mirror of
https://github.com/libretro/RetroArch
synced 2025-01-29 09:32:52 +00:00
(360) Xaudio2 360 driver uses same C backend file as PC now
This commit is contained in:
parent
11c1d149d6
commit
436f05709b
@ -1,10 +1,26 @@
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/*
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Simple C interface for XAudio2
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Author: Hans-Kristian Arntzen
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License: Public Domain
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*/
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2013 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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// Simple C interface for XAudio2
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#ifdef _XBOX
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#include "xaudio-xdk360.h"
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#else
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#include "xaudio.h"
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#endif
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#include "xaudio-c.h"
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#include <stdint.h>
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#include <stdio.h>
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@ -19,27 +35,53 @@
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#define max(a, b) ((a) > (b) ? (a) : (b))
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struct xaudio2
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#ifdef _XBOX
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: public IXAudio2VoiceCallback
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#endif
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{
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const IXAudio2VoiceCallbackVtbl *lpVtbl;
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#ifdef _XBOX
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xaudio2() :
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buf(0), pXAudio2(0), pMasterVoice(0),
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pSourceVoice(0), bufsize(0),
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bufptr(0), write_buffer(0), buffers(0), hEvent(0)
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{}
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uint8_t *buf;
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IXAudio2 *pXAudio2;
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IXAudio2MasteringVoice *pMasterVoice;
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IXAudio2SourceVoice *pSourceVoice;
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HANDLE hEvent;
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~xaudio2() {}
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volatile long buffers;
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unsigned bufsize;
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unsigned bufptr;
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unsigned write_buffer;
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STDMETHOD_(void, OnBufferStart) (void *) {}
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STDMETHOD_(void, OnBufferEnd) (void *)
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{
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InterlockedDecrement(&buffers);
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SetEvent(hEvent);
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}
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STDMETHOD_(void, OnLoopEnd) (void *) {}
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STDMETHOD_(void, OnStreamEnd) () {}
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STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
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STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
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STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
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#else
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const IXAudio2VoiceCallbackVtbl *lpVtbl;
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#endif
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uint8_t *buf;
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IXAudio2 *pXAudio2;
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IXAudio2MasteringVoice *pMasterVoice;
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IXAudio2SourceVoice *pSourceVoice;
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HANDLE hEvent;
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volatile long buffers;
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unsigned bufsize;
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unsigned bufptr;
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unsigned write_buffer;
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};
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#ifndef _XBOX
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static void WINAPI voice_on_buffer_end(void *handle_, void *data)
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{
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(void)data;
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xaudio2_t *handle = (xaudio2_t*)handle_;
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InterlockedDecrement(&handle->buffers);
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SetEvent(handle->hEvent);
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(void)data;
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xaudio2_t *handle = (xaudio2_t*)handle_;
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InterlockedDecrement(&handle->buffers);
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SetEvent(handle->hEvent);
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}
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static void WINAPI dummy_voidp(void *handle, void *data) { (void)handle; (void)data; }
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@ -48,140 +90,172 @@ static void WINAPI dummy_uint32(void *handle, UINT32 dummy) { (void)handle; (voi
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static void WINAPI dummy_voidp_hresult(void *handle, void *data, HRESULT dummy) { (void)handle; (void)data; (void)dummy; }
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const struct IXAudio2VoiceCallbackVtbl voice_vtable = {
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dummy_uint32,
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dummy_nil,
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dummy_nil,
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dummy_voidp,
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voice_on_buffer_end,
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dummy_voidp,
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dummy_voidp_hresult,
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dummy_uint32,
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dummy_nil,
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dummy_nil,
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dummy_voidp,
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voice_on_buffer_end,
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dummy_voidp,
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dummy_voidp_hresult,
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};
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#endif
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void xaudio2_enumerate_devices(xaudio2_t *xa)
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{
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UINT32 dev_count;
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IXAudio2_GetDeviceCount(xa->pXAudio2, &dev_count);
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fprintf(stderr, "XAudio2 devices:\n");
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for (unsigned i = 0; i < dev_count; i++)
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{
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XAUDIO2_DEVICE_DETAILS dev_detail;
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IXAudio2_GetDeviceDetails(xa->pXAudio2, i, &dev_detail);
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fwprintf(stderr, L"\t%u: %s\n", i, dev_detail.DisplayName);
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}
