(360) 360 audio driver now goes through the same Xaudio driver

as PC
This commit is contained in:
twinaphex 2013-01-09 22:04:28 +01:00
parent 05863ffe31
commit 589b5eefdb
10 changed files with 198 additions and 245 deletions

View File

@ -1,227 +0,0 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "../driver.h"
#include <stdlib.h>
#include <xtl.h>
#include "../audio/xaudio-c/xaudio_xdk360.h"
#include "../general.h"
#define MAX_BUFFERS 16
#define MAX_BUFFERS_MASK 15
struct XAudio : public IXAudio2VoiceCallback
{
XAudio() :
buf(0), pXAudio2(0), pMasteringVoice(0),
pSourceVoice(0), nonblock(false), bufsize(0),
bufptr(0), write_buffer(0), buffers(0), hEvent(0)
{}
~XAudio()
{
if (pSourceVoice)
{
pSourceVoice->Stop(0, XAUDIO2_COMMIT_NOW);
pSourceVoice->DestroyVoice();
}
if (pMasteringVoice)
pMasteringVoice->DestroyVoice();
if (pXAudio2)
pXAudio2->Release();
if (hEvent)
CloseHandle(hEvent);
free(buf);
}
bool init(unsigned rate, unsigned latency)
{
size_t bufsize_ = latency * rate / 1000;
size_t size = bufsize_ * 2 * sizeof(int16_t);
RARCH_LOG("XAudio2: Requesting %d ms latency, using %d ms latency.\n", latency, (int)bufsize_ * 1000 / rate);
if (FAILED(XAudio2Create(&pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR)))
return false;
if (FAILED(pXAudio2->CreateMasteringVoice(&pMasteringVoice, 2, rate, 0, 0, NULL)))
return false;
WAVEFORMATEX wfx = {0};
wfx.wFormatTag = WAVE_FORMAT_PCM;
wfx.nChannels = 2;
wfx.nSamplesPerSec = rate;
wfx.nBlockAlign = 2 * sizeof(int16_t);
wfx.wBitsPerSample = sizeof(int16_t) * 8;
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
wfx.cbSize = 0;
if (FAILED(pXAudio2->CreateSourceVoice(&pSourceVoice, &wfx,
XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, this, 0, 0)))
return false;
hEvent = CreateEvent(0, FALSE, FALSE, 0);
bufsize = size / MAX_BUFFERS;
buf = (uint8_t*)malloc(bufsize * MAX_BUFFERS);
memset(buf, 0, bufsize * MAX_BUFFERS);
if (FAILED(pSourceVoice->Start(0, XAUDIO2_COMMIT_NOW)))
return false;
return true;
}
// It's really 16-bit, but we have to byteswap.
size_t write(const uint8_t *buffer, size_t size)
{
if (nonblock)
{
size_t avail = bufsize * (MAX_BUFFERS - buffers - 1);
if (avail == 0)
return 0;
if (avail < size)
size = avail;
}
unsigned bytes = size;
while (bytes)
{
unsigned need = min(bytes, bufsize - bufptr);
uint8_t *base_write = buf + write_buffer * bufsize + bufptr;
memcpy(base_write, buffer, need);
bufptr += need;
buffer += need;
bytes -= need;
if (bufptr == bufsize)
{
while (buffers == MAX_BUFFERS - 1)
WaitForSingleObject(hEvent, INFINITE);
XAUDIO2_BUFFER xa2buffer = {0};
xa2buffer.AudioBytes = bufsize;
xa2buffer.pAudioData = buf + write_buffer * bufsize;
if (FAILED(pSourceVoice->SubmitSourceBuffer(&xa2buffer, NULL)))
return 0;
InterlockedIncrement(&buffers);
bufptr = 0;
write_buffer = (write_buffer + 1) & MAX_BUFFERS_MASK;
}
}
return size;
}
STDMETHOD_(void, OnBufferStart) (void *) {}
STDMETHOD_(void, OnBufferEnd) (void *)
{
InterlockedDecrement(&buffers);
SetEvent(hEvent);
}
STDMETHOD_(void, OnLoopEnd) (void *) {}
STDMETHOD_(void, OnStreamEnd) () {}
STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
uint8_t *buf;
IXAudio2 *pXAudio2;
IXAudio2MasteringVoice *pMasteringVoice;
IXAudio2SourceVoice *pSourceVoice;
bool nonblock;
unsigned bufsize;
unsigned bufptr;
unsigned write_buffer;
volatile long buffers;
HANDLE hEvent;
};
static void *xa_init(const char *device, unsigned rate, unsigned latency)
{
if (latency < 8)
latency = 8; // Do not allow shenanigans.
XAudio *xa = new XAudio;
if (!xa->init(rate, latency))
goto error;
return xa;
error:
RARCH_ERR("Failed to init XAudio2.\n");
delete xa;
return NULL;
}
static ssize_t xa_write(void *data, const void *buf, size_t size)
{
XAudio *xa = (XAudio*)data;
size_t ret = xa->write((const uint8_t*)buf, size);
if (ret == 0 && !xa->nonblock)
return -1;
return ret;
}
static bool xa_stop(void *data)
{
(void)data;
return true;
}
static void xa_set_nonblock_state(void *data, bool state)
{
XAudio *xa = (XAudio*)data;
xa->nonblock = state;
}
static bool xa_start(void *data)
{
(void)data;
return true;
}
static void xa_free(void *data)
{
XAudio *xa = (XAudio*)data;
if (xa)
delete xa;
}
static bool xa_use_float(void *data)
{
(void)data;
return false;
}
const audio_driver_t audio_xdk360 = {
xa_init,
xa_write,
xa_stop,
xa_start,
xa_set_nonblock_state,
xa_free,
xa_use_float,
"xdk360"
};

