mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 03:32:46 +00:00
Move C code over to glslang_util.c
This commit is contained in:
parent
db043a7fd7
commit
aaeff6c888
@ -1489,6 +1489,7 @@ ifeq ($(HAVE_SLANG),1)
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OBJ += gfx/drivers_shader/slang_process.o
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OBJ += gfx/drivers_shader/slang_preprocess.o
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OBJ += gfx/drivers_shader/glslang_util.o
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OBJ += gfx/drivers_shader/glslang_util_cxx.o
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OBJ += gfx/drivers_shader/slang_reflection.o
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endif
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@ -15,9 +15,6 @@
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#include <stdio.h>
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#include <string.h>
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#include <string>
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#include <sstream>
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#include <algorithm>
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#include <retro_miscellaneous.h>
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#include <file/file_path.h>
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@ -30,9 +27,6 @@
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#endif
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#include "glslang_util.h"
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#if defined(HAVE_GLSLANG)
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#include <glslang.hpp>
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#endif
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#include "../../verbosity.h"
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static void get_include_file(
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@ -188,7 +182,7 @@ bool glslang_read_shader_file(const char *path,
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if (push_line != 0)
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{
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snprintf(tmp, sizeof(tmp), "#line %u \"%s\"",
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unsigned(i + push_line), basename);
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(unsigned)(i + push_line), basename);
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if (!string_list_append(output, tmp, attr))
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goto error;
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}
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@ -249,7 +243,7 @@ const char *glslang_format_to_string(enum glslang_format fmt)
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return glslang_formats[fmt];
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}
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static glslang_format glslang_find_format(const char *fmt)
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enum glslang_format glslang_find_format(const char *fmt)
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{
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#undef FMT
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#define FMT(x) if (string_is_equal(fmt, #x)) return SLANG_FORMAT_ ## x
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@ -289,222 +283,3 @@ static glslang_format glslang_find_format(const char *fmt)
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return SLANG_FORMAT_UNKNOWN;
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}
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static std::string build_stage_source(
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const struct string_list *lines, const char *stage)
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{
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/* Note: since we have to return a std::string anyway,
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* there is nothing to be gained from trying to replace
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* this ostringstream with a C-based alternative
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* (would require a rewrite of deps/glslang/glslang.cpp) */
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std::ostringstream str;
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bool active = true;
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size_t i;
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if (!lines)
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return "";
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if (lines->size < 1)
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return "";
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/* Version header. */
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str << lines->elems[0].data;;
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str << '\n';
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for (i = 1; i < lines->size; i++)
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{
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const char *line = lines->elems[i].data;
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/* Identify 'stage' (fragment/vertex) */
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if (!strncmp("#pragma stage ", line, STRLEN_CONST("#pragma stage ")))
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{
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if (!string_is_empty(stage))
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{
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char expected[128];
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expected[0] = '\0';
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strlcpy(expected, "#pragma stage ", sizeof(expected));
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strlcat(expected, stage, sizeof(expected));
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active = strcmp(expected, line) == 0;
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}
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}
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else if (!strncmp("#pragma name ", line, STRLEN_CONST("#pragma name ")) ||
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!strncmp("#pragma format ", line, STRLEN_CONST("#pragma format ")))
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{
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/* Ignore */
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}
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else if (active)
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str << line;
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str << '\n';
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}
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return str.str();
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}
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bool glslang_parse_meta(const struct string_list *lines, glslang_meta *meta)
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{
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char id[64];
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char desc[64];
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size_t i;
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id[0] = '\0';
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desc[0] = '\0';
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if (!lines)
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return false;
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*meta = glslang_meta{};
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for (i = 0; i < lines->size; i++)
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{
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const char *line = lines->elems[i].data;
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/* Check for shader identifier */
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if (!strncmp("#pragma name ", line, STRLEN_CONST("#pragma name ")))
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{
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const char *str = NULL;
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if (!meta->name.empty())
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{
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RARCH_ERR("[slang]: Trying to declare multiple names for file.\n");
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return false;
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}
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str = line + STRLEN_CONST("#pragma name ");
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while (*str == ' ')
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str++;
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meta->name = str;
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}
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/* Check for shader parameters */
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else if (!strncmp("#pragma parameter ", line, STRLEN_CONST("#pragma parameter ")))
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{
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float initial, minimum, maximum, step;
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int ret = sscanf(
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line, "#pragma parameter %63s \"%63[^\"]\" %f %f %f %f",
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id, desc, &initial, &minimum, &maximum, &step);
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if (ret == 5)
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{
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step = 0.1f * (maximum - minimum);
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ret = 6;
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}
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if (ret == 6)
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{
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bool parameter_found = false;
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size_t parameter_index = 0;
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size_t j;
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for (j = 0; j < meta->parameters.size(); j++)
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{
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/* Note: LHS is a std:string, RHS is a C string.