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(void)xa;
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#ifndef _XBOX
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UINT32 dev_count;
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IXAudio2_GetDeviceCount(xa->pXAudio2, &dev_count);
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fprintf(stderr, "XAudio2 devices:\n");
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for (unsigned i = 0; i < dev_count; i++)
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{
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XAUDIO2_DEVICE_DETAILS dev_detail;
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IXAudio2_GetDeviceDetails(xa->pXAudio2, i, &dev_detail);
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fwprintf(stderr, L"\t%u: %s\n", i, dev_detail.DisplayName);
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}
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#endif
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}
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static void xaudio2_set_wavefmt(WAVEFORMATEX *wfx, bool use_float,
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unsigned channels, unsigned samplerate)
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{
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if (use_float)
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{
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wfx->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
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wfx->nBlockAlign = channels * sizeof(float);
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wfx->wBitsPerSample = sizeof(float) * 8;
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}
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else
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{
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wfx->wFormatTag = WAVE_FORMAT_PCM;
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wfx->nBlockAlign = channels * sizeof(int16_t);
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wfx->wBitsPerSample = sizeof(int16_t) * 8;
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}
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wfx->nChannels = channels;
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wfx->nSamplesPerSec = samplerate;
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wfx->nAvgBytesPerSec = wfx->nSamplesPerSec * wfx->nBlockAlign;
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wfx->cbSize = 0;
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}
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xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
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size_t size, unsigned device)
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size_t size, unsigned device)
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{
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xaudio2_t *handle = (xaudio2_t*)calloc(1, sizeof(*handle));
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if (!handle)
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return NULL;
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bool float_supported = true;
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#ifdef _XBOX
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xaudio2_t *handle = new xaudio2;
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float_supported = false;
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#else
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xaudio2_t *handle = (xaudio2_t*)calloc(1, sizeof(*handle));
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#endif
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if (!handle)
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return NULL;
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handle->lpVtbl = &voice_vtable;
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CoInitializeEx(0, COINIT_MULTITHREADED);
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WAVEFORMATEX wfx = {0};
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#ifndef _XBOX
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handle->lpVtbl = &voice_vtable;
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CoInitializeEx(0, COINIT_MULTITHREADED);
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#endif
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WAVEFORMATEX wfx = {0};
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if (FAILED(XAudio2Create(&handle->pXAudio2)))
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goto error;
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if (FAILED(XAudio2Create(&handle->pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR)))
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goto error;
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if (FAILED(IXAudio2_CreateMasteringVoice(handle->pXAudio2,
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&handle->pMasterVoice, channels, samplerate, 0, device, NULL)))
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goto error;
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if (FAILED(IXAudio2_CreateMasteringVoice(handle->pXAudio2,
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&handle->pMasterVoice, channels, samplerate, 0, device, NULL)))
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goto error;
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wfx.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
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wfx.nChannels = channels;
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wfx.nSamplesPerSec = samplerate;
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wfx.nBlockAlign = channels * sizeof(float);
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wfx.wBitsPerSample = sizeof(float) * 8;
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wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
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wfx.cbSize = 0;
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xaudio2_set_wavefmt(&wfx, float_supported, channels, samplerate);
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if (FAILED(IXAudio2_CreateSourceVoice(handle->pXAudio2,
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&handle->pSourceVoice, &wfx,
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XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO,
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(IXAudio2VoiceCallback*)handle, 0, 0)))
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goto error;
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if (FAILED(IXAudio2_CreateSourceVoice(handle->pXAudio2,
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&handle->pSourceVoice, &wfx,
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XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO,
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(IXAudio2VoiceCallback*)handle, 0, 0)))
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goto error;
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handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
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if (!handle->hEvent)
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goto error;
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handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
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if (!handle->hEvent)
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goto error;
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handle->bufsize = size / MAX_BUFFERS;
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handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
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if (!handle->buf)
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goto error;
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handle->bufsize = size / MAX_BUFFERS;
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handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
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if (!handle->buf)
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goto error;
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if (FAILED(IXAudio2SourceVoice_Start(handle->pSourceVoice, 0, XAUDIO2_COMMIT_NOW)))
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goto error;
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if (FAILED(IXAudio2SourceVoice_Start(handle->pSourceVoice, 0, XAUDIO2_COMMIT_NOW)))
