Twinaphex
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c14b560255
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(RARCH_CONSOLE) Refactor some console-specific things
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2012-08-18 21:50:44 +02:00 |
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Twinaphex
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c369aa97df
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(RGL) Uses custom matrix code
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2012-08-09 23:20:39 +02:00 |
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Twinaphex
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5e97b86e65
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(GX) Change wii_ naming conventions to gx_
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2012-08-09 03:54:27 +02:00 |
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Twinaphex
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5de1373d23
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Revert "Revert "(GX) Add VI_Trap Filter (for Wii)" - noticeable audio pops"
This reverts commit 827e69fabc .
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2012-08-08 22:39:19 +02:00 |
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Twinaphex
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827e69fabc
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Revert "(GX) Add VI_Trap Filter (for Wii)" - noticeable audio pops
for little gain
This reverts commit 690ac65d3e .
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2012-08-08 21:25:52 +02:00 |
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Twinaphex
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690ac65d3e
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(GX) Add VI_Trap Filter (for Wii)
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2012-08-08 21:04:33 +02:00 |
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Twinaphex
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46210fce54
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(Wii) Rename all Wii files to gx/
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2012-08-07 05:24:12 +02:00 |
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Twinaphex
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aecd2be860
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(Wii) Add RARCH_EXEC for Wii port - should load values from
config file now and save them (WIP)
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2012-08-06 00:01:10 +02:00 |
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twinaphex
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1448761e73
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(Xbox 1) Refactor surface code to implementation of texture_image
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2012-08-05 17:18:19 +02:00 |
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Twinaphex
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770123eb74
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(RGUI) Move RGUI and make define for it - two competing menus/GUIs
now to choose from that are mostly platform agnostic
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2012-08-04 03:32:25 +02:00 |
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Twinaphex
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80a01479b1
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(RMenu) Add define HAVE_RMENU - add it to griffin.c
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2012-08-04 03:25:44 +02:00 |
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twinaphex
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b40dc9e1a7
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(RMenu) Some cleanups
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2012-08-03 21:41:07 +02:00 |
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twinaphex
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0314580bb5
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(Xbox 1) Now reuses PS3 menu code
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2012-08-03 21:25:49 +02:00 |
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twinaphex
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bb338d07d7
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(PS3/Xbox 1) Menu unification changes
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2012-08-03 18:54:59 +02:00 |
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twinaphex
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8e71b62748
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(PS3/Xbox 1) Menu changes
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2012-08-03 18:27:38 +02:00 |
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twinaphex
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dc21864405
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(Xbox 1) Create more context functions for XDK
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2012-08-03 04:39:37 +02:00 |
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twinaphex
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7cc14a6c4d
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(Xbox 1) Menu tweaks
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2012-08-03 04:09:38 +02:00 |
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twinaphex
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bc8675f711
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(360/Xbox 1) Use the same input driver now for both 360 and Xbox 1
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2012-07-31 20:56:05 +02:00 |
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twinaphex
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43077df35b
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(Xbox 1) Use font wrapper functions
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2012-07-31 01:23:42 +02:00 |
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Twinaphex
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0067710c65
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(RARCH_CONSOLE) Only compile in rarch_console_input.c if HAVE_DEFAULT_RETROPAD_INPUT
is defined
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2012-07-30 01:10:36 +02:00 |
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Twinaphex
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9d16bca7c8
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Rename rarch_console_sound.c to rarch_console_rsound.c
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2012-07-30 00:58:47 +02:00 |
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twinaphex
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23dbd820d2
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(Xbox 1) Remove MenuMain and MenuManager
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2012-07-29 23:09:23 +02:00 |
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twinaphex
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629dfe4a15
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(Xbox 1) Uses filebrowser code now - now lists subdirs as well
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2012-07-29 22:07:40 +02:00 |
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twinaphex
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6926b78840
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(Xbox 1) Remove Font.cpp - shaves off another MB of memory usage
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2012-07-29 19:54:20 +02:00 |
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Twinaphex
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8451cf867e
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(Griffin) Cleanups
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2012-07-28 22:58:08 +02:00 |
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Twinaphex
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08eb81ca64