View File

@ -0,0 +1,173 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <xtl.h>
#include "xaudio-xdk360.h"
#include "xaudio-c.h"
#define MAX_BUFFERS 16
#define MAX_BUFFERS_MASK 15
struct xaudio2 : public IXAudio2VoiceCallback
{
xaudio2() :
buf(0), pXAudio2(0), pMasteringVoice(0),
pSourceVoice(0), nonblock(false), bufsize(0),
bufptr(0), write_buffer(0), buffers(0), hEvent(0)
{}
~xaudio2()
{
if (pSourceVoice)
{
pSourceVoice->Stop(0, XAUDIO2_COMMIT_NOW);
pSourceVoice->DestroyVoice();
}
if (pMasteringVoice)
pMasteringVoice->DestroyVoice();
if (pXAudio2)
pXAudio2->Release();
if (hEvent)
CloseHandle(hEvent);
free(buf);
}
STDMETHOD_(void, OnBufferStart) (void *) {}
STDMETHOD_(void, OnBufferEnd) (void *)
{
InterlockedDecrement(&buffers);
SetEvent(hEvent);
}
STDMETHOD_(void, OnLoopEnd) (void *) {}
STDMETHOD_(void, OnStreamEnd) () {}
STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
uint8_t *buf;
IXAudio2 *pXAudio2;
IXAudio2MasteringVoice *pMasteringVoice;
IXAudio2SourceVoice *pSourceVoice;
bool nonblock;
unsigned bufsize;
unsigned bufptr;
unsigned write_buffer;
volatile long buffers;
HANDLE hEvent;
};
void xaudio2_enumerate_devices(xaudio2_t *xa)
{
(void)xa;
}
xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
size_t size, unsigned device)
{
(void)device;
WAVEFORMATEX wfx = {0};
xaudio2 *handle = new xaudio2;
if (!handle)
return NULL;
if (FAILED(XAudio2Create(&handle->pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR)))
goto error;
if (FAILED(handle->pXAudio2->CreateMasteringVoice(&handle->pMasteringVoice, channels,
samplerate, 0, 0, NULL)))
goto error;
wfx.wFormatTag = WAVE_FORMAT_PCM;
wfx.nChannels = channels;
wfx.nSamplesPerSec = samplerate;
wfx.nBlockAlign = channels * sizeof(int16_t);
wfx.wBitsPerSample = sizeof(int16_t) * 8;
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
wfx.cbSize = 0;
if (FAILED(handle->pXAudio2->CreateSourceVoice(&handle->pSourceVoice, &wfx,
XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, handle, 0, 0)))
goto error;
handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
handle->bufsize = size / MAX_BUFFERS;
handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
memset(handle->buf, 0, handle->bufsize * MAX_BUFFERS);
if (FAILED(handle->pSourceVoice->Start(0, XAUDIO2_COMMIT_NOW)))
goto error;
return handle;
error:
RARCH_ERR("Failed to init XAudio2 (for Xbox 360).\n");
delete handle;
return NULL;
}
size_t xaudio2_write_avail(xaudio2_t *handle)
{
return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1);
}
// It's really 16-bit, but we have to byteswap.
size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes_)
{
unsigned bytes = bytes_;
const uint8_t *buffer = (const uint8_t*)buf;
while (bytes)
{
unsigned need = min(bytes, handle->bufsize - handle->bufptr);
memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr,
buffer, need);
handle->bufptr += need;
buffer += need;
bytes -= need;
if (handle->bufptr == handle->bufsize)
{
while (handle->buffers == MAX_BUFFERS - 1)
WaitForSingleObject(handle->hEvent, INFINITE);
XAUDIO2_BUFFER xa2buffer = {0};
xa2buffer.AudioBytes = handle->bufsize;
xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
if (FAILED(handle->pSourceVoice->SubmitSourceBuffer(&xa2buffer, NULL)))
return 0;
InterlockedIncrement(&handle->buffers);
handle->bufptr = 0;
handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
}
}
return bytes_;
}
void xaudio2_free(xaudio2_t *handle)
{
xaudio2 *xa = (xaudio2*)handle;
if (xa)
delete xa;
}