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goto error;
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return handle;
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return handle;
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error:
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xaudio2_free(handle);
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return NULL;
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xaudio2_free(handle);
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return NULL;
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}
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size_t xaudio2_write_avail(xaudio2_t *handle)
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{
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return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1);
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return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1);
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}
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size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes_)
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{
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unsigned bytes = bytes_;
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const uint8_t *buffer = (const uint8_t*)buf;
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while (bytes)
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{
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unsigned need = min(bytes, handle->bufsize - handle->bufptr);
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memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr,
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buffer, need);
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unsigned bytes = bytes_;
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const uint8_t *buffer = (const uint8_t*)buf;
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while (bytes)
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{
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unsigned need = min(bytes, handle->bufsize - handle->bufptr);
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memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr,
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buffer, need);
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handle->bufptr += need;
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buffer += need;
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bytes -= need;
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handle->bufptr += need;
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buffer += need;
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bytes -= need;
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if (handle->bufptr == handle->bufsize)
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{
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while (handle->buffers == MAX_BUFFERS - 1)
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WaitForSingleObject(handle->hEvent, INFINITE);
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if (handle->bufptr == handle->bufsize)
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{
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while (handle->buffers == MAX_BUFFERS - 1)
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WaitForSingleObject(handle->hEvent, INFINITE);
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XAUDIO2_BUFFER xa2buffer = {0};
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xa2buffer.AudioBytes = handle->bufsize;
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xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
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XAUDIO2_BUFFER xa2buffer = {0};
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xa2buffer.AudioBytes = handle->bufsize;
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xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
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if (FAILED(IXAudio2SourceVoice_SubmitSourceBuffer(handle->pSourceVoice, &xa2buffer, NULL)))
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return 0;
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if (FAILED(IXAudio2SourceVoice_SubmitSourceBuffer(handle->pSourceVoice, &xa2buffer, NULL)))
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return 0;
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InterlockedIncrement(&handle->buffers);
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handle->bufptr = 0;
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handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
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}
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}
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InterlockedIncrement(&handle->buffers);
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handle->bufptr = 0;
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handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
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}
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}
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return bytes_;
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return bytes_;
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}
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void xaudio2_free(xaudio2_t *handle)
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{
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if (handle)
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{
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if (handle->pSourceVoice)
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{
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IXAudio2SourceVoice_Stop(handle->pSourceVoice, 0, XAUDIO2_COMMIT_NOW);
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IXAudio2SourceVoice_DestroyVoice(handle->pSourceVoice);
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}
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if (handle)
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{
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if (handle->pSourceVoice)
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{
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IXAudio2SourceVoice_Stop(handle->pSourceVoice, 0, XAUDIO2_COMMIT_NOW);
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IXAudio2SourceVoice_DestroyVoice(handle->pSourceVoice);
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}
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if (handle->pMasterVoice)
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IXAudio2MasteringVoice_DestroyVoice(handle->pMasterVoice);
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if (handle->pMasterVoice)
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IXAudio2MasteringVoice_DestroyVoice(handle->pMasterVoice);
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if (handle->pXAudio2)
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IXAudio2_Release(handle->pXAudio2);
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if (handle->pXAudio2)
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IXAudio2_Release(handle->pXAudio2);
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if (handle->hEvent)
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CloseHandle(handle->hEvent);
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if (handle->hEvent)
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CloseHandle(handle->hEvent);
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free(handle->buf);
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free(handle);
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}
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free(handle->buf);
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#ifdef _XBOX
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delete(handle);
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#else
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free(handle);
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#endif
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}
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}
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|
@ -1,173 +0,0 @@
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/* RetroArch - A frontend for libretro.