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* (the glslang_meta stuff has to be C++) */
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if (meta->parameters[j].id == id)
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{
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parameter_found = true;
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parameter_index = j;
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break;
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}
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}
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/* Allow duplicate #pragma parameter, but only
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* if they are exactly the same. */
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if (parameter_found)
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{
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const glslang_parameter *parameter =
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&meta->parameters[parameter_index];
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if ( parameter->desc != desc ||
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parameter->initial != initial ||
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parameter->minimum != minimum ||
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parameter->maximum != maximum ||
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parameter->step != step
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)
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{
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RARCH_ERR("[slang]: Duplicate parameters found for \"%s\", but arguments do not match.\n", id);
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return false;
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}
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}
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else
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meta->parameters.push_back({ id, desc, initial, minimum, maximum, step });
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}
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else
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{
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RARCH_ERR("[slang]: Invalid #pragma parameter line: \"%s\".\n", line);
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return false;
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}
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}
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/* Check for framebuffer format */
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else if (!strncmp("#pragma format ", line, STRLEN_CONST("#pragma format ")))
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{
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const char *str = NULL;
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if (meta->rt_format != SLANG_FORMAT_UNKNOWN)
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{
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RARCH_ERR("[slang]: Trying to declare format multiple times for file.\n");
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return false;
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}
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str = line + STRLEN_CONST("#pragma format ");
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while (*str == ' ')
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str++;
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meta->rt_format = glslang_find_format(str);
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if (meta->rt_format == SLANG_FORMAT_UNKNOWN)
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{
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RARCH_ERR("[slang]: Failed to find format \"%s\".\n", str);
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return false;
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}
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}
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}
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return true;
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}
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bool glslang_compile_shader(const char *shader_path, glslang_output *output)
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{
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#if defined(HAVE_GLSLANG)
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struct string_list *lines = string_list_new();
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if (!lines)
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return false;
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RARCH_LOG("[slang]: Compiling shader \"%s\".\n", shader_path);
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if (!glslang_read_shader_file(shader_path, lines, true))
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goto error;
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if (!glslang_parse_meta(lines, &output->meta))
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goto error;
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if ( !glslang::compile_spirv(build_stage_source(lines, "vertex"),
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glslang::StageVertex, &output->vertex))
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{
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RARCH_ERR("Failed to compile vertex shader stage.\n");
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goto error;
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}
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if ( !glslang::compile_spirv(build_stage_source(lines, "fragment"),
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glslang::StageFragment, &output->fragment))
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{
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RARCH_ERR("Failed to compile fragment shader stage.\n");
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goto error;
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}
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string_list_free(lines);
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return true;
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error:
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if (lines)
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string_list_free(lines);
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#endif
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return false;
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}
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@ -13,8 +13,8 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef GLSLANG_UTIL_HPP
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#define GLSLANG_UTIL_HPP
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#ifndef GLSLANG_UTIL_H
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#define GLSLANG_UTIL_H
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#include <stdint.h>
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#include <retro_common_api.h>
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@ -70,48 +70,11 @@ RETRO_BEGIN_DECLS
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const char *glslang_format_to_string(glslang_format fmt);
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enum glslang_format glslang_find_format(const char *fmt);
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bool glslang_read_shader_file(const char *path,
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struct string_list *output, bool root_file);
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RETRO_END_DECLS
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#ifdef __cplusplus
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#include <vector>
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#include <string>
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struct glslang_parameter
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{
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std::string id;
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std::string desc;
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float initial;
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float minimum;
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float maximum;
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float step;
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};
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struct glslang_meta
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{
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std::vector<glslang_parameter> parameters;
