mirror of
https://github.com/libretro/RetroArch
synced 2025-01-29 18:32:44 +00:00
(Xbox 1) Get rid of retrolaunch.cpp wrapper file - put include lines
in griffin.c instead
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@ -261,6 +261,13 @@ MENU
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#include "../../360/frontend-xdk/menu.cpp"
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#elif defined(_XBOX1)
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#include "../../xbox1/frontend/menu.cpp"
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#include "../../xbox1/frontend/RetroLaunch/Font.cpp"
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#include "../../xbox1/frontend/RetroLaunch/IoSupport.cpp"
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#include "../../xbox1/frontend/RetroLaunch/MenuMain.cpp"
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#include "../../xbox1/frontend/RetroLaunch/MenuManager.cpp"
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#include "../../xbox1/frontend/RetroLaunch/Rom.cpp"
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#include "../../xbox1/frontend/RetroLaunch/RomList.cpp"
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#include "../../xbox1/frontend/RetroLaunch/Surface.cpp"
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#elif defined(GEKKO)
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#include "../../wii/frontend/rgui.c"
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#include "../../wii/frontend/list.c"
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@ -321,9 +321,6 @@
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CompileAs="2"/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\..\xbox1\retrolaunch.cpp">
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</File>
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<File
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RelativePath="..\..\console\rzlib\rzlib.c">
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<FileConfiguration
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@ -14,11 +14,10 @@
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*/
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#ifdef _XBOX
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#include "Font.h"
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#include "../../general.h"
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#include "../xdk_d3d8.h"
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#include "../../../general.h"
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#include "../../xdk_d3d8.h"
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Font g_font;
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@ -213,4 +212,3 @@ word *Font::StringToWChar(const string &str)
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return retVal;
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}
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#endif
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@ -14,13 +14,9 @@
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*/
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#pragma once
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#ifdef _XBOX
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#include "Global.h"
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#include "Surface.h"
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#define XFONT_TRUETYPE // use true type fonts
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#include <xfont.h>
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enum Align
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{
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Left,
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@ -48,4 +44,3 @@ private:
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};
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extern Font g_font;
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#endif
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@ -29,7 +29,6 @@
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#include <xtl.h>
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#include <xgraphics.h>
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using namespace std;
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#define XBUILD "Launcher CE"
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@ -17,8 +17,8 @@
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#include "Surface.h"
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#include "../../general.h"
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#include "../xdk_d3d8.h"
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#include "../../../general.h"
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#include "../../xdk_d3d8.h"
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CSurface::CSurface()
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{
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Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |
@ -14,11 +14,11 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../xbox1/RetroLaunch/Global.h"
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#include "../../xbox1/RetroLaunch/IoSupport.h"
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#include "../../xbox1/RetroLaunch/Font.h"
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#include "../../xbox1/RetroLaunch/MenuManager.h"
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#include "../../xbox1/RetroLaunch/RomList.h"
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#include "RetroLaunch/Global.h"
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#include "RetroLaunch/IoSupport.h"
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#include "RetroLaunch/Font.h"
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#include "RetroLaunch/MenuManager.h"
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#include "RetroLaunch/RomList.h"
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int menu_init(void)
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{
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@ -1,38 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2012 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* RetroLaunch 2012
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version. This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details. You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. To contact the
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* authors: Surreal64 CE Team (http://www.emuxtras.net)
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*/
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#include "RetroLaunch/Font.cpp"
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#include "RetroLaunch/IoSupport.cpp"
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#include "RetroLaunch/MenuMain.cpp"
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#include "RetroLaunch/MenuManager.cpp"
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#include "RetroLaunch/Rom.cpp"
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#include "RetroLaunch/RomList.cpp"
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#include "RetroLaunch/Surface.cpp"
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@ -18,6 +18,11 @@
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#define _XDK_VIDEO_H
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#include <stdint.h>
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#ifdef _XBOX1
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#define XFONT_TRUETYPE // use true type fonts
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#endif
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#include <xfont.h>
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#include "../xdk/xdk_defines.h"
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