|
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* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
|
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* Copyright (C) 2011-2013 - Daniel De Matteis
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
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*/
|
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|
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#include <stdlib.h>
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#include <xtl.h>
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#include "xaudio-xdk360.h"
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#include "xaudio-c.h"
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#define MAX_BUFFERS 16
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#define MAX_BUFFERS_MASK 15
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struct xaudio2 : public IXAudio2VoiceCallback
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{
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xaudio2() :
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buf(0), pXAudio2(0), pMasteringVoice(0),
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pSourceVoice(0), nonblock(false), bufsize(0),
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bufptr(0), write_buffer(0), buffers(0), hEvent(0)
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{}
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~xaudio2()
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{
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if (pSourceVoice)
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{
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pSourceVoice->Stop(0, XAUDIO2_COMMIT_NOW);
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pSourceVoice->DestroyVoice();
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}
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|
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if (pMasteringVoice)
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pMasteringVoice->DestroyVoice();
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|
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if (pXAudio2)
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pXAudio2->Release();
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|
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if (hEvent)
|
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CloseHandle(hEvent);
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|
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free(buf);
|
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}
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|
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STDMETHOD_(void, OnBufferStart) (void *) {}
|
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STDMETHOD_(void, OnBufferEnd) (void *)
|
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{
|
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InterlockedDecrement(&buffers);
|
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SetEvent(hEvent);
|
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}
|
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STDMETHOD_(void, OnLoopEnd) (void *) {}
|
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STDMETHOD_(void, OnStreamEnd) () {}
|
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STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
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STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
|
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STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
|
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|
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uint8_t *buf;
|
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IXAudio2 *pXAudio2;
|
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IXAudio2MasteringVoice *pMasteringVoice;
|
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IXAudio2SourceVoice *pSourceVoice;
|
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bool nonblock;
|
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unsigned bufsize;
|
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unsigned bufptr;
|
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unsigned write_buffer;
|
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volatile long buffers;
|
||||
HANDLE hEvent;
|
||||
};
|
||||
|
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void xaudio2_enumerate_devices(xaudio2_t *xa)
|
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{
|
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(void)xa;
|
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}
|
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|
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xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels,
|
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size_t size, unsigned device)
|
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{
|
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(void)device;
|
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WAVEFORMATEX wfx = {0};
|
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xaudio2 *handle = new xaudio2;
|
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if (!handle)
|
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return NULL;
|
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|
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if (FAILED(XAudio2Create(&handle->pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR)))
|
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goto error;
|
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|
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if (FAILED(handle->pXAudio2->CreateMasteringVoice(&handle->pMasteringVoice, channels,
|
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samplerate, 0, 0, NULL)))
|
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goto error;
|
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|
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wfx.wFormatTag = WAVE_FORMAT_PCM;
|
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wfx.nChannels = channels;
|
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wfx.nSamplesPerSec = samplerate;
|
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wfx.nBlockAlign = channels * sizeof(int16_t);
|
||||
wfx.wBitsPerSample = sizeof(int16_t) * 8;
|
||||
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
|
||||
wfx.cbSize = 0;
|
||||
|
||||
if (FAILED(handle->pXAudio2->CreateSourceVoice(&handle->pSourceVoice, &wfx,
|
||||
XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, handle, 0, 0)))
|
||||
goto error;
|
||||
|
||||
handle->hEvent = CreateEvent(0, FALSE, FALSE, 0);
|
||||
|
||||
handle->bufsize = size / MAX_BUFFERS;
|
||||
handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS);
|
||||
memset(handle->buf, 0, handle->bufsize * MAX_BUFFERS);
|
||||
|
||||
if (FAILED(handle->pSourceVoice->Start(0, XAUDIO2_COMMIT_NOW)))
|
||||
goto error;
|
||||
|
||||
return handle;
|
||||
|
||||
error:
|
||||
RARCH_ERR("Failed to init XAudio2 (for Xbox 360).\n");
|
||||
delete handle;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
size_t xaudio2_write_avail(xaudio2_t *handle)
|
||||
{
|
||||
return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1);
|
||||
}
|
||||
|
||||
// It's really 16-bit, but we have to byteswap.
|
||||
size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes_)
|
||||
{
|
||||
unsigned bytes = bytes_;
|
||||
const uint8_t *buffer = (const uint8_t*)buf;
|
||||
while (bytes)
|
||||
{
|
||||
unsigned need = min(bytes, handle->bufsize - handle->bufptr);
|
||||
memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr,
|
||||
buffer, need);
|
||||
|
||||
handle->bufptr += need;
|
||||
buffer += need;
|
||||
bytes -= need;
|
||||
|
||||
if (handle->bufptr == handle->bufsize)
|
||||
{
|
||||
while (handle->buffers == MAX_BUFFERS - 1)
|
||||
WaitForSingleObject(handle->hEvent, INFINITE);
|
||||
|
||||
XAUDIO2_BUFFER xa2buffer = {0};
|
||||
xa2buffer.AudioBytes = handle->bufsize;
|
||||
xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize;
|
||||
|
||||
if (FAILED(handle->pSourceVoice->SubmitSourceBuffer(&xa2buffer, NULL)))
|
||||
return 0;
|
||||
|
||||
InterlockedIncrement(&handle->buffers);
|
||||
handle->bufptr = 0;
|
||||
handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK;
|
||||
}
|
||||
}
|
||||
|
||||
return bytes_;
|
||||
}
|
||||
|
||||
void xaudio2_free(xaudio2_t *handle)
|
||||
{
|
||||
xaudio2 *xa = (xaudio2*)handle;
|
||||
if (xa)
|
||||
delete xa;
|
||||
}
|
@ -236,18 +236,14 @@ DECLARE_INTERFACE_(IXAudio2, IUnknown)
|
||||
};
|
||||
|
||||
// C++ hooks.
