829 Commits

Author SHA1 Message Date
Twinaphex
f096e667d8
Merge pull request #6204 from aliaspider/master
(D3D11) Implement slang shader specification using Spirv-Cross.
2018-02-01 16:33:58 +01:00
twinaphex
b0013dbd68 Cleanups 2018-01-31 22:49:19 +01:00
aliaspider
5bc78d3ad5 (D3D11) Implement slang shader specification using Spirv-Cross.
(incomplete)
2018-01-31 01:08:36 +01:00
twinaphex
4aca11693e video_shader_driver_reset_to_defaults - early return if current_shader
is NULL
2018-01-26 04:14:44 +01:00
Brad Parker
f087b150c9 Add quick menu option to watch shader files for changes and recompile automatically (Linux only for now) 2018-01-25 15:50:57 -05:00
twinaphex
c227ce5ed2 Correct typo 2018-01-24 22:16:06 +01:00
twinaphex
e79c19e52a Ifdef this for HAVE_D3D12 2018-01-24 21:38:32 +01:00
aliaspider
30d5cd1a07 (D3D10/11/12) add viewport settings.
- move some common routines to video_driver.c
2018-01-24 15:00:32 +01:00
aliaspider
a5bf9d8dc6 (D3D10/11/12)
.add a d3d10 driver.
.add more utility functions to d3d*_common files.
.add an image transfer/convert function to dxgi_common.
.various refactors / style nits.
2018-01-23 18:04:55 +01:00
twinaphex
673a190d84 Merge d3d8_renderchain into d3d8.c 2018-01-23 07:18:46 +01:00
twinaphex
4b6c4e5a6a BUildfix for D3D enum 2018-01-23 04:25:37 +01:00
twinaphex
d3c2d90a2c BUildfix 2018-01-23 03:53:35 +01:00
twinaphex
7e56ecba4b Cleanups 2018-01-23 03:22:00 +01:00
twinaphex
6cb2159a50 Buildfix for D3D8 renderchain 2018-01-23 03:00:34 +01:00
twinaphex
d28d14079a Create separate D3D8 and D3D9 drivers 2018-01-23 02:55:33 +01:00
aliaspider
094196220d (D3D11/D3D12) initial video driver implementation.
- some headers from the windows 10 sdk need to be added to the include
path when targeting mingw :
   d3d11.h
   d3d11sdklayers.h
   d3d12.h
   d3d12sdklayers.h
   d3d12shader.h
   d3dcommon.h
   d3dcompiler.h
2018-01-21 04:10:45 +01:00
twinaphex
11f26ed549 Refactor verbosity code - try to avoid log calls if verbosity is not
set
2018-01-17 06:28:26 +01:00
twinaphex
a8445c3ec4 D3D8 buildfix 2018-01-03 20:23:34 +01:00
twinaphex
e87cd7382e Silence warning 2018-01-02 06:41:52 +01:00
twinaphex
cf3a010ead Remove some HAVE_MENU ifdefs 2017-12-31 17:42:07 +01:00
twinaphex
8c2070947e Prevent some warnings 2017-12-29 13:00:24 +01:00
misson20000
6d2a7b1f26 Nintendo Switch (libtransistor) port 2017-12-29 00:10:01 +01:00
radius
a7f989fdb6 fix fullscreen toggle 2017-12-17 13:16:40 -05:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Brad Parker
247b9ea973 add menu setting for window opacity, includes generic display server interface 2017-12-11 18:12:42 -05:00
twinaphex
241df59771 Get rid of include 2017-12-04 11:20:18 +01:00
Alcaro
0e91822ad1
#5802 2017-11-27 17:11:43 +01:00
twinaphex
00d57af005 C89_BUILD fixes 2017-11-26 22:53:42 +01:00
orbea
e10dd4d95e Silence -Wunused-function warning. 2017-11-21 13:29:46 -08:00
Rob Loach
5a990841dc
Fix priority and timing of FPS and Fast Forward messages 2017-11-18 11:05:38 -05:00
twinaphex
bfd815985f Rename function callback 2017-11-16 12:02:25 +01:00
twinaphex
721b5f9529 Add set_mvp function callback 2017-11-15 16:51:29 +01:00
twinaphex
a5076df751 Implement set_mvp/set_coords - remove GL code from video_driver.c 2017-11-15 14:24:16 +01:00
twinaphex
619acbb5aa Start implementing video_driver_set_mvp properly 2017-11-15 14:16:06 +01:00
twinaphex
2b1481d97f Refactor set_mvp code a bit 2017-11-15 14:09:41 +01:00
twinaphex
b50a667335 Buildfixes for Win32 2017-11-14 21:45:11 +01:00
twinaphex
229841b1c4 Create video_driver_set_coords 2017-11-14 21:43:13 +01:00
twinaphex
41daddfe1c Create video_driver_set_mvp 2017-11-14 21:22:44 +01:00
twinaphex
e560adcc9f Refactor this - get rid of set_coords_fallback 2017-11-13 12:27:45 +01:00
twinaphex
ade80dbe76 Move gl_ff_matrix to gfx/video_driver.c 2017-11-13 12:15:28 +01:00
twinaphex
2aea191835 Cleanups 2017-11-13 11:34:40 +01:00
twinaphex
6b6d1ee986 Create cb_set_coords 2017-11-13 11:26:53 +01:00
twinaphex
ec123ef6ca Get rid of most of the HAVE_FBO usage 2017-11-13 06:20:30 +01:00
twinaphex
c1c9e1897c Expand conditional 2017-11-11 19:12:32 +01:00
twinaphex
9c6edaff30 Update renderchain driver for GL 2017-11-07 10:10:52 +01:00
twinaphex
f681cb455c Prepare GL renderchains 2017-11-07 07:56:18 +01:00
Brad Parker
fc856c76a8 fix race condition reading OSD message in video driver 2017-10-29 23:28:02 -04:00
Brad Parker
ee7590868a add option to remove frame count from FPS display 2017-10-13 20:35:55 -04:00
rz5
677229d541 (video driver) Style nit 2017-10-12 19:59:20 +01:00
rz5
24c1ad72ce (video driver) If we can't set flag data, do it later
Currently, there is at least one instance where video_context_driver_set_flags() is called when current_video_context.set_flags is set to NULL (see #5538). To solve this, we create 2 new global variables - one to store flag data and the other to symbolize we deferred setting flag data.
This way, the next time we do get_flags(), we first check if we have anything stored first.

Should fix #5538
2017-10-12 17:38:07 +01:00