twinaphex
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a8b3d23184
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(XDK D3D) Reinits textures now
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2012-11-20 02:51:00 +01:00 |
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twinaphex
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9570e39744
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(XDK D3D) Cleanups
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2012-11-20 02:03:26 +01:00 |
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twinaphex
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cfc2fac31a
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(XDK D3D) Split up device creation code to context file
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2012-11-20 01:55:16 +01:00 |
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twinaphex
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851befae00
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(XDK D3D) Split off 3DPRESENT_PARAMETERS initialization into
separate public function
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2012-11-20 01:40:52 +01:00 |
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twinaphex
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5976f4c7b1
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(XDK D3D) Split off texture init into separate function
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2012-11-19 23:30:32 +01:00 |
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Themaister
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18551b58e7
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Report failed HRESULT in D3D init.
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2012-11-20 00:06:51 +01:00 |
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twinaphex
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1f66496c67
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(GL) small reactor of RMenu init function
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2012-11-19 21:07:08 +01:00 |
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twinaphex
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ba2de00c8d
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(XDK) Replace hardcoded 512 values with tex_w/tex_h
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2012-11-19 19:57:25 +01:00 |
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twinaphex
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05b552e5a4
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(Xbox 1) Build fixes
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2012-11-19 05:00:38 +01:00 |
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twinaphex
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52f52bc253
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(360) Build fixes
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2012-11-19 04:46:48 +01:00 |
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twinaphex
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f0ebecfc32
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(RMenu) Remove RMenu context files and use Gfx context files
instead
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2012-11-19 04:09:16 +01:00 |
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twinaphex
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3bdfb3a011
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(PS3/XDK) Get rid of redundant apply_fbo_state_changes function
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2012-11-19 00:01:55 +01:00 |
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Themaister
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b1ea2dcc1e
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Log vertex/frag profiles used in Cg.
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2012-11-18 23:51:38 +01:00 |
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Themaister
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51f6cabc5f
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Drop redundant functions in ps3 ctx.
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2012-11-18 23:33:14 +01:00 |
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twinaphex
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d0be74d2e7
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(PS3) Changing orientation and aspect ratio now no longer affects
the menu image
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2012-11-18 23:29:27 +01:00 |
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Themaister
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dffbaff0b0
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Use global vertexes_flipped.
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2012-11-18 22:42:06 +01:00 |
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Themaister
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d7e5e77daa
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Remove redundant call to gl_set_viewport.
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2012-11-18 22:20:00 +01:00 |
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twinaphex
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8f821dd1d7
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(PS3) Going to get rid of redundant apply fbo changes function -
non-FBO mode still broken
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2012-11-18 22:02:29 +01:00 |
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twinaphex
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7445d15f53
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(PS3) Remove FBO init hack even when FBO mode is disabled -
non-FBO mode is still broken though
|
2012-11-18 21:56:16 +01:00 |
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twinaphex
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ce1de27b5a
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(GL/PS3) Refactor FBO setting
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2012-11-18 21:50:27 +01:00 |
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Themaister
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f898709b1c
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Remove useless variable.
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2012-11-18 21:34:34 +01:00 |
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twinaphex
|
6e5cfa433d
|
(GL) Get rid of unnecessary conditional for gl_start_frame_fbo
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2012-11-18 21:31:25 +01:00 |
|
Themaister
|
e5acc803e9
|
Fix Python state tracker.
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2012-11-18 21:23:34 +01:00 |
|
Themaister
|
fd58a38ff2
|
Greatly refactor XML code juggling in shader_glsl.
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2012-11-18 19:40:18 +01:00 |
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twinaphex
|
85140492aa
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(PS3) Fixup gfx_ctx_apply_fbo_state_changes + indenting fixes
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2012-11-18 19:19:07 +01:00 |
|
Themaister
|
99326a332d
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Use correct internal format on PS3.
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2012-11-18 18:23:20 +01:00 |
|
Themaister
|
c9c1404d70
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Add support for loading GLSL sources externally.
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2012-11-18 17:39:39 +01:00 |
|
Themaister
|
86e21686f7
|
Refactor out buggy 'in-line' path handling.
|
2012-11-18 17:16:20 +01:00 |
|
Themaister
|
325ba8f3d2
|
Also reinit texref buffer on reinit.
|
2012-11-18 15:39:29 +01:00 |
|
Themaister
|
3065b6740b
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Only reinit FBO if strictly necessary.
|
2012-11-18 15:22:32 +01:00 |
|
Themaister
|
77d2c04e26
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Check if GL error is set after texture reinit.
|
2012-11-18 15:06:33 +01:00 |
|
Themaister
|
be05eb67d2
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Log if FBO targets fail to initialize.
|
2012-11-18 15:04:42 +01:00 |
|
Themaister
|
f195e1f153
|
Refactor texture init slightly.
|
2012-11-18 14:21:47 +01:00 |
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twinaphex
|
cdb058bac2
|
Revert "(360) xdk360_fonts cleanups"
This reverts commit 93f591aaa286154941b66faa8997b4568035e005.
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2012-11-18 04:15:06 +01:00 |
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twinaphex
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93f591aaa2
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(360) xdk360_fonts cleanups
|
2012-11-18 04:12:02 +01:00 |
|
twinaphex
|
8101399cdd
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(360) Simplify font rendering code
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2012-11-18 03:39:49 +01:00 |
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twinaphex
|
887f594875
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(360) small build fix
|
2012-11-18 03:10:53 +01:00 |
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twinaphex
|
d264085bda
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(360) Move most of font rendering code outside of D3D driver
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2012-11-18 02:57:42 +01:00 |
|
ToadKing
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1e6558d18d
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[VC] log FPS to console
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2012-11-15 19:08:24 -05:00 |
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Themaister
|
2db883baa0
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Reinit textures and FBO in reinit_textures().
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2012-11-15 23:25:13 +01:00 |
|
Themaister
|
1fb2d20779
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Shut up compiler warning.
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2012-11-15 22:29:02 +01:00 |
|
Themaister
|
ed8433bd73
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Add gfx_fps_title.
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2012-11-15 17:30:31 +01:00 |
|
Themaister
|
4057b054b1
|
Minor cleanup in set_coords.
|
2012-11-15 17:17:55 +01:00 |
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twinaphex
|
9e2ae7c500
|
(PS3) Fix FPS counter - note to maister - don't change this back
again - FPS message will not appear correctly if this variable
is not static
|
2012-11-15 15:07:34 +01:00 |
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twinaphex
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1d99cb62a2
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(Xbox 1) Build fixes - don't compile in pragma comments for
XBOX
|
2012-11-15 14:24:56 +01:00 |
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Themaister
|
0e729bcaa0
|
Style nits.
|
2012-11-15 09:40:31 +01:00 |
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twinaphex
|
4a198a83a8
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(PS3) Build fix
|
2012-11-15 00:57:43 +01:00 |
|
Themaister
|
de925367e6
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Fixup build for slim build.
|
2012-11-14 23:11:48 +01:00 |
|
Themaister
|
5a5983a656
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Fix build for VC10.
|
2012-11-14 22:57:49 +01:00 |
|
Themaister
|
3e77039a42
|
Rewrite how gl.c interfaces with shader backends.
|
2012-11-14 22:51:08 +01:00 |
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