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(RARCH_CONSOLE) Remove rarch_console.c
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2012-07-28 22:52:30 +02:00 |
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Twinaphex
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eef755d525
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(RARCH_CONSOLE) Split up rsound helper functions into rarch_console_sound.c
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2012-07-28 16:42:57 +02:00 |
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Twinaphex
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a5beb54ad4
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(RARCH_CONSOLE) Split up HAVE_EXEC functions into new file rarch_console_exec.c
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2012-07-28 16:35:07 +02:00 |
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Twinaphex
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c77b49b19a
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(RARCH_CONSOLE) Split up main_wrap code into its own file
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2012-07-28 16:21:05 +02:00 |
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Twinaphex
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739fd99a21
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(RARCH_CONSOLE) Split up video code for console into rarch_console_video.c
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2012-07-28 16:10:59 +02:00 |
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Twinaphex
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714837e8c0
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(RARCH_CONSOLE) Namespaced all files in console/
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2012-07-28 15:54:35 +02:00 |
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Twinaphex
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870f3a4b19
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(Wii) Rename wii input/audio/video drivers - add ToadKing
to Wii port credits
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2012-07-26 23:11:52 +02:00 |
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Twinaphex
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bfb933d98d
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(PS3) Split up more code in retroarch_console.c
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2012-07-25 23:09:36 +02:00 |
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Twinaphex
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4ed249fe18
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(RARCH_CONSOLE) Split up input code into retroarch_console_input.c -
beter segregation of input code
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2012-07-25 19:35:21 +02:00 |
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Twinaphex
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86067e3aeb
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(RARCH_CONSOLE) Split up rzlib helper functions into separate file
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2012-07-25 19:03:01 +02:00 |
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twinaphex
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c29a7e80c9
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(Xbox 1) Get rid of retrolaunch.cpp wrapper file - put include lines
in griffin.c instead
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2012-07-24 18:35:29 +02:00 |
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twinaphex
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7a74886730
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(Xbox 1) Split up Xbox 1-specific code into xbox1/frontend/menu.cpp
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2012-07-23 18:52:58 +02:00 |
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twinaphex
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38cde55b78
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(360/Xbox 1) Move frontend/main.c to xdk dir
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2012-07-16 05:13:30 +02:00 |
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twinaphex
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14eb5a53cb
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(360) Move 360 Xinput driver back to 360 dir
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2012-07-16 04:24:46 +02:00 |
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twinaphex
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4b0d3620c7
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(360/Xbox 1) Move reusable XDK files to new folder - xdk -and
create header for XDK definitions
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2012-07-16 02:15:47 +02:00 |
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twinaphex
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077d9a1f63
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(360/Xbox 1) Xbox 1 and 360 now use the same resource
ile - xdk_resources.cpp
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2012-07-16 01:58:15 +02:00 |
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twinaphex
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aa150c439f
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(Xbox 1) FPS reporting for Xbox 1
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2012-07-15 19:12:58 +02:00 |
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twinaphex
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c3d9899dd1
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(360/Xbox 1) Split up video/input drivers for systems
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2012-07-08 21:42:26 +02:00 |
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twinaphex
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c676341404
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(Xbox 1) DirectSound works
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2012-07-08 19:30:19 +03:00 |
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twinaphex
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ded6f69933
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(Xbox) Added RARCH_CONSOLE functions for null video driver - using null video driver for Xbox 1 for now
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2012-07-08 18:21:29 +03:00 |
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twinaphex
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189ac29b11
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(Xbox 1/360) main.c changes in xdk-frontend/
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2012-07-08 00:27:48 +03:00 |
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twinaphex
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80afd6a73f
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(Xbox 1) Inserted XInput 1 code
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2012-07-07 22:10:27 +03:00 |
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twinaphex
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0951020196
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(360/Xbox 1) Refactor XInput driver with portability in mind
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2012-07-07 20:56:46 +03:00 |
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twinaphex
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9d5978cb3e
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(360/Xbox 1) xdk360_video changed
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2012-07-07 20:15:06 +03:00 |
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twinaphex
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de6d88959f
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(Griffin) Add compiling in of sync resampler if HAVE_FIXED_POINT is defined
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2012-07-07 18:06:42 +03:00 |
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