github-actions
a1353b0bd3
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2024-04-07 00:13:40 +00:00
libretroadmin
a7e1a6c8ce
DM_INTERLACED seems not defined for MSVC 2005 - so exclude it for MSVC
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versions prior to 2010
2024-04-06 23:07:25 +02:00
libretroadmin
d01197cf1b
task_translation.c - silence some warnings
2024-04-06 22:24:22 +02:00
libretroadmin
a7f6dced8d
Expand win32_monitor_set_fullscreen
2024-04-06 22:16:00 +02:00
libretroadmin
92478a370e
Silence warnings
2024-04-06 22:02:01 +02:00
libretroadmin
e16fef8536
xdelta3 - cleanups
2024-04-06 21:52:41 +02:00
libretroadmin
53553e89ed
Buildfix
2024-04-06 20:18:45 +02:00
libretroadmin
d36f15a867
Buildfix for CLI
2024-04-06 20:15:54 +02:00
libretroadmin
a4212061d4
Cleanup some unused variables
2024-04-06 20:12:15 +02:00
libretroadmin
ba47f40487
intfstream_get_serial - use string_is_equal_fast - strlen has already
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been calculated for system_name once
2024-04-06 19:53:59 +02:00
libretroadmin
46fab505b5
intfstream_get_serial - add string_starts_with conditionals
2024-04-06 19:50:33 +02:00
libretroadmin
6772579f10
Remove another unused variable
2024-04-06 19:23:23 +02:00
libretroadmin
d3ff0425d8
Silence some warnings - unused variables/etc
2024-04-06 19:15:30 +02:00
libretroadmin
f0cc87189c
wasapi_select_device_format - cleanup
2024-04-06 19:01:12 +02:00
libretroadmin
a0dc153508
Fix C89_BUILD
2024-04-06 18:52:52 +02:00
libretroadmin
95f734fade
Silence warning for Dingux - no unused variables
2024-04-06 18:44:49 +02:00
libretroadmin
f70dc90729
Add C99/C11 rule - use llabs if C99/C11 is availabl,e otherwise use labs
2024-04-06 18:28:19 +02:00
libretroadmin
c359ae5522
(glslang) fix misleading indentation warning
2024-04-06 18:16:15 +02:00
Jason Breitweiser
5d66883e81
Add To Playlist with corrections ( #16416 )
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* This PR contains Add To Favorite functionality. It allows moving content to another playlist or to Create a new playlist with the selected content.
* Update retroarch.c
Fixed ISO C90 variable declaration at top of code.
* Update menu_cbs_ok.c
Fixed variable declaration for ISO requirement.
* This commit is to amend a previous PR where the mesg andd label hashs were in the wrong file.
2024-04-06 09:05:08 -07:00
github-actions
45068ee55d
Fetch translations from Crowdin
2024-04-06 00:12:20 +00:00
libretroadmin
def0ce97b1
(glslang) Add more parentheses
2024-04-05 22:56:16 +02:00
libretroadmin
b8d12a7d12
Replace do { while (true) ; with for (;;)
2024-04-05 20:03:05 +02:00
Colin Kinloch
0212d8e770
wayland: Ignore splash sized events during splash ( #16412 )
2024-04-05 11:02:33 -07:00
Colin Kinloch
9749940c67
wayland: Let wl_display_disconnect close fd ( #16407 )
2024-04-05 07:39:45 -07:00
Jamiras
a6beba6376
(cheevos) upgrade to rcheevos 11.2 ( #16408 )
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* provide more information during achievement load process
* update rcheevos version
* do disconnected processing even when no game is loaded
* make loading widget unique
* only show loading indicator with verbose messages on
2024-04-05 07:39:38 -07:00
github-actions
5426ec8d90
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2024-04-05 00:12:10 +00:00
github-actions
72a10eda9a
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2024-04-04 00:12:36 +00:00
Colin Kinloch
cdd6aed8ec
wayland: Ignore configure events during splash ( #16398 )
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These were causing the gl/vk surfaces to be created with the wrong size.
2024-04-02 17:55:02 -07:00
github-actions
9b969910c4
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2024-04-03 00:12:08 +00:00
Jamiras
a218c36a0a
use default mapping if initializing map with no game loaded ( #16396 )
2024-04-02 00:07:06 -07:00
Eric Warmenhoven
595f574f5c
Fix 'Add to Playlist' icon in materialui ( #16401 )
2024-04-02 00:06:46 -07:00
Eric Warmenhoven
ecb1a638dd
Fix #16402 , don't add magic mfi combination bindings ( #16404 )
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These "support" bindings made sense in older versions of iOS/mfi
controllers that didn't have full support for L3/R3 but now just get
in the way of the ones that do.
2024-04-02 00:06:40 -07:00
zoltanvb
2d7ac133ae
Add core path to Core Information screen ( #16405 )
2024-04-02 00:06:33 -07:00
github-actions
fcd546b74c
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2024-04-01 00:13:06 +00:00
github-actions
a7d5026c89
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2024-03-31 00:13:23 +00:00
github-actions
ab6f3edb6a
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2024-03-30 00:11:01 +00:00
github-actions
83d6cc5238
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2024-03-29 00:11:42 +00:00
Eric Warmenhoven
ed33eb70a6
mfi: left/right pressure sensitive triggers ( #16385 )
2024-03-28 12:58:26 -07:00
Jason Breitweiser
87b9d0328e
Add To Playlist functionality ( #16386 )
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* This PR contains Add To Favorite functionality. It allows moving content to another playlist or to Create a new playlist with the selected content.
* Update retroarch.c
Fixed ISO C90 variable declaration at top of code.
* Update menu_cbs_ok.c
Fixed variable declaration for ISO requirement.
2024-03-28 12:58:16 -07:00
github-actions
a54811c79b
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2024-03-27 00:11:42 +00:00
github-actions
f549875953
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2024-03-26 00:11:27 +00:00
github-actions
eeb6e703ba
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2024-03-25 00:12:35 +00:00
Licaon_Kter
fee6ac3185
Bump AGP ( #16380 )
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ref: https://issuetracker.google.com/issues/184872412
This is an issue of AGP 4.1. Updating AGP to 4.2 or above should fix it.
We've been fixing this for F-Droid for a while: https://gitlab.com/fdroid/fdroiddata/-/blob/master/metadata/com.retroarch.yml#L43
2024-03-22 06:43:05 -07:00
github-actions
b383f951ac
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2024-03-22 00:11:24 +00:00
libretroadmin
06fa5325f8
Update version
v1.18.0
2024-03-21 16:09:50 +01:00
LibretroAdmin
9e492f74c8
Update CHANGES.md
2024-03-21 07:56:39 -07:00
github-actions
076d3cc91f
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2024-03-21 00:12:46 +00:00
Cristi Mitrana
b541d1e2d3
gfx/drm: fix mode vrefresh calculation ( #16376 )
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When using an interlaced/doublescan mode, the vertical refresh rate is mis-calculated.
Replaced the current calc method with the one from libdrm's 'modetest' utility [1].
[1] https://gitlab.freedesktop.org/mesa/drm/-/blob/main/tests/modetest/modetest.c?ref_type=heads#L140
2024-03-20 14:02:51 -07:00
github-actions
8bb7173f97
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2024-03-20 00:11:23 +00:00
MajorPainTheCactus
eef34e9461
Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass - we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames. ( #16282 )
2024-03-19 08:59:36 -07:00