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std::string name;
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glslang_format rt_format;
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glslang_meta()
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{
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rt_format = SLANG_FORMAT_UNKNOWN;
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}
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};
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struct glslang_output
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{
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std::vector<uint32_t> vertex;
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std::vector<uint32_t> fragment;
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glslang_meta meta;
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};
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bool glslang_compile_shader(const char *shader_path, glslang_output *output);
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/* Helpers for internal use. */
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bool glslang_read_shader_file(const char *path, struct string_list *output, bool root_file);
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bool glslang_parse_meta(const struct string_list *lines, glslang_meta *meta);
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#endif
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void *config_file_new_wrapper(const char *path);
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#endif
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256
gfx/drivers_shader/glslang_util_cxx.cpp
Normal file
256
gfx/drivers_shader/glslang_util_cxx.cpp
Normal file
@ -0,0 +1,256 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2017 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <string>
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#include <sstream>
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#include <algorithm>
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#include <retro_miscellaneous.h>
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#include <file/file_path.h>
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#include <file/config_file.h>
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#include <streams/file_stream.h>
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#include <string/stdstring.h>
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "glslang_util.h"
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#include "glslang_util_cxx.h"
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#if defined(HAVE_GLSLANG)
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#include <glslang.hpp>
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#endif
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#include "../../verbosity.h"
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static std::string build_stage_source(
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const struct string_list *lines, const char *stage)
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{
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/* Note: since we have to return a std::string anyway,
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* there is nothing to be gained from trying to replace
|
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* this ostringstream with a C-based alternative
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* (would require a rewrite of deps/glslang/glslang.cpp) */
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std::ostringstream str;
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bool active = true;
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size_t i;
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if (!lines)
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return "";
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if (lines->size < 1)
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return "";
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/* Version header. */
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str << lines->elems[0].data;;
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str << '\n';
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for (i = 1; i < lines->size; i++)
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{
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const char *line = lines->elems[i].data;
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/* Identify 'stage' (fragment/vertex) */
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if (!strncmp("#pragma stage ", line, STRLEN_CONST("#pragma stage ")))
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{
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if (!string_is_empty(stage))
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{
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char expected[128];
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expected[0] = '\0';
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strlcpy(expected, "#pragma stage ", sizeof(expected));
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strlcat(expected, stage, sizeof(expected));
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active = strcmp(expected, line) == 0;
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}
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}
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else if (!strncmp("#pragma name ", line, STRLEN_CONST("#pragma name ")) ||
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!strncmp("#pragma format ", line, STRLEN_CONST("#pragma format ")))
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{
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/* Ignore */
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}
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else if (active)
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str << line;
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str << '\n';
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}
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return str.str();
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}
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bool glslang_parse_meta(const struct string_list *lines, glslang_meta *meta)
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{
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char id[64];
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char desc[64];
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size_t i;
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|
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id[0] = '\0';
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desc[0] = '\0';
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|
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if (!lines)
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return false;
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*meta = glslang_meta{};
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|
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for (i = 0; i < lines->size; i++)
|
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{
|
||||
const char *line = lines->elems[i].data;
|
||||
|
||||
/* Check for shader identifier */
|
||||
if (!strncmp("#pragma name ", line, STRLEN_CONST("#pragma name ")))
|
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{
|
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const char *str = NULL;
|
||||
|
||||
if (!meta->name.empty())
|
||||
{
|
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RARCH_ERR("[slang]: Trying to declare multiple names for file.\n");
|
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return false;
|
||||
}
|
||||
|
||||
str = line + STRLEN_CONST("#pragma name ");
|
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while (*str == ' ')
|
||||
str++;
|
||||
|
||||
meta->name = str;
|
||||
}
|
||||
/* Check for shader parameters */
|
||||
else if (!strncmp("#pragma parameter ", line, STRLEN_CONST("#pragma parameter ")))
|
||||
{
|
||||
float initial, minimum, maximum, step;
|
||||
int ret = sscanf(
|
||||
line, "#pragma parameter %63s \"%63[^\"]\" %f %f %f %f",
|
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id, desc, &initial, &minimum, &maximum, &step);
|
||||
|
||||
if (ret == 5)
|
||||
{
|
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step = 0.1f * (maximum - minimum);
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||||
ret = 6;
|
||||
}
|
||||
|
||||
if (ret == 6)
|
||||
{
|
||||
bool parameter_found = false;
|
||||
size_t parameter_index = 0;
|
||||
size_t j;
|
||||
|
||||
for (j = 0; j < meta->parameters.size(); j++)
|
||||
{
|
||||
/* Note: LHS is a std:string, RHS is a C string.
