twinaphex
|
fe1255094f
|
Get rid of now unused set_coords in video_driver_poke_interface
|
2019-03-18 05:04:23 +01:00 |
|
twinaphex
|
365053266f
|
Add more flags
|
2019-03-13 11:04:52 +01:00 |
|
twinaphex
|
2c024f400e
|
Start hooking up extra shader capability stats - not done yet
|
2019-03-13 00:54:11 +01:00 |
|
twinaphex
|
4b2fdfad48
|
(D3D10/12) Add menu widgets support - text offset is wrong
|
2019-02-07 01:40:15 +01:00 |
|
orbea
|
28ff4b391a
|
Clean up white space.
|
2019-02-03 16:00:50 -08:00 |
|
M4xw
|
7d186f7d2c
|
Revert PR #8043
|
2019-01-20 20:06:57 +01:00 |
|
Nano
|
c017271d8a
|
Fix #6747 Black bug
|
2019-01-19 10:26:06 +01:00 |
|
Twinaphex
|
01397f008a
|
Revert "Fix issue #6747 black bug"
|
2019-01-10 22:52:13 +01:00 |
|
Nano
|
f1ba335cb3
|
Fix issue #2791 black bug
|
2019-01-09 22:52:45 +01:00 |
|
twinaphex
|
2686cf1498
|
Fix disable-rgui
|
2019-01-06 17:04:28 +01:00 |
|
twinaphex
|
88e283f0c1
|
(D3D10/11/12) Some buildfixes
|
2018-12-30 04:51:03 +01:00 |
|
krzys-h
|
4fb06703b3
|
Port d3d12 driver for UWP
|
2018-12-28 22:10:26 +01:00 |
|
krzys-h
|
b201d669b5
|
First iteration of UWP support
Enough to kind of run
Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
|
2018-12-28 22:09:22 +01:00 |
|
radius
|
454efe03dc
|
fix auto shader preset loading in d3d10, d3d11, d3d12
|
2018-10-10 19:02:36 -05:00 |
|
twinaphex
|
ec5d046f4c
|
Cleanups - get rid of strcmp references
|
2018-09-15 07:44:21 +02:00 |
|
Brad Parker
|
12539f310d
|
use strl functions
|
2018-08-16 13:51:44 -04:00 |
|
twinaphex
|
6b31bd8b48
|
Only show Menu Linear Filter for RGUI and only show it for
video drivers that implement it
|
2018-04-24 15:14:06 +02:00 |
|
twinaphex
|
c4c8699ee3
|
Only show max swapchain images if supported by video driver and/or
context driver
|
2018-04-23 13:34:30 +02:00 |
|
twinaphex
|
6f3003554e
|
(D3D10/D3D11/D3D12) Don't load menu pipeline shaders unless XMB
is selected
|
2018-04-23 12:59:28 +02:00 |
|
twinaphex
|
832cc4e945
|
(MSVC) Silence warnings
|
2018-04-21 05:20:22 +02:00 |
|
Brandon Wright
|
e049605359
|
Add refresh rate polling to Win32 >= Windows 7.
|
2018-04-15 19:33:38 -05:00 |
|
Brandon Wright
|
7a00534378
|
Add poke interface for get_refresh_rate.
|
2018-04-15 17:56:11 -05:00 |
|
twinaphex
|
92b46a8275
|
Some cleanups
|
2018-03-30 15:50:27 +02:00 |
|
twinaphex
|
6e662a8064
|
(D3D12) Buildfix
|
2018-03-29 15:29:36 +02:00 |
|
twinaphex
|
ef5830b233
|
Silence some CXX_BUILD warnings
|
2018-03-29 15:27:30 +02:00 |
|
twinaphex
|
9b8713aebd
|
Fix Coverity defects
|
2018-03-24 11:59:01 +01:00 |
|
twinaphex
|
9057ffbde4
|
use boolean.h instead of stdbool.h
|
2018-03-24 11:45:50 +01:00 |
|
twinaphex
|
4d1b4f905f
|
Start adding OSD statistics - doesn't work yet for SDL2/SDL
|
2018-03-23 17:43:49 +01:00 |
|
twinaphex
|
070c09faec
|
Avoid more pointer grabbing for video driver ptr
|
2018-02-16 20:42:37 +01:00 |
|
aliaspider
|
72e6909aaa
|
(D3D) better handling of frame duping.
|
2018-02-12 03:25:37 +01:00 |
|
aliaspider
|
8a93e8d503
|
(D3D12) silence warning.
|
2018-02-12 01:29:44 +01:00 |
|
aliaspider
|
98682197c9
|
(D3D11/12) add overlays.
|
2018-02-12 01:19:43 +01:00 |
|
aliaspider
|
19aed2af36
|
(D3D11/12) prevent double-free when resizing framebuffers.
(D3D12)
- correctly support lut/filtering/wrap options for slang shaders.
- rework frame sync.
|
2018-02-11 22:56:37 +01:00 |
|
aliaspider
|
37bebb5b65
|
(D3D12) slang shaders support.
|
2018-02-11 00:00:20 +01:00 |
|
aliaspider
|
6fe379d978
|
(D3D12) add a compute shader for mipmap generation.
|
2018-02-09 14:57:07 +01:00 |
|
aliaspider
|
97813b9722
|
(D3D11/12) fix dialogbox / gradient.
|
2018-02-08 17:11:24 +01:00 |
|
aliaspider
|
0d88799e6d
|
(D3D12) add menu display driver.
|
2018-02-08 00:18:05 +01:00 |
|
aliaspider
|
92afd7387d
|
(D3D12) add a font driver.
|
2018-02-08 00:18:04 +01:00 |
|
aliaspider
|
e42015e026
|
(D3D12) allow for dynamic allocation of descriptors.
|
2018-02-08 00:18:04 +01:00 |
|
aliaspider
|
4ccb844ad6
|
(D3D12) add font and menu pipelines.
|
2018-02-08 00:18:04 +01:00 |
|
aliaspider
|
b030588669
|
(D3D12) refactor d3d12_init_samplers, add support for wrap modes.
|
2018-02-08 00:18:04 +01:00 |
|
aliaspider
|
6d90aae5d6
|
(D3D12) refactor init_pipeline.
|
2018-02-08 00:18:04 +01:00 |
|
twinaphex
|
cbd5e87711
|
Indenting nits
|
2018-02-04 22:12:53 +01:00 |
|
twinaphex
|
2b4890220a
|
(D3D) Silence CXX_BUILD warnings
|
2018-02-04 20:40:28 +01:00 |
|
aliaspider
|
700fce3bd2
|
various fixes for CXX_BUILD.
|
2018-02-04 20:03:27 +01:00 |
|
aliaspider
|
b228775b0d
|
(D3D10/11/12) allow building without HAVE_D3D9
|
2018-01-30 21:33:25 +01:00 |
|
twinaphex
|
a6f8013c24
|
More MSVC2013 buildfixes
|
2018-01-29 17:19:36 +01:00 |
|
twinaphex
|
a18e7767f3
|
Fix some unreferenced local variable warnings
|
2018-01-25 10:25:50 +01:00 |
|
aliaspider
|
17aa49004f
|
(D3D10/11/12) prevent some crashes on driver re-init.
|
2018-01-25 06:24:39 +01:00 |
|
aliaspider
|
30d5cd1a07
|
(D3D10/11/12) add viewport settings.
- move some common routines to video_driver.c
|
2018-01-24 15:00:32 +01:00 |
|