twinaphex
|
f93f3ea6d4
|
(Griffin) Use new xaudio.cpp
|
2013-01-11 00:27:56 +01:00 |
|
twinaphex
|
530fe37373
|
(Xbox 1) Move xbox1/image.c to xdk/image.c
|
2013-01-10 09:22:33 +01:00 |
|
twinaphex
|
cc71a83fa8
|
(RARCH_CONSOLE) Console ports now use config_load for loading
config file stuff and config_set_default as only place to load
defaults from. Slightly messy defaults will be cleaned up later.
|
2013-01-10 06:38:19 +01:00 |
|
twinaphex
|
1b398a1941
|
(PSP) comment out non-working video driver for now - use null video
for now
|
2013-01-10 04:22:42 +01:00 |
|
twinaphex
|
47c421eb8f
|
Some better ifdefs in griffin.c
|
2013-01-10 03:34:43 +01:00 |
|
twinaphex
|
c6e8ff2206
|
(Xenon) Rename dir from 360 to xenon
|
2013-01-10 03:24:38 +01:00 |
|
twinaphex
|
436f05709b
|
(360) Xaudio2 360 driver uses same C backend file as PC now
|
2013-01-10 01:53:37 +01:00 |
|
twinaphex
|
589b5eefdb
|
(360) 360 audio driver now goes through the same Xaudio driver
as PC
|
2013-01-09 22:04:28 +01:00 |
|
twinaphex
|
5f398be410
|
(GX) Split up RMenu code into rmenu_gx.c
|
2013-01-09 18:31:14 +01:00 |
|
twinaphex
|
a925f3ca9f
|
(RARCH_CONSOLE) Rename and relocate all menu files
|
2013-01-09 17:50:12 +01:00 |
|
twinaphex
|
b074adbc1d
|
(Griffin) Add NULL ifdefs for Griffin
|
2013-01-09 05:57:02 +01:00 |
|
twinaphex
|
403a087926
|
Null drivers have to be explicitly compiled in now -
otherwise they are ommitted
|
2013-01-09 05:54:48 +01:00 |
|
twinaphex
|
f53321b0ce
|
(Xbox 1) Iosupport.cpp code integrated into platform_xdk.c
|
2013-01-09 05:24:31 +01:00 |
|
twinaphex
|
d5b3cef544
|
HAVE_ZLIB functions now part of rarch_console_rom_ext.c
|
2013-01-09 04:51:14 +01:00 |
|
twinaphex
|
71b632faba
|
Remove rarch_console_libretro_mgmt.c
|
2013-01-09 03:44:10 +01:00 |
|
twinaphex
|
70c85be081
|
Refactored out of existence rarch_console_exec.c - now implemented
per platform port that needs it
|
2013-01-09 02:31:54 +01:00 |
|
twinaphex
|
025f0995f5
|
(RARCH_CONSOLE) Refactor frontend_psp.c into platform_psp.c
|
2013-01-08 08:38:25 +01:00 |
|
twinaphex
|
e8a0ab1e1d
|
(XDK) Now uses frontend_console.c too
|
2013-01-08 06:26:02 +01:00 |
|
ToadKing
|
1dc08b9a6d
|
(GX) work with new console code
|
2013-01-07 23:48:21 -05:00 |
|
twinaphex
|
c721ddd560
|
(RARCH_CONSOLE) One main() function to rule them all - PS3
port currently set up - callback system needs to be done
later for system/platform-specific functions
|
2013-01-08 01:26:18 +01:00 |
|
twinaphex
|
a67c247ebc
|
(Wiiuse) Add HAVE_WIIUSE_RUMBLE and HAVE_WIIUSE_SPEAKER defines
|
2013-01-07 05:03:50 +01:00 |
|
twinaphex
|
5ee38b157d
|
(Wii) Add customized Wiiuse - should reduce overall input latency
(also debloats - no Guitar Hero 3/Wii Board/key down/key up)
|
2013-01-07 04:10:16 +01:00 |
|
twinaphex
|
f8160fb2bd
|
(Android) Cleanups
|
2013-01-06 06:10:24 +01:00 |
|
twinaphex
|
013fda1cb6
|
(Android) Move Android frontend file too
|
2013-01-06 05:28:42 +01:00 |
|
twinaphex
|
011e740129
|
Move all frontend files to new dir 'frontend'
|
2013-01-06 05:22:21 +01:00 |
|
twinaphex
|
7c2dd5e769
|
(Griffin) Remove rarch_console_main_wrap.c include
|
2013-01-06 03:52:29 +01:00 |
|
Themaister
|
78a8e03f2f
|
Update griffin for RXML. Purge libxml2.