|
||||
* (the glslang_meta stuff has to be C++) */
|
||||
if (meta->parameters[j].id == id)
|
||||
{
|
||||
parameter_found = true;
|
||||
parameter_index = j;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Allow duplicate #pragma parameter, but only
|
||||
* if they are exactly the same. */
|
||||
if (parameter_found)
|
||||
{
|
||||
const glslang_parameter *parameter =
|
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&meta->parameters[parameter_index];
|
||||
|
||||
if ( parameter->desc != desc ||
|
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parameter->initial != initial ||
|
||||
parameter->minimum != minimum ||
|
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parameter->maximum != maximum ||
|
||||
parameter->step != step
|
||||
)
|
||||
{
|
||||
RARCH_ERR("[slang]: Duplicate parameters found for \"%s\", but arguments do not match.\n", id);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
meta->parameters.push_back({ id, desc, initial, minimum, maximum, step });
|
||||
}
|
||||
else
|
||||
{
|
||||
RARCH_ERR("[slang]: Invalid #pragma parameter line: \"%s\".\n", line);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
/* Check for framebuffer format */
|
||||
else if (!strncmp("#pragma format ", line, STRLEN_CONST("#pragma format ")))
|
||||
{
|
||||
const char *str = NULL;
|
||||
|
||||
if (meta->rt_format != SLANG_FORMAT_UNKNOWN)
|
||||
{
|
||||
RARCH_ERR("[slang]: Trying to declare format multiple times for file.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
str = line + STRLEN_CONST("#pragma format ");
|
||||
while (*str == ' ')
|
||||
str++;
|
||||
|
||||
meta->rt_format = glslang_find_format(str);
|
||||
|
||||
if (meta->rt_format == SLANG_FORMAT_UNKNOWN)
|
||||
{
|
||||
RARCH_ERR("[slang]: Failed to find format \"%s\".\n", str);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool glslang_compile_shader(const char *shader_path, glslang_output *output)
|
||||
{
|
||||
#if defined(HAVE_GLSLANG)
|
||||
struct string_list *lines = string_list_new();
|
||||
|
||||
if (!lines)
|
||||
return false;
|
||||
|
||||
RARCH_LOG("[slang]: Compiling shader \"%s\".\n", shader_path);
|
||||
|
||||
if (!glslang_read_shader_file(shader_path, lines, true))
|
||||
goto error;
|
||||
|
||||
if (!glslang_parse_meta(lines, &output->meta))
|
||||
goto error;
|
||||
|
||||
if ( !glslang::compile_spirv(build_stage_source(lines, "vertex"),
|
||||
glslang::StageVertex, &output->vertex))
|
||||
{
|
||||
RARCH_ERR("Failed to compile vertex shader stage.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if ( !glslang::compile_spirv(build_stage_source(lines, "fragment"),
|
||||
glslang::StageFragment, &output->fragment))
|
||||
{
|
||||
RARCH_ERR("Failed to compile fragment shader stage.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
string_list_free(lines);
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
|
||||
if (lines)
|
||||
string_list_free(lines);
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
61
gfx/drivers_shader/glslang_util_cxx.h
