twinaphex
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c638728917
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(GL) Don't needlessly compile in FBO functions if HAVE_FBO isn't
defined
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2013-03-12 00:00:42 +01:00 |
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twinaphex
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b4108eb343
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Add set_osd_msg to video_poke
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2013-03-11 21:42:02 +01:00 |
|
twinaphex
|
63883a1131
|
Combine render_msg and render_msg_place with params argument
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2013-03-11 20:05:05 +01:00 |
|
twinaphex
|
d9c3a99d0b
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Update some credits
|
2013-03-11 07:13:11 +01:00 |
|
twinaphex
|
e7287d19e5
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Add HAVE_FBO ifdefs for gl and gx_video as well
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2013-03-10 20:25:47 +01:00 |
|
Themaister
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0e75731685
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Add get_fbo_state().
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2013-03-10 20:13:04 +01:00 |
|
Themaister
|
0b67cd7e84
|
Add apply_state_changes.
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2013-03-10 19:49:26 +01:00 |
|
Themaister
|
63d946c69f
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Add set_rgui_texture interface to video_poke.
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2013-03-10 19:14:28 +01:00 |
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twinaphex
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e741cc77c6
|
start/stop/restart ifdeffed for RARCH_CONSOLE instead of
HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
|
2013-03-10 17:40:34 +01:00 |
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twinaphex
|
59ff094b3b
|
Add set_blend to video_poke interface
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2013-03-10 03:53:42 +01:00 |
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twinaphex
|
91e3355268
|
(RMenu) Use video_poke interface for RMenu as well
|
2013-03-10 02:58:55 +01:00 |
|
Themaister
|
68494d0547
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Set poke interface for HAVE_RMENU.
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2013-03-10 01:58:31 +01:00 |
|
Themaister
|
1f37491cbf
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More HAVE_FBO fixes.
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2013-03-10 01:49:06 +01:00 |
|
Themaister
|
c13868d2fa
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Add required HAVE_FBO define.
|
2013-03-10 01:47:57 +01:00 |
|
Themaister
|
2681f14032
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Add video_poke_interface_t.
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2013-03-10 01:17:17 +01:00 |
|
twinaphex
|
d04d13d895
|
(RGUI/GL) No hardcoded border_type
|
2013-03-09 18:38:07 +01:00 |
|
twinaphex
|
66e7606b25
|
HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
have to be defined both for (say) the Android port
|
2013-03-09 17:42:19 +01:00 |
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twinaphex
|
34515fd7f5
|
(RARCH_CONSOLE) Integrate rarch-console_video into gfx_common
|
2013-03-09 03:20:59 +01:00 |
|
twinaphex
|
0b7baf9f9c
|
(PS3) Return to glMapBuffer/glUnmapBuffer version of gl_copy_frame -
seems to work without garbage frames when using GL_READ_WRITE instead
of GL_WRITE_ONLY
|
2013-03-07 21:58:38 +01:00 |
|
ToadKing
|
809ae0ab06
|
get messages working again on android
|
2013-03-06 12:19:56 -05:00 |
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twinaphex
|
5c16cff2e7
|
Merge branch 'android-rgui' of https://github.com/Themaister/RetroArch into android-rgui
Conflicts:
android/native/jni/input_android.c
|
2013-03-04 17:00:43 +01:00 |
|
ToadKing
|
a4b33a9a95
|
get touch navigation working
fix colors for GL
make seperate option list for non-consoles
|
2013-03-03 15:45:29 -05:00 |
|
Themaister
|
07b9598be4
|
Set texture filtering for RGUI texture.
|
2013-03-02 17:46:36 +01:00 |
|
twinaphex
|
b3d971f490
|
(PS3) Clean up unneeded code in gl_copy_frame
|
2013-03-02 14:35:27 +01:00 |
|
twinaphex
|
eb4fe88d96
|
(PS3) Usage of glMapBuffer + texture references (while slightly
faster) appeared to produce garbage in frames. Possible PSGL bug.