|
2013-01-02 15:23:22 +01:00 |
|
Themaister
|
0b4cf2d053
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
|
twinaphex
|
0de110a274
|
(Android) Create separate input_autodetect.c input file
|
2012-12-31 18:02:20 +01:00 |
|
twinaphex
|
d114095447
|
(RARCH_CONSOLE) Don't compile in input_common.c for consoles
|
2012-12-25 20:46:58 +01:00 |
|
Themaister
|
7c60aaf48f
|
Compile in overlay if HAVE_OVERLAY in griffin.
|
2012-12-23 18:39:34 +01:00 |
|
Themaister
|
f445c939e9
|
Merge branch 'master' into overlay
|
2012-12-23 13:56:57 +01:00 |
|
Themaister
|
9b58fac354
|
Always compile in config file support.
|
2012-12-23 13:55:59 +01:00 |
|
twinaphex
|
04cabb0996
|
(Android) refactor JNI code - still can't load ClassLoader
|
2012-12-23 13:16:58 +01:00 |
|
twinaphex
|
29ef7dc4ed
|
(Android) Initial implementation of input overlay key input code -
not working yet due to need to determine whether or not touchscreen
is pressed in input_state_pressed
|
2012-12-21 01:31:01 +01:00 |
|
twinaphex
|
675124bda4
|
(Griffin) Compile in overlay code - get rid of input_state
override for Android
|
2012-12-20 20:48:09 +01:00 |
|
twinaphex
|
ae089a7b58
|
(Android) Make logging optional
|
2012-12-16 04:13:31 +01:00 |
|
twinaphex
|
566296068a
|
(Xbox 1) Fix build
|
2012-12-15 03:59:31 +01:00 |
|
twinaphex
|
13b8c40c27
|
Remove null_fonts - bitmap fonts will always be the fallback
default now
|
2012-12-15 03:02:26 +01:00 |
|
twinaphex
|
d2683cc02a
|
(Android) Fix build
|
2012-12-15 02:59:35 +01:00 |
|
twinaphex
|
0261d934f2
|
(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
|
2012-12-15 01:14:21 +01:00 |
|
twinaphex
|
a7a901962f
|
(PS3) Works again on PS3
|
2012-12-15 00:17:43 +01:00 |
|
twinaphex
|
fcb31db218
|
(PSFont) Add PS Font renderer for font abstraction interface
|
2012-12-14 22:35:47 +01:00 |
|
twinaphex
|
dbb962e946
|
Streamline frame_count usage
(Android/Griffin) Fix build
|
2012-12-14 20:33:36 +01:00 |
|
twinaphex
|
986f886a35
|
(Android) Compiles in bitmap fonts
|
2012-12-13 22:49:17 +01:00 |
|
twinaphex
|
bb1e2a4677
|
(Android) Don't split up JNI functions into their own file -
assumed this is Android-specific for now
(Android) Some input improvements - don't call AKeyEvent_getKeyCode
unless type is of AINPUT_EVENT_TYPE_KEY
|
2012-12-13 17:05:07 +01:00 |
|
twinaphex
|
c5bda29ce3
|
(Android) Refactor JNI code
|
2012-12-13 15:32:35 +01:00 |
|
twinaphex
|
ddc9c94884
|
(Android) Refactor Android.mk - better defines
|
2012-12-03 04:58:44 +01:00 |
|
twinaphex
|
7403faa608
|
HAVE_NEON define seems to give problems - WANT_NEON seems to work
- so quick-fix hack for now
|
2012-12-03 00:20:21 +01:00 |
|
twinaphex
|
1c9dec56a8
|
(NEON/Android) Some fixes
|
2012-12-02 23:50:32 +01:00 |
|