Brad Parker
a8a06d498c
gl1: fix matrix not loading when threaded video is on
2019-03-17 12:46:01 -04:00
Francisco Javier Trujillo Mata
adf2743464
Implement CDFS and custom file descriptor support
2019-03-15 20:19:14 +01:00
Themaister
e3a88e8806
glcore: Set frame count in shader interface.
2019-03-15 15:36:18 +01:00
twinaphex
c8eb85ec2e
Implement gl_core_wrap_type_to_enum
2019-03-14 20:04:04 +01:00
Hugo Hromic
b10a318f16
(dispserv_x11.c) Silence warning
2019-03-14 16:13:09 +00:00
Hugo Hromic
136c08a4bb
(x11_common.c) Fix C89 build
2019-03-14 16:09:34 +00:00
twinaphex
643cd1923e
CXX_BUILD / C89_BUILD buildfixes
2019-03-14 14:14:44 +01:00
Brad Parker
8064672f11
gl: set shader data to null after deinit
2019-03-13 16:22:04 -04:00
twinaphex
d744ed4666
Reimplement video_shader_is_supported
2019-03-13 20:39:36 +01:00
twinaphex
57e11a10e7
Reimplement video_shader_get_type_from_ext
2019-03-13 20:32:19 +01:00
Brad Parker
97247dbaec
gl1: check for vender/renderer was in the wrong place
2019-03-13 14:44:03 -04:00
Themaister
beff1144f6
Fix uniform override mistake in glcore shader stack.
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glGetUniformLocation returned -1 after 0, and dropped uniforms on the
floor.
2019-03-13 18:28:05 +01:00
Themaister
ecc7bc0cf2
Fix compile error and flag errors on X/Wayland.
2019-03-13 18:27:44 +01:00
twinaphex
3691f4fabf
Fix CXX_BUILD errors
2019-03-13 17:00:52 +01:00
Twinaphex
dd5eca0f46
(OSX) Buildfix
2019-03-13 14:31:03 +01:00
twinaphex
b347b26d61
Reimplement shader flags being set - GL core should have only
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Slang support and no GLSL, with the GL2 driver it is dependent
on the context driver
2019-03-13 14:06:50 +01:00
twinaphex
cd77093588
Reimplement gl2_get_flags to no longer be reliant on shader driver's
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get flags implementation
2019-03-13 12:12:02 +01:00
Twinaphex
1a8b185c5e
Merge pull request #8455 from Tatsuya79/patch-1
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glcore, fix rotation
2019-03-13 11:38:41 +01:00
Twinaphex
6a31f87a85
Merge pull request #8457 from phcoder/kbdwl
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wayland: fix keyboard handling.
2019-03-13 11:34:26 +01:00
twinaphex
191d0c0309
Add get_flags to GL shader interface
2019-03-13 11:21:00 +01:00
twinaphex
365053266f
Add more flags
2019-03-13 11:04:52 +01:00
twinaphex
2c024f400e
Start hooking up extra shader capability stats - not done yet
2019-03-13 00:54:11 +01:00
Vladimir Serbinenko
2d5715b807
wayland: fix keyboard handling.
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This bug interferes with my BK-0010 libretro port.
2019-03-12 23:49:46 +01:00
Tatsuya79
16681653b4
glcore, fix rotation
2019-03-12 22:32:47 +01:00
twinaphex
3d06b4aee2
Add comment about hack
2019-03-12 21:47:35 +01:00
cold-brewed
8a6de4adfb
(macOS) Add temporary GL hack
2019-03-11 19:16:59 -04:00
twinaphex
6ba6f9e3ec
(D3D9) Some buildfixes for C89
2019-03-11 17:07:49 +01:00
twinaphex
104508a29c
(GL core) Fix menu widgets
2019-03-11 14:57:25 +01:00
Twinaphex
75102a435f
Merge pull request #8437 from DSkywalk/master
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X11 auto-repeat event fixed
2019-03-10 23:17:53 +01:00
David Skywalker
83e7fda272
sorry, fixed typo.
2019-03-09 21:29:21 +01:00
Themaister
1d0b3b96e6
Be a bit more pedantic about which contexts are active.
2019-03-09 20:53:29 +01:00
David Skywalker
46036894d4
fix x11 auto-repeat event
2019-03-09 19:06:01 +01:00
Themaister
37298876fc
Clear out FBO on startup.
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Some cores seem to rely on it?
2019-03-09 13:15:14 +01:00
Themaister
1ba8c626ed
Minor build fixes.
2019-03-09 12:42:23 +01:00
Themaister
4bb17fd6e9
Fix wrong condition for hard sync.
2019-03-09 12:42:11 +01:00
Themaister
07bf62eaba
GLcore: Actually bind depth/stencil RT to HW fbo.
2019-03-09 12:30:49 +01:00
Themaister
d9b245ce66
Swap order of drivers gl2/glcore.
2019-03-09 12:30:49 +01:00
Themaister
74039617ce
Use correct context flags.
2019-03-09 12:30:49 +01:00
Themaister
4adf16b5ed
Fix version detection for non-HW cores.
2019-03-09 12:30:49 +01:00
Themaister
3029f96511
Add a new "glcore" driver with slang support.
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This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.
Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.
This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
Brad Parker
9279d06f93
Merge branch 'master' into send_debug
2019-03-07 19:23:41 -05:00
Brad Parker
10df615d14
add "Send Debug Info" option under Help
2019-03-07 19:17:54 -05:00
Francisco Javier Trujillo Mata
652300f674
[PS2] Fixed memory leaks in the ps2_font
2019-03-07 00:14:59 +01:00
Francisco Javier Trujillo Mata
8316d073bc
[PS2] Implement Pitch support in the ps2_gfx
2019-03-03 14:08:12 +01:00
Brad Parker
a09e110d24
VC6 cannot cast uint64 to double, use int64 instead
2019-03-01 09:10:05 -05:00
twinaphex
ebae7ebc79
Input driver - Get rid of 'own driver' mechanism
2019-02-27 17:17:34 +01:00
twinaphex
829aedc6e2
(Video/Audio) Remove 'own driver' mechanism
2019-02-27 17:09:15 +01:00
Brad Parker
433cbb021f
temporary crash fix
2019-02-26 23:37:08 -05:00
Brad Parker
4ec71da9a9
x11: using_global_dpy is not restricted to xrandr
2019-02-26 23:37:08 -05:00
Twinaphex
d619f14839
Merge pull request #8375 from fjtrujy/feature/PS2DefaultDir
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[PS2] Fix Load/Save state
2019-02-27 02:58:03 +01:00