twinaphex
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bb58b0d6e3
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(GLSLANG) Move more common code out of shader_gl_core and shader_vulkan
and into glslang_util.h
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2020-08-16 02:05:38 +02:00 |
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twinaphex
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f8b8f2a07d
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(slang) Cut down on code duplication
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2020-08-03 18:37:07 +02:00 |
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twinaphex
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86d302099e
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Move build_vec4 to glslang_util.c
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2020-08-03 18:34:33 +02:00 |
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twinaphex
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a4564b8939
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Move C oriented code from slang_reflection.cpp to glslang_util.c
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2020-01-22 19:36:49 +01:00 |
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twinaphex
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aaeff6c888
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Move C code over to glslang_util.c
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2019-08-18 18:01:21 +02:00 |
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jdgleaver
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5ac152a5f3
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(glslang_util) Remove C++ 'isms' (where possible)
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2019-08-12 13:10:50 +01:00 |
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twinaphex
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b282125107
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Revert "Refactor code for glslang shader presets - buffer entire file"
This reverts commit 0fee6a9ef4914d228118b689fe755ef663ce2d4d.
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2019-08-08 16:36:34 +02:00 |
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twinaphex
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0fee6a9ef4
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Refactor code for glslang shader presets - buffer entire file
into memory before passing it on
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2019-08-08 04:55:22 +02:00 |
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twinaphex
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41a2fabb4e
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Create config_file_new_from_path_to_string
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2019-07-18 12:03:50 +02:00 |
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orbea
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28ff4b391a
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Clean up white space.
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2019-02-03 16:00:50 -08:00 |
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orbea
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e062b98088
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Remove trailing blank lines.
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
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2019-01-17 19:39:38 -08:00 |
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twinaphex
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714f7b7b13
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Cleanups
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2018-04-27 23:21:44 +02:00 |
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twinaphex
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8771171f63
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(glslang) Compatibility tweaks for MSVC 2010 compatibility
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2018-02-04 15:49:53 +01:00 |
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aliaspider
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11a7171b51
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(slang) set enum value SLANG_FORMAT_UNKNOWN to 0.
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2018-02-01 15:13:58 +01:00 |
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aliaspider
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3865856aa2
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(D3D11) add support for #pragma format in slang shaders.
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2018-02-01 15:07:12 +01:00 |
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