Self-hosted game stream host for Moonlight.
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dependabot[bot] 9bc09e9d39
build(deps): bump third-party/doxyconfig from 671b494 to 6d145da (#2979)
Bumps [third-party/doxyconfig](https://github.com/LizardByte/doxyconfig) from `671b494` to `6d145da`.
- [Commits](671b494f3c...6d145dab2e)

---
updated-dependencies:
- dependency-name: third-party/doxyconfig
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
2024-08-07 23:07:51 +00:00
.github docs: drop sphinx and use doxygen exclusively (#2932) 2024-08-05 18:44:17 +00:00
cmake docs: drop sphinx and use doxygen exclusively (#2932) 2024-08-05 18:44:17 +00:00
docker docs: drop sphinx and use doxygen exclusively (#2932) 2024-08-05 18:44:17 +00:00
docs docs: drop sphinx and use doxygen exclusively (#2932) 2024-08-05 18:44:17 +00:00
gh-pages-template docs(website): add pacman download button (#2830) 2024-07-10 15:16:49 +00:00
packaging docs: drop sphinx and use doxygen exclusively (#2932) 2024-08-05 18:44:17 +00:00
scripts build(linux): add common build script (#2946) 2024-08-03 20:04:26 -04:00
src fix(windows): properly break on the first matching DXGI output (#2962) 2024-08-04 22:40:28 +00:00
src_assets fix(linux): add delay to service and improve troubleshooting docs (#2903) 2024-07-28 13:21:30 +00:00
tests Eliminate a redundant alloc+copy of each frame (#2852) 2024-07-14 12:23:19 -05:00
third-party build(deps): bump third-party/doxyconfig from 671b494 to 6d145da (#2979) 2024-08-07 23:07:51 +00:00
tools docs(src): add examples alias and general cleanup (#2763) 2024-06-28 08:34:14 -04:00
.clang-format
.codeql-prebuild-cpp-Linux.sh build(linux): add common build script (#2946) 2024-08-03 20:04:26 -04:00
.codeql-prebuild-cpp-macOS.sh build(docs): add cmake target for docs (#2748) 2024-06-24 16:12:31 +00:00
.codeql-prebuild-cpp-Windows.sh docs: use doxygen directly and drop breathe (#2739) 2024-06-24 22:14:27 +00:00
.dockerignore build(linux): add common build script (#2946) 2024-08-03 20:04:26 -04:00
.flake8
.gitattributes ci(flatpak): add flatpak builder lint (#2799) 2024-07-07 10:19:11 -04:00
.gitignore build(deps): bump third-party/doxyconfig from 671b494 to 6d145da (#2979) 2024-08-07 23:07:51 +00:00
.gitmodules docs: drop sphinx and use doxygen exclusively (#2932) 2024-08-05 18:44:17 +00:00
.prettierrc.json
.readthedocs.yaml build(deps): bump third-party/doxyconfig from 671b494 to 6d145da (#2979) 2024-08-07 23:07:51 +00:00
.rstcheck.cfg
CMakeLists.txt ci(flatpak): add flatpak builder lint (#2799) 2024-07-07 10:19:11 -04:00
codecov.yml ci: use prerelease logic (#2553) 2024-05-23 21:42:06 -04:00
crowdin.yml feat(i18n): add ui localization (#2279) 2024-03-22 19:54:12 -04:00
DOCKER_README.md docs: drop sphinx and use doxygen exclusively (#2932) 2024-08-05 18:44:17 +00:00
LICENSE
NOTICE
package.json build(deps): bump @fortawesome/fontawesome-free from 6.5.2 to 6.6.0 (#2878) 2024-07-17 17:50:40 +00:00
README.md docs: drop sphinx and use doxygen exclusively (#2932) 2024-08-05 18:44:17 +00:00
sunshine.icns
sunshine.ico
sunshine.png
sunshine.svg
toolchain-mingw64.cmake
vite.config.js build(macos)!: add homebrew formula and drop dmg (#2222) 2024-03-09 10:47:55 -05:00

Overview

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LizardByte has the full documentation hosted on Read the Docs.

About

Sunshine is a self-hosted game stream host for Moonlight. Offering low latency, cloud gaming server capabilities with support for AMD, Intel, and Nvidia GPUs for hardware encoding. Software encoding is also available. You can connect to Sunshine from any Moonlight client on a variety of devices. A web UI is provided to allow configuration, and client pairing, from your favorite web browser. Pair from the local server or any mobile device.

System Requirements

@warning{These tables are a work in progress. Do not purchase hardware based on this information.}

Minimum Requirements
Component Requirement
GPU AMD: VCE 1.0 or higher, see: obs-amd hardware support
Intel: VAAPI-compatible, see: VAAPI hardware support
Nvidia: NVENC enabled cards, see: nvenc support matrix
CPU AMD: Ryzen 3 or higher
Intel: Core i3 or higher
RAM 4GB or more
OS Windows: 10+ (Windows Server does not support virtual gamepads)
macOS: 12+
Linux/Debian: 12+ (bookworm)
Linux/Fedora: 39+
Linux/Ubuntu: 22.04+ (jammy)
Network Host: 5GHz, 802.11ac
Client: 5GHz, 802.11ac
4k Suggestions
Component Requirement
GPU AMD: Video Coding Engine 3.1 or higher
Intel: HD Graphics 510 or higher
Nvidia: GeForce GTX 1080 or higher
CPU AMD: Ryzen 5 or higher
Intel: Core i5 or higher
Network Host: CAT5e ethernet or better
Client: CAT5e ethernet or better
HDR Suggestions
Component Requirement
GPU AMD: Video Coding Engine 3.4 or higher
Intel: HD Graphics 730 or higher
Nvidia: Nvidia: Pascal-based GPU (GTX 10-series) or higher
CPU AMD: Ryzen 5 or higher
Intel: Core i5 or higher
Network Host: CAT5e ethernet or better
Client: CAT5e ethernet or better

Support

Our support methods are listed in our LizardByte Docs.

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Overview