Add required HAVE_FBO define.

This commit is contained in:
Themaister 2013-03-10 01:47:57 +01:00
parent 7b6bf22ac6
commit c13868d2fa

View File

@ -2221,12 +2221,14 @@ static void gl_set_filtering(void *data, unsigned index, bool smooth)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
}
}
#ifdef HAVE_FBO
else if (index >= 2 && gl->fbo_inited)
{
glBindTexture(GL_TEXTURE_2D, gl->fbo_texture[index - 2]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
}
#endif
glBindTexture(GL_TEXTURE_2D, gl->texture[gl->tex_index]);
}