Revert to glBufferSubData approach for now
|
2013-03-02 14:29:22 +01:00 |
|
ToadKing
|
6778267016
|
change some logs around
detect menu key from any "controller"
|
2013-02-28 11:04:11 -05:00 |
|
ToadKing
|
83878b05e7
|
commit makefile changes
|
2013-02-28 10:20:29 -05:00 |
|
ToadKing
|
d28cb94717
|
start of RGUI port to Android
currently detects menu button to bring up RGUI, but GL does not draw it
yet and you cannot exit from the (invisible) RGUI menu yet
|
2013-02-27 20:20:29 -05:00 |
|
Themaister
|
eb0476ffab
|
Add configurable GL context.
|
2013-02-23 14:50:18 +01:00 |
|
Themaister
|
a4bfc2d47a
|
Merge branch 'master' into thread_video
|
2013-02-17 01:36:04 +01:00 |
|
Themaister
|
20af7b858a
|
Update filters on shader reload.
|
2013-02-17 01:35:19 +01:00 |
|
Themaister
|
843d079002
|
Begin adding threaded video driver wrapper.
|
2013-02-16 02:48:08 +01:00 |
|
twinaphex
|
7713754d26
|
(PS3) Setting FBO mode ON (from initial OFF state) no longer requires
a restart
|
2013-02-10 23:33:27 +01:00 |
|
Themaister
|
f74467c81b
|
Set alpha default more explicitly.
|
2013-01-29 21:53:03 +01:00 |
|
Themaister
|
eb979732b4
|
Add alpha modulation to overlays.
|
2013-01-29 21:51:15 +01:00 |
|
Themaister
|
61707d2783
|
Add integer scale options.
|
2013-01-29 19:28:33 +01:00 |
|
Themaister
|
e92441f5b8
|
Check aspect lower than 1.
|
2013-01-25 00:20:55 +01:00 |
|
ToadKing
|
47e950e9d8
|
(Android) detect portrait orientation by aspect ratio
|
2013-01-24 18:17:25 -05:00 |
|
Themaister
|
947e49fbe2
|
Avoid ugly android viewport hack.
|
2013-01-24 07:31:02 +01:00 |
|
ToadKing
|
1c4f52ce47
|
(Android) put the viewport at the top of the screen in portrait mode
FIXME: have to fix that ugly hack
|
2013-01-23 17:05:48 -05:00 |
|
twinaphex
|
04cacb5e30
|
Upgrade lifecycle_menu_state to 64bit variable lifecycle_mode_state
|
2013-01-12 03:13:03 +01:00 |
|
twinaphex
|
cc43b84ff2
|
(RARCH_CONSOLE) Refactor more state variables
|
2013-01-11 19:44:34 +01:00 |
|
Themaister
|
312980ee30
|
Add support for full-screen overlays.
|
2013-01-11 16:23:04 +01:00 |
|
twinaphex
|
ca3be92255
|
(RARCH_CONSOLE) Refactor msg_fps variable
|
2013-01-11 06:56:05 +01:00 |
|
twinaphex
|
5bf022fd99
|
(RARCH_CONSOLE) Use local variable copy of g_extern.lifecycle_menu_state in frame
functions - more state functionality will be moved here (for console ports)
|
2013-01-11 06:32:35 +01:00 |
|
twinaphex
|
3c8bb7333e
|
(RMenu) Refactor g_extern.draw_menu
|
2013-01-10 19:43:00 +01:00 |
|
Themaister
|
d9ee3e54ec
|
Fix segfault when set_shader() fails.
|
2013-01-08 04:36:39 +01:00 |
|
Themaister
|
551a464978
|
Rework index parameter to set_shader().
|
2013-01-08 04:08:15 +01:00 |
|
twinaphex
|
1c39f6f630
|
(GLSL) Fixes PC build - added TODO note
|
2013-01-07 23:33:54 +01:00 |
|
twinaphex
|
0120b1e18e
|
Rename bSNES XML shaders to GLSL XML shader in comments
|
2013-01-07 17:07:21 +01:00 |
|