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https://github.com/libretro/RetroArch
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Remove null_fonts - bitmap fonts will always be the fallback
default now
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@ -217,8 +217,6 @@ FONTS
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#include "../../gfx/fonts/xdk1_xfonts.c"
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#elif defined(_XBOX360)
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#include "../../gfx/fonts/xdk360_fonts.cpp"
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#else
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#include "../../gfx/fonts/null_fonts.c"
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#endif
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#endif
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@ -1,37 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../gl_common.h"
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void gl_init_font(void *data, const char *font_path, unsigned font_size)
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{
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(void)font_path;
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(void)font_size;
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}
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void gl_deinit_font(void *data)
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{
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}
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void gl_render_msg(void *data, const char *msg)
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{
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(void)data;
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}
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void gl_render_msg_place(void *data, float x, float y, float scale, uint32_t color, const char *msg)
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{
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(void)data;
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}
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