|
||||
#define IXAudio2_Initialize(This,Flags,XAudio2Processor) ((This)->lpVtbl->Initialize(This,Flags,XAudio2Processor))
|
||||
#define IXAudio2_Release(This) ((This)->lpVtbl->Release(This))
|
||||
#define IXAudio2_CreateSourceVoice(This,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain) ((This)->lpVtbl->CreateSourceVoice(This,ppSourceVoice,pSourceFormat,Flags,MaxFrequencyRatio,pCallback,pSendList,pEffectChain))
|
||||
#define IXAudio2_CreateMasteringVoice(This,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain) ((This)->lpVtbl->CreateMasteringVoice(This,ppMasteringVoice,InputChannels,InputSampleRate,Flags,DeviceIndex,pEffectChain))
|
||||
#define IXAudio2_GetDeviceCount(This,puCount) ((This)->lpVtbl->GetDeviceCount(This,puCount))
|
||||
#define IXAudio2_GetDeviceDetails(This,Index,pDeviceDetails) ((This)->lpVtbl->GetDeviceDetails(This,Index,pDeviceDetails))
|
||||
|
||||
#define IXAudio2SourceVoice_Start(This,Flags,OperationSet) ((This)->lpVtbl->Start(This,Flags,OperationSet))
|
||||
#define IXAudio2SourceVoice_Stop(This,Flags,OperationSet) ((This)->lpVtbl->Stop(This,Flags,OperationSet))
|
||||
#define IXAudio2SourceVoice_SubmitSourceBuffer(This,pBuffer,pBufferWMA) ((This)->lpVtbl->SubmitSourceBuffer(This,pBuffer,pBufferWMA))
|
||||
#define IXAudio2SourceVoice_DestroyVoice IXAudio2Voice_DestroyVoice
|
||||
#define IXAudio2MasteringVoice_DestroyVoice IXAudio2Voice_DestroyVoice
|
||||
#define IXAudio2SourceVoice_SubmitSourceBuffer(handle, a, b) handle->SubmitSourceBuffer(a, b)
|
||||
#define IXAudio2SourceVoice_Stop(handle, a, b) handle->Stop(a, b)
|
||||
#define IXAudio2SourceVoice_DestroyVoice(handle) handle->DestroyVoice()
|
||||
#define IXAudio2MasteringVoice_DestroyVoice(handle) handle->DestroyVoice()
|
||||
#define IXAudio2_Release(handle) handle->Release()
|
||||
#define IXAudio2_CreateSourceVoice(handle, a, b, c, d, e, f, g) handle->CreateSourceVoice(a, b, c, d, e, f, g)
|
||||
#define IXAudio2_CreateMasteringVoice(handle, a, b, c, d, e, f) handle->CreateMasteringVoice(a, b, c, d, e, f)
|
||||
#define IXAudio2SourceVoice_Start(handle, a, b) handle->Start(a, b)
|
||||
|
||||
STDAPI XAudio2Create(__deref_out IXAudio2** ppXAudio2, UINT32 Flags X2DEFAULT(0),
|
||||
XAUDIO2_PROCESSOR XAudio2Processor X2DEFAULT(XAUDIO2_DEFAULT_PROCESSOR));
|
||||
|
@ -215,7 +215,7 @@ DECLARE_INTERFACE_(IXAudio2, IUnknown)
|
||||
#define IXAudio2SourceVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS)
|
||||
#define IXAudio2MasteringVoice_DestroyVoice(THIS) (THIS)->lpVtbl->DestroyVoice(THIS)
|
||||
|
||||
static inline HRESULT XAudio2Create(IXAudio2 **ppXAudio2)
|
||||
static inline HRESULT XAudio2Create(IXAudio2 **ppXAudio2, int, int)
|
||||
{
|
||||
IXAudio2 *pXAudio2;
|
||||
|
||||
|
@ -298,13 +298,8 @@ AUDIO
|
||||
|
||||
#ifdef HAVE_XAUDIO
|
||||
#include "../../audio/xaudio.c"
|
||||
|
||||
#ifdef _XBOX
|
||||
#include "../../audio/xaudio-c/xaudio-xdk360.cpp"
|
||||
#else
|
||||
#include "../../audio/xaudio-c/xaudio-c.c"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_DSOUND
|
||||
#include "../../audio/dsound.c"
|
||||
|
Loading…
x
Reference in New Issue
Block a user