this in DocApi we fixed the problem on the timeline
drag-and-drop (doc_range_ops), copy/paste clipboard ranges, and merged
the code in NewFrame to duplicate (linked) cels.

We've also added 3 variants of Duplicate Cels with this change:
- Duplicate Cels: Copies the whole cel block without linking to
  previous cels.
- Duplicate Linked Cels: Copies the whole cel block linking all cels to
  previous cels.
- Duplicate Cels w/Layer Mode: Depending on the layer mode (continuous
  or not) the cels will be linked or not (this is how "duplicate
  linked cels" was working before, and was added just in case for
  backward compatibility).

Fixes: http://steamcommunity.com/app/431730/discussions/1/142261352649813598/
2019-09-26 19:09:23 -03:00
David Capello
79f4e892f1 Add missing strings for extensions panel 2019-09-23 08:54:04 -03:00
David Capello
138cd2970c Add option to disable transforming multiple cels when we have only layers/frames selected on the Timeline 2019-09-11 14:01:50 -03:00
David Capello
d03f5e9145 Add option to force RotSprite usage (as in old versions) 2019-09-05 18:22:51 -03:00
David Capello
35aaa18ee3 [lua] Add app.range.colors + Move/CopyColors commands
Closes: https://community.aseprite.org/t/2512
2019-08-10 14:37:18 -03:00
David Capello
8d4c68fe17 Remove duplicate menu options (prefer "Edit > Paste Special" to paste the clipboard as something new) 2019-07-02 15:34:26 -03:00
David Capello
757fadeaf0 Add New Layer via Cut/Copy commands (fix #1567) 2019-07-02 15:28:05 -03:00
David Capello
fe4106457f Add "Edit > Paste Special > Paste As New Sprite" option (fix #1024) 2019-06-28 18:51:14 -03:00
David Capello
ff6538a68e Add Edit > Paste Special > Paste As New (Reference) Layer (fix #672, fix #1748) 2019-06-27 15:34:56 -03:00
David Capello
c7d1e4a472 New option to configure how much time we keep a closed sprite on RAM 2019-06-07 13:17:21 -03:00
David Capello
df741c246b Show "Loading..." item in DataRecoveryView if the list wasn't loaded before we click the "Recover Files..." option 2019-05-27 23:53:57 -03:00
David Capello
54883012bb Put "Reopen Closed File" and "Clear Recent Files" options inside "File > Open Recent" menu 2019-05-27 23:53:57 -03:00
David Capello
cdb98d4cd5 Add File > Reopen Closed File command 2019-05-27 23:53:57 -03:00
David Capello
1b62515cd2 Add "Recover Files..." option in Home tab
We've changed the way the "recover files" option works:
* Now it's an option that is always available (so we can open files
  even from sessions that were correctly closed in the past)
* We can open sessions from other Aseprite versions (as in a "best
  effort" approach, if it works, ok, if it doesn't -> contact user
  support)
2019-05-27 23:53:57 -03:00