Normal file
61
gfx/drivers_shader/glslang_util_cxx.h
Normal file
@ -0,0 +1,61 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2010-2017 - Hans-Kristian Arntzen
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef GLSLANG_UTIL_HPP
|
||||
#define GLSLANG_UTIL_HPP
|
||||
|
||||
#include <stdint.h>
|
||||
#include <retro_common_api.h>
|
||||
|
||||
#include <lists/string_list.h>
|
||||
|
||||
#include <vector>
|
||||
#include <string>
|
||||
|
||||
struct glslang_parameter
|
||||
{
|
||||
std::string id;
|
||||
std::string desc;
|
||||
float initial;
|
||||
float minimum;
|
||||
float maximum;
|
||||
float step;
|
||||
};
|
||||
|
||||
struct glslang_meta
|
||||
{
|
||||
std::vector<glslang_parameter> parameters;
|
||||
std::string name;
|
||||
glslang_format rt_format;
|
||||
|
||||
glslang_meta()
|
||||
{
|
||||
rt_format = SLANG_FORMAT_UNKNOWN;
|
||||
}
|
||||
};
|
||||
|
||||
struct glslang_output
|
||||
{
|
||||
std::vector<uint32_t> vertex;
|
||||
std::vector<uint32_t> fragment;
|
||||
glslang_meta meta;
|
||||
};
|
||||
|
||||
bool glslang_compile_shader(const char *shader_path, glslang_output *output);
|
||||
|
||||
/* Helpers for internal use. */
|
||||
bool glslang_parse_meta(const struct string_list *lines, glslang_meta *meta);
|
||||
|
||||
#endif
|
@ -15,6 +15,7 @@
|
||||
|
||||
#include "shader_gl_core.h"
|
||||
#include "glslang_util.h"
|
||||
#include "glslang_util_cxx.h"
|
||||
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
|
@ -16,6 +16,7 @@
|
||||
|
||||
#include "shader_vulkan.h"
|
||||
#include "glslang_util.h"
|
||||
#include "glslang_util_cxx.h"
|
||||
#include <vector>
|
||||
#include <memory>
|
||||
#include <functional>
|
||||
|
@ -20,6 +20,7 @@
|
||||
#include <retro_common_api.h>
|
||||
|
||||
#include "../../retroarch.h"
|
||||
#include "glslang_util.h"
|
||||
|
||||
RETRO_BEGIN_DECLS
|
||||
|
||||
@ -33,7 +34,7 @@ RETRO_END_DECLS
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
||||
#include "glslang_util.h"
|
||||
#include "glslang_util_cxx.h"
|
||||
|
||||
bool slang_preprocess_parse_parameters(glslang_meta& meta,
|
||||
struct video_shader *shader);
|
||||
|
@ -301,6 +301,10 @@ VIDEO SHADERS
|
||||
#include "../gfx/video_shader_parse.c"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SLANG
|
||||
#include "../gfx/drivers_shader/glslang_util.c"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_CG
|
||||
#ifdef HAVE_OPENGL
|
||||
#include "../gfx/drivers_shader/shader_gl_cg.c"
|
||||
|
@ -115,7 +115,7 @@ VIDEO DRIVER
|
||||
#include "../deps/SPIRV-Cross/spirv_parser.cpp"
|
||||
#include "../deps/SPIRV-Cross/spirv_cross_parsed_ir.cpp"
|
||||
#ifdef HAVE_SLANG
|
||||
#include "../gfx/drivers_shader/glslang_util.cpp"
|
||||
#include "../gfx/drivers_shader/glslang_util_cxx.cpp"
|
||||
#include "../gfx/drivers_shader/slang_preprocess.cpp"
|
||||
#include "../gfx/drivers_shader/slang_process.cpp"
|
||||
#include "../gfx/drivers_shader/slang_reflection.cpp"
|
||||
|
Loading…
x
Reference in New Issue
Block a user