mirror of
https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
Cleanup menu_display_d3d
This commit is contained in:
parent
1f8e0fdfe5
commit
a3f95f58ec
@ -23,8 +23,6 @@
|
||||
|
||||
#include "../menu_driver.h"
|
||||
|
||||
#include "../../retroarch.h"
|
||||
#include "../../gfx/font_driver.h"
|
||||
#include "../../gfx/video_driver.h"
|
||||
#include "../../gfx/drivers/d3d.h"
|
||||
#include "../../gfx/common/d3d_common.h"
|
||||
@ -102,23 +100,6 @@ static void menu_display_d3d_blend_end(void)
|
||||
|
||||
static void menu_display_d3d_viewport(void *data)
|
||||
{
|
||||
#if 0
|
||||
D3DVIEWPORT vp = {0};
|
||||
menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data;
|
||||
d3d_video_t *d3d = (d3d_video_t*)video_driver_get_ptr(false);
|
||||
|
||||
if (!d3d || !draw)
|
||||
return;
|
||||
|
||||
vp.X = draw->x;
|
||||
vp.Y = d3d->video_info.height - (draw->y + draw->height);
|
||||
vp.Width = draw->width;
|
||||
vp.Height = draw->height;
|
||||
vp.MinZ = 0.0f;
|
||||
vp.MaxZ = 1.0f;
|
||||
|
||||
d3d_set_viewports(d3d->dev, &vp);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void menu_display_d3d_bind_texture(void *data)
|
||||
@ -152,20 +133,22 @@ static void menu_display_d3d_draw(void *data)
|
||||
const float *tex_coord = NULL;
|
||||
const float *color = NULL;
|
||||
|
||||
if (!d3d || !draw)
|
||||
if (!d3d || !draw || draw->pipeline.id)
|
||||
return;
|
||||
if((d3d->menu_display.offset + draw->coords->vertices )
|
||||
> d3d->menu_display.size)
|
||||
return;
|
||||
|
||||
if(draw->pipeline.id)
|
||||
pv = (Vertex*)
|
||||
d3d_vertex_buffer_lock(d3d->menu_display.buffer);
|
||||
|
||||
if (!pv)
|
||||
return;
|
||||
|
||||
if(d3d->menu_display.offset + draw->coords->vertices > d3d->menu_display.size)
|
||||
return;
|
||||
|
||||
pv = (Vertex*)d3d_vertex_buffer_lock(d3d->menu_display.buffer);
|
||||
pv += d3d->menu_display.offset;
|
||||
vertex = draw->coords->vertex;
|
||||
tex_coord = draw->coords->tex_coord;
|
||||
color = draw->coords->color;
|
||||
pv += d3d->menu_display.offset;
|
||||
vertex = draw->coords->vertex;
|
||||
tex_coord = draw->coords->tex_coord;
|
||||
color = draw->coords->color;
|
||||
|
||||
if (!vertex)
|
||||
vertex = menu_display_d3d_get_default_vertices();
|
||||
@ -175,14 +158,17 @@ static void menu_display_d3d_draw(void *data)
|
||||
for (i = 0; i < draw->coords->vertices; i++)
|
||||
{
|
||||
int colors[4];
|
||||
pv[i].x = *vertex++;
|
||||
pv[i].y = *vertex++;
|
||||
pv[i].z = 0.5f;
|
||||
|
||||
colors[0] = *color++ * 0xFF;
|
||||
colors[1] = *color++ * 0xFF;
|
||||
colors[2] = *color++ * 0xFF;
|
||||
colors[3] = *color++ * 0xFF;
|
||||
colors[0] = *color++ * 0xFF;
|
||||
colors[1] = *color++ * 0xFF;
|
||||
colors[2] = *color++ * 0xFF;
|
||||
colors[3] = *color++ * 0xFF;
|
||||
|
||||
pv[i].x = *vertex++;
|
||||
pv[i].y = *vertex++;
|
||||
pv[i].z = 0.5f;
|
||||
pv[i].u = *tex_coord++;
|
||||
pv[i].v = *tex_coord++;
|
||||
|
||||
pv[i].color =
|
||||
D3DCOLOR_ARGB(
|
||||
@ -191,9 +177,6 @@ static void menu_display_d3d_draw(void *data)
|
||||
colors[1], /* G */
|
||||
colors[2] /* B */
|
||||
);
|
||||
|
||||
pv[i].u = *tex_coord++;
|
||||
pv[i].v = *tex_coord++;
|
||||
}
|
||||
d3d_vertex_buffer_unlock(d3d->menu_display.buffer);
|
||||
|
||||
@ -202,23 +185,33 @@ static void menu_display_d3d_draw(void *data)
|
||||
|
||||
/* ugh */
|
||||
video_driver_get_size(&width, &height);
|
||||
matrix_4x4_scale(m1, 2.0, 2.0, 0);
|
||||
matrix_4x4_scale(m1, 2.0, 2.0, 0);
|
||||
matrix_4x4_translate(mop, -1.0, -1.0, 0);
|
||||
matrix_4x4_multiply(m2, mop, m1);
|
||||
matrix_4x4_multiply(m1, *((math_matrix_4x4*)draw->matrix_data), m2);
|
||||
matrix_4x4_scale(mop, (draw->width / 2.0) / width, (draw->height / 2.0) / height, 0);
|
||||
matrix_4x4_multiply(m1,
|
||||
