42362 Commits

Author SHA1 Message Date
Twinaphex
2a42983b4f
Merge pull request #6077 from aliaspider/master
(WIIU) fix detection of 32bit input frames.
2018-01-09 17:53:47 +01:00
aliaspider
a8d3ddc05d (WIIU) fix detection of 32bit input frames. 2018-01-09 17:05:09 +01:00
Twinaphex
ae8d0630e2
Merge pull request #6076 from aliaspider/master
(WIIU) custom shader: add support for input textures and most uniforms.
2018-01-09 16:52:20 +01:00
aliaspider
f34e180b40 (WIIU) custom shader: add support for input textures and most uniforms. 2018-01-09 16:41:01 +01:00
Twinaphex
e0597ab747
Merge pull request #6072 from bkoropoff/builtin-flac-2
Make sure HAVE_CHD is defined regardless of which FLAC we use
2018-01-09 06:22:09 +01:00
Brian Koropoff
52f799a815 Make sure HAVE_CHD is defined regardless of which FLAC we use 2018-01-08 20:29:01 -08:00
Twinaphex
bf1bd83631
Merge pull request #6071 from fr500/master
Disable hard sync on FF without mangling settings"
2018-01-09 03:43:33 +01:00
Twinaphex
31728bd2ca
Merge pull request #6074 from aliaspider/master
(WIIU) revert forced 480p mode.
2018-01-09 03:29:28 +01:00
aliaspider
22a776bb3e (WIIU) revert forced 480p mode. 2018-01-09 03:26:11 +01:00
Twinaphex
ae9e13324d
Merge pull request #6073 from aliaspider/master
(WIIU) improve support for custom shaders.
2018-01-09 03:22:49 +01:00
aliaspider
dc7c0a570f (WIIU) revert changes to net_listen.sh 2018-01-09 03:07:41 +01:00
aliaspider
0236b52b03 (WIIU) update uniform blocks correctly for custom shaders. 2018-01-09 03:06:54 +01:00
aliaspider
42905d9bbb (WIIU) add a better converter for slang shaders. 2018-01-09 03:05:29 +01:00
radius
8007c3efd7 Disable hard sync on FF without mangling settings 2018-01-08 20:06:24 -05:00
radius
6eb089cb82 Revert "Fast forward state disable hard sync"
This reverts commit ea5045d50a54840ccd4ec91550d59a6c6789bf2e.
2018-01-08 20:03:29 -05:00
twinaphex
aa641325cb Cleanups 2018-01-08 23:30:07 +01:00
twinaphex
7fdb621481 Update 2018-01-08 23:23:37 +01:00
twinaphex
8f9d807306 Remove some more Xbox ifdefs 2018-01-08 23:06:09 +01:00
Twinaphex
9f804f40bc
Merge pull request #6069 from orbea/revert-6064-builtin-flac
Revert "Fix building with built-in flac"
2018-01-08 19:21:51 +01:00
orbea
4415086176
Revert "Fix building with built-in flac" 2018-01-08 18:12:53 +00:00
twinaphex
7616ea1b73 Add some logging to SetTextureStageState 2018-01-08 17:25:39 +01:00
David Walters
3dc3534498 Merge branch 'master' of https://github.com/libretro/RetroArch into udev_lightgun_api 2018-01-08 14:37:05 +00:00
Twinaphex
a84a2046c4
Merge pull request #6067 from Tatsuya79/patch-3
Fast forward state disable hard sync
2018-01-08 12:11:26 +01:00
Tatsuya79
ea5045d50a
Fast forward state disable hard sync 2018-01-08 12:02:37 +01:00
Andrés
581683dc69
Merge pull request #6065 from gblues/master
Remove all HID code from WiiU build via ifdef
2018-01-08 02:33:08 -05:00
gblues
5894d0ef86 Remove all HID code from WiiU build via ifdef
== DETAILS
We're trying to track down the source of crashes when switching cores.
To rule out the HID code, this commit does the following:

- Wraps the library imports in an ifdef
- Wraps the object files in conditionals in Makefile.wiiu
- In wiiu_joypad, calls into the hidpad driver are wrapped in ifdef

== TESTING
This didn't solve the "System memory error" crash I've been experiencing.
But, maybe it will impact the other flavors of crashes others are seeing.
2018-01-07 20:26:24 -08:00
Twinaphex
27d671bd0a
Merge pull request #6064 from bkoropoff/builtin-flac
Fix building with built-in flac
2018-01-07 21:39:35 +01:00
twinaphex
5eb5ecac77 Update shader_hlsl.c 2018-01-07 21:34:39 +01:00
twinaphex
23ace06ca1 Cleanups 2018-01-07 20:55:00 +01:00
twinaphex
acf9e41aae Start using d3dx_compile_shader 2018-01-07 20:47:35 +01:00
twinaphex
49ea8b950e Create d3dx_compile_shader 2018-01-07 20:32:43 +01:00
twinaphex
141f09ad2e Cleanups 2018-01-07 20:25:30 +01:00
twinaphex
d3a4cc90c8 Cleanups - get rid of shader ifdefs 2018-01-07 20:21:08 +01:00
Brian Koropoff
4ad0a1214e Fix building with built-in flac
Not having HAVE_FLAC caused CHD support to be missing, etc.
This updates the logic to match how zlib is handled.
2018-01-07 10:48:09 -08:00
twinaphex
5ca618c8d6 Cleanups 2018-01-07 14:52:26 +01:00
twinaphex
8d7ea32e0d Add flag for debug D3D 2018-01-07 14:06:31 +01:00
twinaphex
1f0d57f5f2 (xdk360_fonts.cpp) Cleanups 2018-01-07 13:45:37 +01:00
twinaphex
58e6e2c025 Try to fix DEBUG path 2018-01-07 13:25:32 +01:00
twinaphex
0be4d7d178 Add free(file) 2018-01-07 13:13:21 +01:00
twinaphex
99699af36f (MSVC 2003) Add DEBUG 2018-01-07 12:21:01 +01:00
twinaphex
e011329728 (D3D) Buildfix 2018-01-07 12:12:41 +01:00
vgmoose
890de0e79b allow joycons to work while attached 2018-01-07 12:10:28 +01:00
twinaphex
fce097b892 (360) Buildfixes 2018-01-07 12:00:09 +01:00
twinaphex
e90a71d9f5 Create d3dx_compile_shader_from_file 2018-01-07 11:52:32 +01:00
twinaphex
3ab8f017d9 Cleanups 2018-01-07 11:06:27 +01:00
twinaphex
88d1e455e3 Add code that allows for debug D3D 2018-01-07 10:46:53 +01:00
Twinaphex
8a6d5dbe91
Merge pull request #6063 from aliaspider/master
(WIIU) add a tool to convert slang shaders.
2018-01-07 09:06:29 +01:00
aliaspider
6b24663dd9 (WIIU) add more NULL check to *_free functions. 2018-01-07 03:45:41 +01:00
aliaspider
7cc34302f4 (WIIU) check for NULL in gfd_free 2018-01-07 03:40:03 +01:00
aliaspider
517a3f801f (WIIU) add a tool to convert slang shaders. 2018-01-07 03:26:14 +01:00