1006 Commits

Author SHA1 Message Date
twinaphex
1c9dec56a8 (NEON/Android) Some fixes 2012-12-02 23:50:32 +01:00
Themaister
ca9f5fd1e8 Break really long lines in gl_common. 2012-12-02 10:49:17 +01:00
twinaphex
3f50384a3b (Android/GL) Avoid some function pointers 2012-12-02 03:30:46 +01:00
Toad King
c6111a3259 [CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
Themaister
aae7bf60e2 Fix build if FFmpeg is not compiled in. 2012-11-23 10:28:22 +01:00
twinaphex
0e7501759f (ps_libdbgfont) Add elif defined(__CELLOS_LV2__) 2012-11-23 00:08:07 +01:00
Themaister
bce5e78f34 Fix wrong use of enum. 2012-11-22 23:11:21 +01:00
twinaphex
4693b0aaa5 (PS3/PSP2) Make libdbgfont portable 2012-11-22 18:02:46 +01:00
twinaphex
46c1fd6e41 (XDK) Indenting fixups 2012-11-22 05:52:24 +01:00
twinaphex
c71993af83 (360) Some more cleanups of font code 2012-11-22 04:54:30 +01:00
twinaphex
bd332c80c5 (360) Fonts can now be placed anywhere onscreen 2012-11-22 04:44:29 +01:00
twinaphex
b5c9a9ada4 (360) Last cleanups for now on xdk360_fonts.cpp 2012-11-22 03:25:20 +01:00
twinaphex
07a20fc00a (360) Fonts - cleanups 2012-11-22 03:08:51 +01:00
twinaphex
0652deddab (360) Fonts - cleanup 2012-11-22 03:02:06 +01:00
twinaphex
5e903495ce (360) Fonts - more debloat 2012-11-22 02:20:10 +01:00
twinaphex
d2216a996a (360) Fonts - more cleanups 2012-11-22 02:05:17 +01:00
twinaphex
937eb7fe3f (360) Fonts - more cleanups 2012-11-22 01:56:10 +01:00
twinaphex
0d96b7bf2f (360) Fonts - more cleanups - removing a bunch of cruft we won't
need
2012-11-22 01:44:59 +01:00
twinaphex
5a88d50c32 (360) fonts - cleanups 2012-11-22 01:10:07 +01:00
twinaphex
d4d46ba5a0 (360) Fonts - cleanups 2012-11-22 00:49:05 +01:00
twinaphex
d50123ae7c (360) Font is now downscaled to reasonable size on SDTVs 2012-11-22 00:21:52 +01:00
Themaister
7445e891a8 Use INT_8_8_8_8_REV for readbacks.
Allows use of scaler_ctx, also a lot faster on Intel chips, possibly
others as well.
2012-11-21 22:12:56 +01:00
Themaister
b58fdce36a Readback after swap buffers. 2012-11-21 22:52:58 +01:00
Themaister
6d4d1f8796 Use asynchronous PBO readbacks when recording.
This *greatly* optimizes GPU recording performance
by making readbacks asynchronous in GL.
This is only enabled for desktop GL and when recording is enabled.
2012-11-21 16:24:28 +01:00
Themaister
a25dcf337c read_viewport can return false during video record. 2012-11-21 10:24:35 +01:00
twinaphex
51f51d4a65 (XDK) Remove force_16bit 2012-11-20 23:54:35 +01:00
Themaister
004cead50b Strip down SDL SW driver a ton. 2012-11-20 23:35:40 +01:00
Themaister
28bb46483c Drop video_force_16bit.
This option is silly now.
2012-11-20 23:23:18 +01:00
Themaister
ce47241697 Add perf test to d3d_read_viewport. 2012-11-20 18:06:52 +01:00
Themaister
958886bdd5 Performance log gl_read_viewport. 2012-11-20 18:05:33 +01:00
twinaphex
881e440ea6 (360) Add some FBO reiniting logic 2012-11-20 15:44:44 +01:00
twinaphex
c3db8e8c8f (360) Build fixes 2012-11-20 15:16:54 +01:00
twinaphex
eaf5041cd8 (Xbox 1) Build fixes 2012-11-20 06:39:35 +01:00
twinaphex
28c39a5beb (XDK) Fixed viewport settings 2012-11-20 06:08:58 +01:00
twinaphex
1f74056286 (Xbox 1) Build fixes 2012-11-20 03:19:00 +01:00
twinaphex
a8b3d23184 (XDK D3D) Reinits textures now 2012-11-20 02:51:00 +01:00
twinaphex
9570e39744 (XDK D3D) Cleanups 2012-11-20 02:03:26 +01:00
twinaphex
cfc2fac31a (XDK D3D) Split up device creation code to context file 2012-11-20 01:55:16 +01:00
twinaphex
851befae00 (XDK D3D) Split off 3DPRESENT_PARAMETERS initialization into
separate public function
2012-11-20 01:40:52 +01:00
twinaphex
5976f4c7b1 (XDK D3D) Split off texture init into separate function 2012-11-19 23:30:32 +01:00
Themaister
18551b58e7 Report failed HRESULT in D3D init. 2012-11-20 00:06:51 +01:00
twinaphex
1f66496c67 (GL) small reactor of RMenu init function 2012-11-19 21:07:08 +01:00
twinaphex
ba2de00c8d (XDK) Replace hardcoded 512 values with tex_w/tex_h 2012-11-19 19:57:25 +01:00
twinaphex
05b552e5a4 (Xbox 1) Build fixes 2012-11-19 05:00:38 +01:00
twinaphex
52f52bc253 (360) Build fixes 2012-11-19 04:46:48 +01:00
twinaphex
f0ebecfc32 (RMenu) Remove RMenu context files and use Gfx context files
instead
2012-11-19 04:09:16 +01:00
twinaphex
3bdfb3a011 (PS3/XDK) Get rid of redundant apply_fbo_state_changes function 2012-11-19 00:01:55 +01:00
Themaister
b1ea2dcc1e Log vertex/frag profiles used in Cg. 2012-11-18 23:51:38 +01:00
Themaister
51f6cabc5f Drop redundant functions in ps3 ctx. 2012-11-18 23:33:14 +01:00
twinaphex
d0be74d2e7 (PS3) Changing orientation and aspect ratio now no longer affects
the menu image
2012-11-18 23:29:27 +01:00