8148 Commits

Author SHA1 Message Date
aliaspider
f896ba29d0 silence some warnings. 2018-01-30 18:07:12 +01:00
twinaphex
03e800c1c8 Add HAVE_D3D11 to MSVC 2013 - we need non-HAVE_DYNAMIC codepaths
for D3D11
2018-01-29 14:05:44 +01:00
Twinaphex
dbc51fb132
Merge pull request #6183 from meepingsnesroms/master
Start adding tesseract functions
2018-01-26 04:29:46 +01:00
twinaphex
61971c2f0e Remove header requirements for menu_display_d3d.c 2018-01-26 03:53:56 +01:00
Brad Parker
f087b150c9 Add quick menu option to watch shader files for changes and recompile automatically (Linux only for now) 2018-01-25 15:50:57 -05:00
meepingsnesroms
b68256689a Start adding tesseract functions 2018-01-25 12:22:42 -08:00
Twinaphex
f97ebfbf1f
Merge pull request #6179 from aliaspider/master
(D3D11) add the remaining menu shaders.
2018-01-25 17:18:59 +01:00
aliaspider
c0117f077b (D3D11) add the remaining menu shaders. 2018-01-25 17:07:23 +01:00
twinaphex
b0f7728606 CXX_BUILD - buildfixes 2018-01-25 15:54:37 +01:00
aliaspider
a2cddb27e5 (D3D11) refactors. 2018-01-25 15:48:53 +01:00
aliaspider
74013c220a fix read of uninitialized memory. 2018-01-25 15:44:35 +01:00
twinaphex
204f9aa484 (360) More buildfixes 2018-01-25 15:35:07 +01:00
twinaphex
d4367ed993 Cleanups 2018-01-25 15:30:48 +01:00
twinaphex
8422e44a2d Start moving d3dx fonts code to d3d_common.c 2018-01-25 14:13:21 +01:00
twinaphex
282853873b (360) Some buildfixes 2018-01-25 12:35:46 +01:00
twinaphex
766f3b33c7 Dehardcode some more opaque types defined by macros 2018-01-25 11:50:07 +01:00
Twinaphex
ef17085216
Merge pull request #6175 from aliaspider/master
(D3D11) add ribbon shader.
2018-01-25 09:50:57 +01:00
aliaspider
427003fa3b (D3D11) add ribbon shader.
- it doesn't look quite right though.
2018-01-25 09:48:07 +01:00
Twinaphex
85fab182b8
Merge pull request #6174 from aliaspider/master
(D3D11) autogen mipmaps when needed / fix text colors.
2018-01-25 09:33:44 +01:00
aliaspider
2a54cbca75 (D3D11) autogen mipmaps when needed. 2018-01-25 04:57:49 +01:00
twinaphex
74a602d4c9 Remove system_bgm 2018-01-25 03:38:32 +01:00
aliaspider
8354ffd452 (D3D12) add support for scaling/rotation im menu display driver. 2018-01-25 01:34:53 +01:00
aliaspider
45541a0d44 (D3D11) change the sprite vertex buffer to a ring buffer to avoid data
races with the gpu.
2018-01-25 01:03:54 +01:00
aliaspider
013ecf3719 (D3D11) menu display: fix the order of gradient colors. 2018-01-25 00:53:57 +01:00
aliaspider
812eefa601 (D3D11) add menu display driver. 2018-01-25 00:20:06 +01:00
twinaphex
5730ebc118 Add Shader Placeholder 2018-01-24 04:21:28 +01:00
twinaphex
6bbfcdd069 Cleanups 2018-01-23 22:19:55 +01:00
twinaphex
ba8050ae2c Cleanup xmb_context_reset_background 2018-01-23 21:34:54 +01:00
twinaphex
5fba9fe25a (XMB) Cleanups 2018-01-23 21:18:44 +01:00
twinaphex
cc9ce0044b Fix more heap errors in debug mode - MSVC 2003 2018-01-23 06:16:07 +01:00
twinaphex
c323041bc5 menu_display_reset_textures_list - put texpath on stack 2018-01-23 06:13:25 +01:00
twinaphex
3d5bb2af17 (XMB) Turn background_file_path into char pointer 2018-01-23 05:56:41 +01:00
Twinaphex
db2816556c
Merge pull request #6157 from reswitched/buildfix-netplay
wrap some netplay code in #ifdef HAVE_NETPLAY blocks
2018-01-23 05:38:57 +01:00
twinaphex
86b64c34aa Make xmb->thumbnail_file_path a char pointer 2018-01-23 05:38:02 +01:00
misson20000
2440b6198d buildfix for netplay identifiers that weren't in #ifdef HAVE_NETPLAY blocks 2018-01-22 20:36:09 -08:00
twinaphex
0c9b4a60a2 Start reducing amount of times xmb->thumbnail_file_path is
written to
2018-01-23 05:30:41 +01:00
Twinaphex
4a6a97be60
Merge pull request #5429 from GregorR/netplay-input-upgrades-1
Netplay input upgrades 1
2018-01-23 05:01:45 +01:00
twinaphex
a6ff88a094 Catch another edge case - this function is a mess and a minefield -
we need additional helpers to file_path.c and we need to properly
clean this up
2018-01-23 04:49:36 +01:00
twinaphex
4a7bfa463f Create tmp_new2 - avoid scenario where fill_pathname_join
tries to join itself - create path first with tmp_new2,
then copy this back to xmb->thumbnail_file_path
2018-01-23 04:40:40 +01:00
Twinaphex
7902fdafd8
Merge pull request #6155 from fr500/master
attempt to fix #6154
2018-01-23 04:31:06 +01:00
twinaphex
b957e5aff4 Cleanup 2018-01-23 04:30:47 +01:00
twinaphex
f36dfda328 Fix Coverity resource leak warning 2018-01-23 04:29:45 +01:00
radius
fb4bf99a31 attempt to fix #6154 2018-01-22 21:48:17 -05:00
twinaphex
6a47669d21 Prevent some heap corruptions/exceptions 2018-01-23 03:41:25 +01:00
twinaphex
27f34bf420 Some stability fixes 2018-01-23 03:23:49 +01:00
twinaphex
d28d14079a Create separate D3D8 and D3D9 drivers 2018-01-23 02:55:33 +01:00
twinaphex
e601190ecb (D3D11/12) Fix warnings 2018-01-21 07:57:25 +01:00
twinaphex
e1ec0e578c (XUI) Use new d3d format function too 2018-01-20 16:47:59 +01:00
twinaphex
9f7d0d59c5 (Xbox 1) Fix texture U/V 2018-01-20 07:00:03 +01:00
twinaphex
a3f95f58ec Cleanup menu_display_d3d 2018-01-19 03:40:34 +01:00