View File

@ -97,7 +97,11 @@ static bool xa_start(void *data)
static bool xa_use_float(void *data)
{
(void)data;
#ifdef _XBOX
return false;
#else
return true;
#endif
}
static void xa_free(void *data)

View File

@ -60,7 +60,6 @@ enum
AUDIO_PS3,
AUDIO_XENON360,
AUDIO_WII,
AUDIO_XDK360,
AUDIO_NULL,
INPUT_ANDROID,
@ -106,8 +105,6 @@ enum
#define AUDIO_DEFAULT_DRIVER AUDIO_PS3
#elif defined(XENON)
#define AUDIO_DEFAULT_DRIVER AUDIO_XENON360
#elif defined(_XBOX360)
#define AUDIO_DEFAULT_DRIVER AUDIO_XDK360
#elif defined(GEKKO)
#define AUDIO_DEFAULT_DRIVER AUDIO_WII
#elif defined(HAVE_ALSA) && defined(HAVE_VIDEOCORE)

View File

@ -290,15 +290,27 @@ AUDIO
============================================================ */
#if defined(__CELLOS_LV2__)
#include "../../ps3/ps3_audio.c"
#elif defined(_XBOX360)
#include "../../360/xdk360_audio.cpp"
#elif defined(XENON)
#include "../../360/xenon360_audio.c"
#elif defined(GEKKO)
#include "../../gx/gx_audio.c"
#elif defined(HAVE_DSOUND)
#endif
#ifdef HAVE_XAUDIO
#include "../../audio/xaudio.c"
#ifdef _XBOX
#include "../../audio/xaudio-c/xaudio-xdk360.cpp"
#else
#include "../../audio/xaudio-c/xaudio-c.c"
#endif
#endif
#ifdef HAVE_DSOUND
#include "../../audio/dsound.c"
#elif defined(HAVE_SL)
#endif
#ifdef HAVE_SL
#include "../../audio/opensl.c"
#endif

View File

@ -74,9 +74,6 @@ static const audio_driver_t *audio_drivers[] = {
#ifdef XENON
&audio_xenon360,
#endif
#ifdef _XBOX360
&audio_xdk360,
#endif
#ifdef GEKKO
&audio_gx,
#endif