*((math_matrix_4x4*)draw->matrix_data), m2);
|
||||
matrix_4x4_scale(mop,
|
||||
(draw->width / 2.0) / width,
|
||||
(draw->height / 2.0) / height, 0);
|
||||
matrix_4x4_multiply(m2, mop, m1);
|
||||
matrix_4x4_translate(mop, (draw->x + (draw->width / 2.0)) / width, (draw->y + (draw->height / 2.0)) / height,0);
|
||||
matrix_4x4_translate(mop,
|
||||
(draw->x + (draw->width / 2.0)) / width,
|
||||
(draw->y + (draw->height / 2.0)) / height,
|
||||
0);
|
||||
matrix_4x4_multiply(m1, mop, m2);
|
||||
matrix_4x4_multiply(m2, d3d->mvp_transposed, m1);
|
||||
d3d_matrix_transpose(&m1, &m2);
|
||||
|
||||
mvp.data = d3d;
|
||||
mvp.data = d3d;
|
||||
mvp.matrix = &m1;
|
||||
video_driver_set_mvp(&mvp);
|
||||
menu_display_d3d_bind_texture(draw);
|
||||
d3d_draw_primitive(d3d->dev, menu_display_prim_to_d3d_enum(draw->prim_type), d3d->menu_display.offset,
|
||||
draw->coords->vertices - (draw->prim_type == MENU_DISPLAY_PRIM_TRIANGLESTRIP? 2 : 0));
|
||||
d3d_draw_primitive(d3d->dev,
|
||||
menu_display_prim_to_d3d_enum(draw->prim_type),
|
||||
d3d->menu_display.offset,
|
||||
draw->coords->vertices -
|
||||
((draw->prim_type == MENU_DISPLAY_PRIM_TRIANGLESTRIP)
|
||||
? 2 : 0));
|
||||
|
||||
d3d->menu_display.offset += draw->coords->vertices;
|
||||
}
|
||||
@ -227,34 +220,42 @@ static void menu_display_d3d_draw_pipeline(void *data)
|
||||
{
|
||||
#if defined(HAVE_HLSL) || defined(HAVE_CG)
|
||||
menu_display_ctx_draw_t *draw = (menu_display_ctx_draw_t*)data;
|
||||
struct uniform_info uniform_param = {0};
|
||||
static float t = 0;
|
||||
video_coord_array_t *ca = menu_display_get_coords_array();
|
||||
video_coord_array_t *ca = NULL;
|
||||
|
||||
if (!draw)
|
||||
return;
|
||||
|
||||
(void)uniform_param;
|
||||
ca = menu_display_get_coords_array();
|
||||
|
||||
draw->x = 0;
|
||||
draw->y = 0;
|
||||
draw->coords = (struct video_coords*)(&ca->coords);
|
||||
draw->matrix_data = NULL;
|
||||
draw->x = 0;
|
||||
draw->y = 0;
|
||||
draw->coords = NULL;
|
||||
draw->matrix_data = NULL;
|
||||
|
||||
if (ca)
|
||||
draw->coords = (struct video_coords*)&ca->coords;
|
||||
|
||||
switch (draw->pipeline.id)
|
||||
{
|
||||
case VIDEO_SHADER_MENU:
|
||||
case VIDEO_SHADER_MENU_2:
|
||||
case VIDEO_SHADER_MENU_3:
|
||||
{
|
||||
struct uniform_info uniform_param = {0};
|
||||
t += 0.01;
|
||||
|
||||
t += 0.01;
|
||||
|
||||
uniform_param.enabled = true;
|
||||
uniform_param.lookup.enable = true;
|
||||
uniform_param.lookup.add_prefix = true;
|
||||
uniform_param.lookup.idx = draw->pipeline.id;
|
||||
uniform_param.lookup.type = SHADER_PROGRAM_VERTEX;
|
||||
uniform_param.type = UNIFORM_1F;
|
||||
uniform_param.lookup.ident = "time";
|
||||
uniform_param.result.f.v0 = t;
|
||||
(void)uniform_param;
|
||||
|
||||
uniform_param.enabled = true;
|
||||
uniform_param.lookup.enable = true;
|
||||
uniform_param.lookup.add_prefix = true;
|
||||
uniform_param.lookup.idx = draw->pipeline.id;
|
||||
uniform_param.lookup.type = SHADER_PROGRAM_VERTEX;
|
||||
uniform_param.type = UNIFORM_1F;
|
||||
uniform_param.lookup.ident = "time";
|
||||
uniform_param.result.f.v0 = t;
|
||||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
@ -265,10 +266,12 @@ static void menu_display_d3d_restore_clear_color(void)
|
||||
/* not needed */
|
||||
}
|
||||
|
||||
static void menu_display_d3d_clear_color(menu_display_ctx_clearcolor_t *clearcolor)
|
||||
static void menu_display_d3d_clear_color(
|
||||
menu_display_ctx_clearcolor_t *clearcolor)
|
||||
{
|
||||
DWORD clear_color = 0;
|
||||
d3d_video_t *d3d = (d3d_video_t*)video_driver_get_ptr(false);
|
||||
DWORD clear_color = 0;
|
||||
d3d_video_t *d3d = (d3d_video_t*)
|
||||
video_driver_get_ptr(false);
|
||||
|
||||
if (!d3d || !clearcolor)
|
||||
return;
|
||||
|
Loading…
x
Reference in New Issue
Block a user