aliaspider
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f896ba29d0
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silence some warnings.
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2018-01-30 18:07:12 +01:00 |
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twinaphex
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03e800c1c8
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Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
for D3D11
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2018-01-29 14:05:44 +01:00 |
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Twinaphex
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dbc51fb132
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Merge pull request #6183 from meepingsnesroms/master
Start adding tesseract functions
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2018-01-26 04:29:46 +01:00 |
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twinaphex
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61971c2f0e
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Remove header requirements for menu_display_d3d.c
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2018-01-26 03:53:56 +01:00 |
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Brad Parker
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f087b150c9
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Add quick menu option to watch shader files for changes and recompile automatically (Linux only for now)
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2018-01-25 15:50:57 -05:00 |
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meepingsnesroms
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b68256689a
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Start adding tesseract functions
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2018-01-25 12:22:42 -08:00 |
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Twinaphex
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f97ebfbf1f
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Merge pull request #6179 from aliaspider/master
(D3D11) add the remaining menu shaders.
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2018-01-25 17:18:59 +01:00 |
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aliaspider
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c0117f077b
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(D3D11) add the remaining menu shaders.
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2018-01-25 17:07:23 +01:00 |
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twinaphex
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b0f7728606
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CXX_BUILD - buildfixes
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2018-01-25 15:54:37 +01:00 |
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aliaspider
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a2cddb27e5
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(D3D11) refactors.
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2018-01-25 15:48:53 +01:00 |
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aliaspider
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74013c220a
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fix read of uninitialized memory.
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2018-01-25 15:44:35 +01:00 |
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twinaphex
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204f9aa484
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(360) More buildfixes
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2018-01-25 15:35:07 +01:00 |
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twinaphex
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d4367ed993
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Cleanups
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2018-01-25 15:30:48 +01:00 |
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twinaphex
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8422e44a2d
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Start moving d3dx fonts code to d3d_common.c
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2018-01-25 14:13:21 +01:00 |
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twinaphex
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282853873b
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(360) Some buildfixes
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2018-01-25 12:35:46 +01:00 |
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twinaphex
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766f3b33c7
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Dehardcode some more opaque types defined by macros
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2018-01-25 11:50:07 +01:00 |
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Twinaphex
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ef17085216
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Merge pull request #6175 from aliaspider/master
(D3D11) add ribbon shader.
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2018-01-25 09:50:57 +01:00 |
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aliaspider
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427003fa3b
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(D3D11) add ribbon shader.
- it doesn't look quite right though.
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2018-01-25 09:48:07 +01:00 |
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Twinaphex
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85fab182b8
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Merge pull request #6174 from aliaspider/master
(D3D11) autogen mipmaps when needed / fix text colors.
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2018-01-25 09:33:44 +01:00 |
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aliaspider
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2a54cbca75
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(D3D11) autogen mipmaps when needed.
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2018-01-25 04:57:49 +01:00 |
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twinaphex
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74a602d4c9
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Remove system_bgm
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2018-01-25 03:38:32 +01:00 |
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aliaspider
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8354ffd452
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(D3D12) add support for scaling/rotation im menu display driver.
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2018-01-25 01:34:53 +01:00 |
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aliaspider
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45541a0d44
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(D3D11) change the sprite vertex buffer to a ring buffer to avoid data
races with the gpu.
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2018-01-25 01:03:54 +01:00 |
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aliaspider
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013ecf3719
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(D3D11) menu display: fix the order of gradient colors.
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2018-01-25 00:53:57 +01:00 |
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aliaspider
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812eefa601
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(D3D11) add menu display driver.
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2018-01-25 00:20:06 +01:00 |
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twinaphex
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5730ebc118
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Add Shader Placeholder
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2018-01-24 04:21:28 +01:00 |
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twinaphex
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6bbfcdd069
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Cleanups
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2018-01-23 22:19:55 +01:00 |
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twinaphex
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ba8050ae2c
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Cleanup xmb_context_reset_background
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2018-01-23 21:34:54 +01:00 |
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twinaphex
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5fba9fe25a
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(XMB) Cleanups
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2018-01-23 21:18:44 +01:00 |
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twinaphex
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cc9ce0044b
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Fix more heap errors in debug mode - MSVC 2003
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2018-01-23 06:16:07 +01:00 |
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twinaphex
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c323041bc5
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menu_display_reset_textures_list - put texpath on stack
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2018-01-23 06:13:25 +01:00 |
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twinaphex
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3d5bb2af17
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(XMB) Turn background_file_path into char pointer
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2018-01-23 05:56:41 +01:00 |
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Twinaphex
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db2816556c
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Merge pull request #6157 from reswitched/buildfix-netplay
wrap some netplay code in #ifdef HAVE_NETPLAY blocks
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2018-01-23 05:38:57 +01:00 |
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twinaphex
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86b64c34aa
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Make xmb->thumbnail_file_path a char pointer
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2018-01-23 05:38:02 +01:00 |
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misson20000
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2440b6198d
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buildfix for netplay identifiers that weren't in #ifdef HAVE_NETPLAY blocks
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2018-01-22 20:36:09 -08:00 |
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twinaphex
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0c9b4a60a2
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Start reducing amount of times xmb->thumbnail_file_path is
written to
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2018-01-23 05:30:41 +01:00 |
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Twinaphex
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4a6a97be60
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Merge pull request #5429 from GregorR/netplay-input-upgrades-1
Netplay input upgrades 1
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2018-01-23 05:01:45 +01:00 |
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twinaphex
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a6ff88a094
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Catch another edge case - this function is a mess and a minefield -
we need additional helpers to file_path.c and we need to properly
clean this up
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2018-01-23 04:49:36 +01:00 |
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twinaphex
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4a7bfa463f
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Create tmp_new2 - avoid scenario where fill_pathname_join
tries to join itself - create path first with tmp_new2,
then copy this back to xmb->thumbnail_file_path
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2018-01-23 04:40:40 +01:00 |
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Twinaphex
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7902fdafd8
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Merge pull request #6155 from fr500/master
attempt to fix #6154
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2018-01-23 04:31:06 +01:00 |
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twinaphex
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b957e5aff4
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Cleanup
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2018-01-23 04:30:47 +01:00 |
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twinaphex
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f36dfda328
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Fix Coverity resource leak warning
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2018-01-23 04:29:45 +01:00 |
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radius
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fb4bf99a31
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attempt to fix #6154
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2018-01-22 21:48:17 -05:00 |
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twinaphex
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6a47669d21
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Prevent some heap corruptions/exceptions
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2018-01-23 03:41:25 +01:00 |
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twinaphex
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27f34bf420
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Some stability fixes
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2018-01-23 03:23:49 +01:00 |
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twinaphex
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d28d14079a
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Create separate D3D8 and D3D9 drivers
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2018-01-23 02:55:33 +01:00 |
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twinaphex
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e601190ecb
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(D3D11/12) Fix warnings
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2018-01-21 07:57:25 +01:00 |
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twinaphex
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e1ec0e578c
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(XUI) Use new d3d format function too
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2018-01-20 16:47:59 +01:00 |
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twinaphex
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9f7d0d59c5
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(Xbox 1) Fix texture U/V
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2018-01-20 07:00:03 +01:00 |
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twinaphex
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a3f95f58ec
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Cleanup menu_display_d3d
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2018-01-19 03:40:34 +01:00 |
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