View File

@ -341,7 +341,6 @@ extern const audio_driver_t audio_pulse;
extern const audio_driver_t audio_dsound;
extern const audio_driver_t audio_coreaudio;
extern const audio_driver_t audio_xenon360;
extern const audio_driver_t audio_xdk360;
extern const audio_driver_t audio_ps3;
extern const audio_driver_t audio_gx;
extern const audio_driver_t audio_null;

View File

@ -113,7 +113,7 @@
<MinimalRebuild>true</MinimalRebuild>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";%(PreprocessorDefinitions);HAVE_DEFAULT_RETROPAD_INPUT;_CRT_SECURE_NO_WARNINGS;main=rarch_main;RARCH_CONSOLE;HAVE_RMENU;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG;_XBOX;HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";%(PreprocessorDefinitions);HAVE_DEFAULT_RETROPAD_INPUT;_CRT_SECURE_NO_WARNINGS;main=rarch_main;RARCH_CONSOLE;HAVE_RMENU;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB;HAVE_XAUDIO</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
@ -190,7 +190,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";HAVE_DEFAULT_RETROPAD_INPUT;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU;main=rarch_main;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;%(PreprocessorDefinitions);HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";HAVE_DEFAULT_RETROPAD_INPUT;_CRT_SECURE_NO_WARNINGS;RARCH_CONSOLE;HAVE_RMENU;main=rarch_main;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB;HAVE_XAUDIO</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
</ClCompile>
<Link>
@ -234,7 +234,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";HAVE_DEFAULT_RETROPAD_INPUT;_CRT_SECURE_NO_WARNINGS;main=rarch_main;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB;HAVE_RMENU</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;PROFILE;FASTCAP;%(PreprocessorDefinitions);HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";HAVE_DEFAULT_RETROPAD_INPUT;_CRT_SECURE_NO_WARNINGS;main=rarch_main;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB;HAVE_RMENU;HAVE_XAUDIO</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -275,7 +275,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";_CRT_SECURE_NO_WARNINGS;HAVE_DEFAULT_RETROPAD_INPUT;main=rarch_main;RARCH_CONSOLE=1;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB;HAVE_RMENU</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;%(PreprocessorDefinitions);HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";_CRT_SECURE_NO_WARNINGS;HAVE_DEFAULT_RETROPAD_INPUT;main=rarch_main;RARCH_CONSOLE=1;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB;HAVE_RMENU;HAVE_XAUDIO</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -316,7 +316,7 @@
<ExceptionHandling>false</ExceptionHandling>
<BufferSecurityCheck>false</BufferSecurityCheck>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";_CRT_SECURE_NO_WARNINGS;HAVE_DEFAULT_RETROPAD_INPUT;RARCH_CONSOLE;HAVE_RMENU;main=rarch_main;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_XBOX;LTCG;%(PreprocessorDefinitions);HAVE_XINPUT2;PACKAGE_VERSION="0.9.8-beta3";_CRT_SECURE_NO_WARNINGS;HAVE_DEFAULT_RETROPAD_INPUT;RARCH_CONSOLE;HAVE_RMENU;main=rarch_main;HAVE_FILEBROWSER;HAVE_HDD_CACHE_PARTITION;HAVE_NETPLAY;HAVE_SOCKET_LEGACY;HAVE_ZLIB;HAVE_RARCH_MAIN_WRAP;HAVE_RARCH_EXEC;HAVE_LIBRETRO_MANAGEMENT;D3DCOMPILE_USEVOIDS;HAVE_GRIFFIN;HAVE_HLSL;HAVE_VID_CONTEXT;HAVE_D3D9;_XBOX360;HAVE_FBO;HAVE_SCREENSHOTS;WANT_RZLIB;HAVE_XAUDIO</PreprocessorDefinitions>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>

View File

@ -62,8 +62,6 @@ const char *config_get_default_audio(void)
return "ext";
case AUDIO_XENON360:
return "xenon360";
case AUDIO_XDK360:
return "xdk360";
case AUDIO_PS3:
return "ps3";
case AUDIO_WII: